Here's how the game works. There are 3 different teams, Police, Gangsters, and Mercenaries. They all fight each other. Last team standing wins. Elimination occurs when you die, or don't respond for a week. Let me know in advance if you're going somewhere and I can wait. Here's the team descriptions. Police: Police are experience-based. They level up faster and start with more points than the other teams. Police are enemies with Gangsters. They can hire Mercenaries to be on their side temporarily or they can fight Mercenaries who side with the Gangsters. Police work together and never fight each other. They start with a Pistol, Rifle, Body Armor, Squad Car, and Radio. Police can't kill Gangsters or Mercenaries the first time, they have to put them in jail, unless they've already been in jail or killed a Policeman. And Police can only sometimes take items they get from people they kill. Gangsters:Gangsters are reputation-based. They start with a high reputation and people fear them automatically. Gangsters depend more on bluff than doing. Gangsters are enemies with Police. They can hire Mercenaries to be on their side temporarily or they can fight Mercenaries who side with the Police. Gangsters can work together or alone. They can kill other Gangsters. They start with a Rifle and Molotov Cocktail. Mercenaries: Mercenaries are money-based. They can do jobs for people and get paid unlike the other teams, and they start with the Silvertongue perk. Mercenaries can side with either team, getting paid for fighting with them. However, teams can choose not to pay Mercenaries, in which case the Mercenary becomes that team's enemy until they get their money. Mercenaries start with Rifle, Jeep, and Radio.
Attributes: You get 9 points to add to your Attributes unless you're a Policeman, then you get 11. Strength: Physical strength and endurance, adds to damage and health. Agility: Speed and balance. Adds to dodge ability and the ability to escape. Intelligence: Intelligence is how smart you are. Gives you more choices and also makes you rank up faster. Charisma: Charisma is your persuasiveness. Items cost less and you bluff better.
Perks. You get 3 Perk points, so choose well: Silvertongue: Adds to Charisma and allows you to detect lies, and lie better. Weapon Efficiency: Allows you to handle all weapons better, increasing accuracy and damage when wielding a weapon. Armor Efficiency: Allows you to handle all armors better, increasing chance not to be hit and lowers damage if you are hit when wearing armor. Vehicle Efficiency: Allows you to handle all vehicles better, lowering crash chances and lessening malfunction chances. Giant Strength: Adds to strength and allows you to try and bend bars, lift gates, and break down doors without equipment. Slippery Fingers: Allows you to pick locks, pickpocket, and burglarize(not for Police) Guardian: When defending allies, you gain a huge bonus on damage, defense, and speed(only available to Police). Stealth: Gives you a better chance to sneak behind an enemy or remain unseen.
Character pages look like this
Name: Age(17-35): Gender: Team: Rank(Private for Police, Rookie for Mercenary, and Thug for Gangster): Health: 30 Strength: Agility: Intelligence: Charisma: Perks: Equipment:
You sling your Rifle forward(it was on a leather strap, on your back) and start shooting at the Police. Thanks to your Weapons Efficiency, you nail one, who falls heavily to the floor and clip two more. But then, somebody drives up to the Police Station in a Jeep. You see that he has a Rifle. You don't know if he will help you or hurt you or do anything, but he has a weapon and in order to shoot the Police you need to turn away from him. What do you do?
A. Shoot him B. Ignore him C. Shout at him to leave D. Shout at him to come help you
A. Well, I gotta prove myself then. I'm gonna go to the Police Station and start some trouble.
You drive up to the Police Station in your Jeep and are met with a disaster. Smoke is in the air and much of the building is damaged as though with an explosive. And to cap things off, some crazy dude with a Rifle is shooting Police. A fat man dressed in black with a bleeding bullet wound in his stomach is laying next to him. Suddenly, the crazy guy turns and spots you.He shouts at you to help him. You must make a split-second decision. What do you do?
A. Shoot him and save the black-dressed guy B. Help him shoot Police C. Shoot him and the black-dressed guy D. Run away.
You dive by him and start firing your Rifle at Policemen. One of them shoots the other person in the shoulder with his service revolver and leaps out the window and starts to get away. You can tell that your companion's right shoulder is badly hurt and he starts to lose the ability to hold and shoot his Rifle. You can't save both of them at once. What do you do?
A. Drag him away and save him B. Keep shooting. I'll kill every last Policeman! C. Leave both of them and chase after the runaway Policeman D. Drag away the guy in black with the hurt stomach E. Run away. This is getting way too intense for me!
You yell at the guy to help you and he dives next to you. Then, as he starts shooting, a Detective shoots you in the right shoulder and jumps out the window. Your arm is badly hurt. Your vision starts to blur and you drop your Rifle. What do you do now?
A. Ask the other guy to save me! B. Stay here. I'm no coward... C. Try to retreat and leave both of them D. Retreat and bring both of them with me
You pick up the guy and drag him away. He is rather heavy and hard to drag but slowly, you make it to the door. The Police shoot at you but miss, as you are staying low, and the guy in black shouts at you to help him as the Police descend upon him. Finally, you make it out. You toss him into the Jeep's passenger seat and drive away. "Hi," he pants "My name is Destinydude." "Hi," you say. "My name is Eddy."
Here are you two's character changes.
Destinydude: Nameestinydude Age:17 Gender:Male Team:Mercenaries Rank:Rookie Health: 30 Strength:2 Agility:2 Intelligence:3 Charisma:2 Perks:Stealth,Slippery Fingers,Weapon Efficienty, Silvertongue Equipment:Rifle,Jeep, Radio Age:17 Gender:Male Team:Mercenaries Rank:Rookie Health: 11/30. Temporarily cannot use his right arm. Strength:2 Agility:2 Intelligence:3 Charisma:2 Perks:Stealth,Slippery Fingers,Weapon Efficienty Equipment:Radio(you left your Rifle and Jeep behind at the Police Station) Allies: Eddy