Here's how the game works. There are 3 different teams, Police, Gangsters, and Mercenaries. They all fight each other. Last team standing wins. Elimination occurs when you die, or don't respond for a week. Let me know in advance if you're going somewhere and I can wait. Here's the team descriptions. Police: Police are experience-based. They level up faster and start with more points than the other teams. Police are enemies with Gangsters. They can hire Mercenaries to be on their side temporarily or they can fight Mercenaries who side with the Gangsters. Police work together and never fight each other. They start with a Pistol, Rifle, Body Armor, Squad Car, and Radio. Police can't kill Gangsters or Mercenaries the first time, they have to put them in jail, unless they've already been in jail or killed a Policeman. And Police can only sometimes take items they get from people they kill. Gangsters:Gangsters are reputation-based. They start with a high reputation and people fear them automatically. Gangsters depend more on bluff than doing. Gangsters are enemies with Police. They can hire Mercenaries to be on their side temporarily or they can fight Mercenaries who side with the Police. Gangsters can work together or alone. They can kill other Gangsters. They start with a Rifle and Molotov Cocktail. Mercenaries: Mercenaries are money-based. They can do jobs for people and get paid unlike the other teams, and they start with the Silvertongue perk. Mercenaries can side with either team, getting paid for fighting with them. However, teams can choose not to pay Mercenaries, in which case the Mercenary becomes that team's enemy until they get their money. Mercenaries start with Rifle, Jeep, and Radio.
Attributes: You get 9 points to add to your Attributes unless you're a Policeman, then you get 11. Strength: Physical strength and endurance, adds to damage and health. Agility: Speed and balance. Adds to dodge ability and the ability to escape. Intelligence: Intelligence is how smart you are. Gives you more choices and also makes you rank up faster. Charisma: Charisma is your persuasiveness. Items cost less and you bluff better.
Perks. You get 3 Perk points, so choose well: Silvertongue: Adds to Charisma and allows you to detect lies, and lie better. Weapon Efficiency: Allows you to handle all weapons better, increasing accuracy and damage when wielding a weapon. Armor Efficiency: Allows you to handle all armors better, increasing chance not to be hit and lowers damage if you are hit when wearing armor. Vehicle Efficiency: Allows you to handle all vehicles better, lowering crash chances and lessening malfunction chances. Giant Strength: Adds to strength and allows you to try and bend bars, lift gates, and break down doors without equipment. Slippery Fingers: Allows you to pick locks, pickpocket, and burglarize(not for Police) Guardian: When defending allies, you gain a huge bonus on damage, defense, and speed(only available to Police). Stealth: Gives you a better chance to sneak behind an enemy or remain unseen.
Character pages look like this
Name: Age(17-35): Gender: Team: Rank(Private for Police, Rookie for Mercenary, and Thug for Gangster): Health: 30 Strength: Agility: Intelligence: Charisma: Perks: Equipment:
Name:Policeman cam Gender:male Team: police Rank Sergent Health: 29/35 Strength:4 Agility:3 Intelligence:4 Charisma:4 Perks:Weapon Efficiency,Guardian,Vehicle Efficiency, and stealth. Equipment:Pistol, Rifle, Body Armor, Squad Car, Crowbar,Super Hearing Aids,Super Contacts,Pocketknife, Knife, Radio, Knife, Full Body Armor, and a Special Gun(with silencer), 4 Broken Bottles, 2 Grenades, Binoculars, Hammer, Dynamite, Medal, 150 dollars, shotgun, machine gun, high-tech armor, and a 1967 Chevrolet Impala. Allies: Detective Jon Cowell, Policeman's Guild
You take cover and watch as he does the same behind his car. The grenade goes off successfully. You can't quite see what happened, as your target is behind his car, but you are fine. You...
You dive for cover behind your car as the grenade goes off. You are uninjured, but your Jeep is totaled by the grenade. You no longer have a Jeep. You...
You turn around and run as Policeman Cam fires at you. This makes you an easy target, and you slow down. Finally, you have to rest in an alley. You are severely wounded and Cam could still be out there. What do you do?
A. Keep hiding B. Try to buy a first aid kit C. Run away and try to find an actual safe place D. Make your own option
Name:Policeman cam Gender:male Team: police Rank Sergent Health: 29/35 Strength:4 Agility:3 Intelligence:4 Charisma:4 Perks:Weapon Efficiency,Guardian,Vehicle Efficiency, and stealth. Equipment:Pistol, Rifle, Body Armor, Squad Car, Crowbar,Super Hearing Aids,Super Contacts,Pocketknife, Knife, Radio, Knife, Full Body Armor, and a Special Gun(with silencer), 4 Broken Bottles, 2 Grenades, Binoculars, Hammer, Dynamite, Medal, 150 dollars, shotgun, machine gun, high-tech armor, and a 1967 Chevrolet Impala. Allies: Detective Jon Cowell, Policeman's Guild
You shoot at him and hit him most of that time, but he runs away and manages to escape. You...
A. Put out an APB for him. If I can't find him, the others will B. Search for him now. I want to end this quickly C. Let him go D. Make your own option
Name:Policeman cam Gender:male Team: police Rank Sergent Health: 29/35 Strength:4 Agility:3 Intelligence:4 Charisma:4 Perks:Weapon Efficiency,Guardian,Vehicle Efficiency, and stealth. Equipment:Pistol, Rifle, Body Armor, Squad Car, Crowbar,Super Hearing Aids,Super Contacts,Pocketknife, Knife, Radio, Knife, Full Body Armor, and a Special Gun(with silencer), 4 Broken Bottles, 2 Grenades, Binoculars, Hammer, Dynamite, Medal, 150 dollars, shotgun, machine gun, high-tech armor, and a 1967 Chevrolet Impala. Allies: Detective Jon Cowell, Policeman's Guild hide and throw both of my Grenades at him
(I won't post your char sheet since you are both just up there)
As destinydude shoots wildly at gamemaster, who takes cover, gamemaster is injured, taking nine damage. But gamemaster throws a grenade, and kills destinydude. Sorry it was so short, and sorry about the delay. Personal problems.
Name:Policeman cam Gender:male Team: police Rank Sergent Health: 20/35 Strength:4 Agility:3 Intelligence:4 Charisma:4 Perks:Weapon Efficiency,Guardian,Vehicle Efficiency, and stealth. Equipment:Pistol, Rifle, Body Armor, Squad Car, Crowbar,Super Hearing Aids,Super Contacts,Pocketknife, Knife, Radio, Knife, Full Body Armor, and a Special Gun(with silencer), 4 Broken Bottles, 1 Grenade, Binoculars, Hammer, Dynamite, Medal, 150 dollars, shotgun, machine gun, high-tech armor, and a 1967 Chevrolet Impala. Allies: Detective Jon Cowell, Policeman's Guild what do i do now?
Eh you can look for a job or patrol...normal stuff. But first of all, let's see. You level up. Change Sergeant to Lieutenant. You have 3 att. points. You have 1 skill point. You get everything destiny had. That means you get Rifle,Radio, Binoculars, Sniper Rifle, Full Body Armor, $1545,Flamethrower. And now I need to eat something. Anything!