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Krizaz
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Krizaz
2,399 posts
Nomad

It's Doomsday, hooray! It's doomsday in another world I mean. The objective is to survive for (X) amount of days until help arrives. There are 3 classes. I forgot to mention, you'll be fighting everything from ghouls to robots. You also have levels, 1-15, each level you gain you get 3-5 HP, you gain these levels by creating weapons (Humans and Krelvs), killing monsters and other random things Ill reward you with. There is no currency so you pay with shiny stuff, or service. The number of days is decided on how ell you do.

Human: (Of course) Humans are good with firearms but have medium health and are easily frightened so may not do as well in battle. They are very intelligent and can make a weapon out of almost anything. They don't have a lot of stamina, so you'll need to collect food and water more frequently for this race.

Khot: A Khot is like a human but much stronger and much less intelligent, they tend to stay away from Humans. They can't make a weapon, and their not good with buying stuff. They will label a weapon as a large metal object. People that aren't afraid do dive right into a trap should be this race.

Krelvs: These creatures are like elves, but can't handle a bow for crap. They also are not a very friendly race, but are very good with a sword like object, so if you hire them, even tough it cost a lot, you'll be happy. These creatures have an average intelligence rate. They also have loads of stamina, and their dexterity struggles a bit.

Classes:
Humans: Thieve, Thug, Stalker.

Tieves: Thieves stuff easier, they are also faster, but have only 15 HP to start.

Thugs: Thugs get 20 HP to start, they are less intelligent an are stronger

Stalkers: Have 15 HP, but give that eerie sense, which help in fights, average intelligence, but lower strength.


Khots: Berzerker, Witch Doctor

Berzerker: 25 HP, they have less intelligent (Even though your already very unintelligent), but area great deal stronger, they have less stamina and are only able to keep going for a short while but deliver a large amount of damage.

Witchdoctor: only have 10 HP and reduced strength, Are more intelligent, but only in the realm of potion making. And their quiet nasty potions, but they can't use them, instead they sell them for your service, if they get hurt they can use a potion, only if they lose 5 HP or more.

Krelvs: Sword Master, Knukraher, Striker

Sword Master: 20 HP, they have good intelligence, stamina, and better dexterity. They don't deal a large amount of damage, but strike more often.


Knukraher: 18 HP, they are a decent healer and weapon moaster, meaning they can fight. They are intelligent and strong, but their stamina and dexterity are down.

Striker: 15 HP, they are good with the sneaking attacks, also a good surprise unit to hire, they can also create weapons, a bit better than most, but not as good as the Blacksmiths.

Weapons (Beggining)

Humans get a metal pipe
Khot's get a flimsy but sharp metal thing.
Krelvs get a extremely blunt sword that can't do anything but give a bruise.

Here is a badly drawn map of where you are.

http://i29.tinypic.com/280o9qx.png

You can't go to part two until you defeat 50% of the bad guys.

1. 6 Story office building
2. 1 story warehouse (Lotta stuff, lotta bad guys)
3. Porta potty (Blacksmith is here, buy and trade weapons)
4. restaurant with little food
5. 2 story car dealership (The cars outside were destroyed)

Red: Visable bad guys
Green: Tree's/bush

You can choose a existing player as a partner, only 2 players per map, so you each have your own little world. Every part get's harder, so level up as much as you can before you move on, there are 10+ parts.

The form to fill out to play

For Strength, Intelligence, Stamina, and Dexterity, you can only use 12 points.

Name:
Race:
Class:
HPDepends on the Class)
MPFor making weapons an potions)
Level: 1
Strength:
Intelligence:
Stanima:
Dexterity:
Stuff: (For the beginning it's the stuff I assign you)


Have fun! This is a very detailed game, I might describe things your confused about later on.

Read all of this or you will be completely lost.

  • 166 Replies
dcoold
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dcoold
914 posts
Nomad

name:dc
race:khot
class:berzerker
hp:21/25
mp:20/20
level:1
exp/15
strength:5
intelligence:2
dexterity:2
stamina:3
stuff:none
weapons:metal pole
equipped:metal pole
b.special abilitys
crushing blow

that's okay thanks for changing the name of my weapon

Krizaz
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Krizaz
2,399 posts
Nomad

name:dc
race:khot
class:berzerker
hp:18/25
mp:15/20
level:1
exp/15
strength:5
intelligence:2
dexterity:2
stamina:3
stuff:none
weapons:metal pole
equipped:metal pole

You deal 6 damage with your crushing blow, but your not doing to well stamina wise, your starting to tire down already. The Staragaht punches you, hard, I mean really hard, dealing 3 damage.

A. Normal attack
B. Special Ability
Running Blow
Crushing Blow

Name: Staraght
HP: 8/20
MP: 20/20 (It has a spell)

dcoold
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dcoold
914 posts
Nomad

name:dc
race:khot
class:berzerker
hp:18/25
mp:15/20
level:1
exp/15
strength:5
intelligence:2
dexterity:2
stamina:2
stuff:none
weapons:metal pole
equipped:metal pole
b.special attack
crushing blow

Sebi
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Sebi
662 posts
Nomad

Did you forgot mè? where are my options?

