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Krizaz
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Krizaz
2,399 posts
Nomad

It's Doomsday, hooray! It's doomsday in another world I mean. The objective is to survive for (X) amount of days until help arrives. There are 3 classes. I forgot to mention, you'll be fighting everything from ghouls to robots. You also have levels, 1-15, each level you gain you get 3-5 HP, you gain these levels by creating weapons (Humans and Krelvs), killing monsters and other random things Ill reward you with. There is no currency so you pay with shiny stuff, or service. The number of days is decided on how ell you do.

Human: (Of course) Humans are good with firearms but have medium health and are easily frightened so may not do as well in battle. They are very intelligent and can make a weapon out of almost anything. They don't have a lot of stamina, so you'll need to collect food and water more frequently for this race.

Khot: A Khot is like a human but much stronger and much less intelligent, they tend to stay away from Humans. They can't make a weapon, and their not good with buying stuff. They will label a weapon as a large metal object. People that aren't afraid do dive right into a trap should be this race.

Krelvs: These creatures are like elves, but can't handle a bow for crap. They also are not a very friendly race, but are very good with a sword like object, so if you hire them, even tough it cost a lot, you'll be happy. These creatures have an average intelligence rate. They also have loads of stamina, and their dexterity struggles a bit.

Classes:
Humans: Thieve, Thug, Stalker.

Tieves: Thieves stuff easier, they are also faster, but have only 15 HP to start.

Thugs: Thugs get 20 HP to start, they are less intelligent an are stronger

Stalkers: Have 15 HP, but give that eerie sense, which help in fights, average intelligence, but lower strength.


Khots: Berzerker, Witch Doctor

Berzerker: 25 HP, they have less intelligent (Even though your already very unintelligent), but area great deal stronger, they have less stamina and are only able to keep going for a short while but deliver a large amount of damage.

Witchdoctor: only have 10 HP and reduced strength, Are more intelligent, but only in the realm of potion making. And their quiet nasty potions, but they can't use them, instead they sell them for your service, if they get hurt they can use a potion, only if they lose 5 HP or more.

Krelvs: Sword Master, Knukraher, Striker

Sword Master: 20 HP, they have good intelligence, stamina, and better dexterity. They don't deal a large amount of damage, but strike more often.


Knukraher: 18 HP, they are a decent healer and weapon moaster, meaning they can fight. They are intelligent and strong, but their stamina and dexterity are down.

Striker: 15 HP, they are good with the sneaking attacks, also a good surprise unit to hire, they can also create weapons, a bit better than most, but not as good as the Blacksmiths.

Weapons (Beggining)

Humans get a metal pipe
Khot's get a flimsy but sharp metal thing.
Krelvs get a extremely blunt sword that can't do anything but give a bruise.

Here is a badly drawn map of where you are.

http://i29.tinypic.com/280o9qx.png

You can't go to part two until you defeat 50% of the bad guys.

1. 6 Story office building
2. 1 story warehouse (Lotta stuff, lotta bad guys)
3. Porta potty (Blacksmith is here, buy and trade weapons)
4. restaurant with little food
5. 2 story car dealership (The cars outside were destroyed)

Red: Visable bad guys
Green: Tree's/bush

You can choose a existing player as a partner, only 2 players per map, so you each have your own little world. Every part get's harder, so level up as much as you can before you move on, there are 10+ parts.

The form to fill out to play

For Strength, Intelligence, Stamina, and Dexterity, you can only use 12 points.

Name:
Race:
Class:
HPDepends on the Class)
MPFor making weapons an potions)
Level: 1
Strength:
Intelligence:
Stanima:
Dexterity:
Stuff: (For the beginning it's the stuff I assign you)


Have fun! This is a very detailed game, I might describe things your confused about later on.

Read all of this or you will be completely lost.

  • 166 Replies
samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 15/20
MP: 15/20
Exp: 4/15
Level: 1
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 2
Stuff: Red Jewel, Green Potion, Darlackar Teeth.
Weapon: Blunt Sword, Long sword (tinted Red)
Equipped: Blunt Sword

Walk up to them and ask them why they are here.

