I'm new at this so bear with. I will allow 6 people to play at once. I may allow more to join later.
Story: It is April 29, 1945. You are a soldier in World War 2. You are part of the liberation of Dachau, a concentration camp. Classes: Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency. Their items are M1 Garand, Colt .45, Camouflage, and Knife. Medic: Medics are good at healing. Their starting abilities are Heal, SOS, and Morale Boost. Their starting items are Knife, Provisions, and First Aid Kits. Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack. Their starting items are Colt .45, Ammo, Radio, and Screwdriver. Subclasses can be chosen when you reach level 5. I will show them to you then. The attributes are Strength, which is physical strength Endurance, which is health Dexterity, which is speed and stealth Intelligence, which is...well, intelligence Charisma, which is persuasiveness. Rank: Your rank is how many people you control and also the amount of Moral you have. If your rank is high enough, it can also raise the Moral of the people under your command. Rank goes up when your level goes up. Division: You can choose the 42nd Rainbow Division, or the 45th Thunderbird Division. There can be only 3 players per Division, and they will start out at the same place, as well as work as a team. So if you can, pick the same division as your buddy! There is to be one of each class in both divisions. Morale: Morale is your confidence. It is lowered when you are injured, a mission is unsuccessful, or you lose a battle. If your Morale reaches zero, you surrender. Hit Points: Hit Points is how much health you have. If your Hit Points reaches zero, you die. When you die, you stop playing. Period.
Here is what a character sheet will look like.
Name(something plausible, but you can have nicknames or callsigns): Age(18-40): Class: Level: 1 Division: Rank: Private You have 15 points to distribute among your attributes as you wish Attributes: Strength: Endurance: Dexterity: Intelligence: Charisma: Abilities: Health: Morale: Primary Weapon: Secondary Weapon: Armor: Items:
You return to camp. Jason is gone! Romo starts barking like crazy and heads in the direction of Dachau. You...
A. Follow Romo. Maybe he smells Jason B. Stay at camp C. I'll follow Romo, but first I cook the food and clean the water. Just in case I need it D. Make your own option
You sit there. You hear the tromping of many heavy boots and the rapid fire of a machine gun, possibly an AK-47. But it doesn't seem to be coming from anywhere near you. You...
A. Take a peek outside B. Stay there C. Try to untie myself D. Hide E. Make your own option
You lean outside again. The two Nazi guards you saw before are still there, but several other Nazis are running down the hall, shouting in German. You...
A. They must be distracted. I'll try to escape B. Stay there C. Make your own option
You try to untie yourself with no success, so you are forced to hobble out with the chair on your back. The two Nazis don't even notice you, thanks to the commotion and your Dexterity. You manage to knock them out with your chair somehow. Now what?
A. Take their stuff and try to untie myself B. Keep running C. Stealthily escape D. Make your own option
Name: Jason Age: 21 Class: Engineer Level: 1 Division: 42nd Rainbow Division Rank: Corporal Strength: 3 Endurance: 4 Dexterity: 4 Intelligence: 4 Charisma: 3 Abilities: Repair, Sabotage, and Minor Hack, SOS Health: 25/50 Morale: 30/30 Primary Weapon: N/A Secondary Weapon: AK-47 Armor: Nazi Uniform Items: Rope, 1 Nazi Uniform, Basic Clothes, 1 AK-47, 1 Knife
You look around, and spot another American tied up. He says his name is Papi, after you convince him you're an American soldier as well. You then sneak out successfully. What now?