Krizaz
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Krizaz
2,399 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:17/20
level:1
exp:12/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

I made you a NPC for a bit, your in Sam Miller's world though. He ignored you and now is fighting monsters. So now you will

A. I want my own world!
B. Go fight some monsters
C. Find Sam Miller
D. go to the Blacksmith
E. Make your own option

Sebi
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Sebi
662 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:17/20
level:1
exp:12/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

C. Find Sam Miller

Krizaz
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Krizaz
2,399 posts
Nomad

And I'll be gone for the next week, maybe less. So since that is a fairly long period of time could Sam Miller (samdawjhomie) take care of things for a bit, it's not hard. Create a scenario, give them some options, go along with it, creating scenarios along the way. I usually make up my own monsters so if you want you can create your own too, thanks.

Krizaz
offline
Krizaz
2,399 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:16/20
level:1
exp:12/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

You look around and see a few dead monsters, Sam Miller probably looted them, and now your a bit angry. You don't hear anything, just the wind and clumsy monsters, you start walking in a west ward direction. As you walk something comes smashing into you, making you a bit dazed and causing 1 damage. You will do what to the monster thing..

A. Fight it
B. Run like hell
C. Make your own option.

samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 25/25
MP: 25/25
Exp: 1/20
Level: 2
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 3
Stuff: Red Jewel, +10 Mana Potion, Darlackar Teeth.
Weapon: Blunt Sword, Krelvish Sword
Equipped: Blunt Sword

Special ability Hilt 2 head! Let's see what it does.

Sebi
offline
Sebi
662 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:16/20
level:1
exp:12/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

A. Fight it

Krizaz
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Krizaz
2,399 posts
Nomad

Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 20/25
MP: 25/25
Exp: 1/20
Level: 2
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 3
Stuff: Red Jewel, +10 Mana Potion, Darlackar Teeth.
Weapon: Blunt Sword, Krelvish Sword
Equipped: Blunt Sword

It's a robot, not a very nice or friendly one, and it's red, which usually means danger. You smash your hilt into it's head, you would think it's be dead like in the movies but it only causes 5 damage. It shoots a laser thing at you which causes your pants to catch on fire causing 3 damage and you loose a turn trying to put it out. The next turn the robot punches you causing 2 damage. Now you will

A. Normal attack
B. Special Ability
Special Abilities
Large Blow (3 MP)
Quick Strike (2 MP)
Hilt 2 Head (2 MP)

Name: Red Robot
HP: 15/20
MP: 14/20

samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 20/25
MP: 25/25
Exp: 1/20
Level: 2
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 3
Stuff: Red Jewel, +10 Mana Potion, Darlackar Teeth.
Weapon: Blunt Sword, Krelvish Sword
Equipped: Blunt Sword

Large blow

Krizaz
offline
Krizaz
2,399 posts
Nomad

name:Sebi
race:Krelvs
class:Swordmaster
hp:13/20
level:1
exp:12/15
strength:2
intelligence:3
stamina:3
dexterity:4
stuff:none
weapon: Blunt sword
equipped:Blunt sword

Your not dizzy anymore and realize the monster is a Gremklin, almost like a goblin, but a bit stronger and has more stamina, but it has almost no dexterity. You smash your sword into it's side causing 4 damage. It hits you quite hard causing 3 damage. Now you will...

A. Normal Attack
B. Special Ability
Special Abilities:
Large Blow (3 MP)
Quick Strike (2 MP)

Krizaz
offline
Krizaz
2,399 posts
Nomad

Name: Sam Miller
Race: Krelv
Class: Sword Master
HP: 20/25
MP: 20/25
Exp: 1/20
Level: 2
Strength: 4
Intelligence: 3
Stanima: 3
Dexterity: 3
Stuff: Red Jewel, +10 Mana Potion, Darlackar Teeth.
Weapon: Blunt Sword, Krelvish Sword
Equipped: Blunt Sword

You jump off of a wreaked car, using all your might to come crashing down on the robots head, causing an awesome 6 damage to. The robot grabs you and throws you 5 feet, runs up and kicks you, causing 5 damage in all. now you will...

A. Normal Attack
B. Special Ability
Large blow (3 MP)
Hilt 2 head (2 MP)
Quick Strike (2 MP)

Name: Red Robot
HP: 11/20
MP: 10/20

superpickle
offline
superpickle
689 posts
Peasant

Name: Fluffleberry
Race: Human
Class: Thug
HP: 20/20
MP: 20/20
EXP: 0/15
Level: 1
Weapon: Metal Pipe
Strength: 4
Intelligence: 2
Stamina: 3
Dexterity: 3
Inventory:

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