Krizaz
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Krizaz
2,399 posts
Nomad

I'll update it tomorrow, I gotta go.

dcoold
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dcoold
914 posts
Nomad

name:dc
race:khot
class:berzerker
hp:25/25
level:1
exp:0/15
strength:5
intelligence:2
stamina:3
dexterity:2
stuff:none
weapon:flimsy but sharp metal thing
equipped:flimsy but sharp metal thing

can i join

Sebi
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Sebi
662 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:20/20
level:1
exp:0/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

Can I still join?

Krizaz
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Krizaz
2,399 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:20/20
level:1
exp:0/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

You wake up, you don't know much about yourself but your somewhat dazed. You see a couple blurs, fighting maybe? As soon as your sight comes back will you...

A. Approach the blurs
B. Leave the Blurs
C. Your own option


name:dc
race:khot
class:berzerker
hp:25/25
level:1
exp:0/15
strength:5
intelligence:2
stamina:3
dexterity:2
stuff:none
weapon:flimsy but sharp metal thing
equipped:flimsy but sharp metal thing

You find yourself in a human world, you hate humans and would rather get away, you start walking while looking at the human buildings, you stupidly walk into a Staraght, A ghoul goblin thing, you decide to...

A. Fight it
B. Run like hell
C. Your own option.

Krizaz
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Krizaz
2,399 posts
Nomad

Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 15/20
MP: 15/20
Exp: 4/15
Level: 1
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 2
Stuff: Red Jewel, Green Potion, Darlackar Teeth.
Weapon: Blunt Sword, Long sword (tinted Red)
Equipped: Blunt Sword

You are walking toward the middlemost one, it seems very afraid of you. You ask it "What are you?" The thing keeps walking back. The other two are following, not close, but close enough to be on your guard. Then you decide too

A. Attack middle thing
B. left thing
C. Right thing
D. Other Option

Here is the monster's identity

Name: Takah
Level: 1
HP: 10/10
MP 0/10
Weapons: ???

Sebi
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Sebi
662 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:20/20
level:1
exp:0/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

A. Fight it

Krizaz
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Krizaz
2,399 posts
Nomad

Sebi, your options were actually. I think you read the wrong one.
A. Approach the Blurs
B. Leave the Blurs
C. Your own option

Sebi
offline
Sebi
662 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:20/20
level:1
exp:0/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

Sorry A. Approach the Blurs

Krizaz
offline
Krizaz
2,399 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:20/20
level:1
exp:0/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

Your vision gets better and you can see another Krelv approach a Takah while be followed by 2 others you know Takah's are hostile and you...

A. Attack a Takah's
B. Warn the Krelv and run
C. Do nothing and run
D. Create your own option

Sebi
offline
Sebi
662 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:20/20
level:1
exp:0/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

A. Attack a Takah's

Krizaz
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Krizaz
2,399 posts
Nomad

The world will pause until Sam Miller comes back, I have to finish the guide anyway, I'm about half way done.

Krizaz
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Krizaz
2,399 posts
Nomad

Your Green Potion is really a +10 Mana Potion, that sword is really a Krelvish Sword.


Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 15/20
MP: 15/20
Exp: 4/15
Level: 1
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 2
Stuff: Red Jewel, +10 Mana Potion, Darlackar Teeth.
Weapon: Blunt Sword, Krelvish Sword
Equipped: Blunt Sword

samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 15/20
MP: 15/20
Exp: 4/15
Level: 1
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 2
Stuff: Red Jewel, +10 Mana Potion, Darlackar Teeth.
Weapon: Blunt Sword, Krelvish Sword
Equipped: Blunt Sword

I walk up to it and say that I don't want to hurt it.

Krizaz
offline
Krizaz
2,399 posts
Nomad

Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 15/20
MP: 15/20
Exp: 4/15
Level: 1
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 2
Stuff: Red Jewel, +10 Mana Potion, Darlackar Teeth.
Weapon: Blunt Sword, Krelvish Sword
Equipped: Blunt Sword

"I don't want to hurt you." you say.
As you say that another Krelv slams into the left Takah, dealing it 3 damage yelling "Fight!" so you decide too...

A. fight
B. Run

Name: Takah
HP: 7/10

Name Takah
HP: 10/10

Name: Takah
HP: 10/10

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