ForumsForum GamesOperation: Liberate

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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

I'm new at this so bear with. I will allow 6 people to play at once. I may allow more to join later.

Story: It is April 29, 1945. You are a soldier in World War 2. You are part of the liberation of Dachau, a concentration camp.
Classes:
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency. Their items are M1 Garand, Colt .45, Camouflage, and Knife.
Medic: Medics are good at healing. Their starting abilities are Heal, SOS, and Morale Boost. Their starting items are Knife, Provisions, and First Aid Kits.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack. Their starting items are Colt .45, Ammo, Radio, and Screwdriver.
Subclasses can be chosen when you reach level 5. I will show them to you then.
The attributes are
Strength, which is physical strength
Endurance, which is health
Dexterity, which is speed and stealth
Intelligence, which is...well, intelligence
Charisma, which is persuasiveness.
Rank: Your rank is how many people you control and also the amount of Moral you have. If your rank is high enough, it can also raise the Moral of the people under your command. Rank goes up when your level goes up.
Division: You can choose the 42nd Rainbow Division, or the 45th Thunderbird Division. There can be only 3 players per Division, and they will start out at the same place, as well as work as a team. So if you can, pick the same division as your buddy! There is to be one of each class in both divisions.
Morale: Morale is your confidence. It is lowered when you are injured, a mission is unsuccessful, or you lose a battle. If your Morale reaches zero, you surrender.
Hit Points: Hit Points is how much health you have. If your Hit Points reaches zero, you die. When you die, you stop playing. Period.

Here is what a character sheet will look like.

Name(something plausible, but you can have nicknames or callsigns):
Age(18-40):
Class:
Level: 1
Division:
Rank: Private
You have 15 points to distribute among your attributes as you wish
Attributes:
Strength:
Endurance:
Dexterity:
Intelligence:
Charisma:
Abilities:
Health:
Morale:
Primary Weapon:
Secondary Weapon:
Armor:
Items:

Have fun!

  • 354 Replies
BladeBreaker
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BladeBreaker
702 posts
Nomad

Name: Blade
Age: 28
Class: Medic
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Attributes-
Strength: 3
Endurance: 4
Dexterity: 3
Intelligence: 3
Charisma: 2
Abilities: Heal, SOS, and Morale Boost
Health: 45/50
Morale: 25/25
Primary Weapon: Knife
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Provisions, First aid kit, Map of Dell, Radio

That's a bit too much of a risk. Remember, it's just us, no back-up. We can't do a full-on assault. I think we should make the Jews act like there is a riot, then when everyone is paying attention to them, we go in for the sabotage.

BladeBreaker
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BladeBreaker
702 posts
Nomad

Scratch that, you ninja'd me.

PrivatePapi
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PrivatePapi
1,107 posts
Nomad

Name: Madara
Age: 26
Class: Engineer
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Strength: 2
Endurance: 3
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Repair, Sabotage, and Minor Hack
Health: 50/50
Morale: 20/25
Primary Weapon: N/A
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Ammo, Screwdriver, Radio
~~~~~~~~~~
A. Sure, we'll need the help - I'm game

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Blade? You in for the sabotage?

BladeBreaker
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BladeBreaker
702 posts
Nomad

Yep, I sure am. That was my original plan. Umm... can we use the method that I described earlier to do it?

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Difficult, since you can't actually have contact with the Jews without going into the concentration camp...

BladeBreaker
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BladeBreaker
702 posts
Nomad

And why can't we get David to be captured? Then he could start it.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Lol David really doesn't wanna be captured.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Madara
Age: 26
Class: Engineer
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Strength: 2
Endurance: 3
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Repair, Sabotage, and Minor Hack
Health: 50/50
Morale: 20/25
Primary Weapon: N/A
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Ammo, Screwdriver, Radio

Name: Blade
Age: 28
Class: Medic
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Attributes-
Strength: 3
Endurance: 4
Dexterity: 3
Intelligence: 3
Charisma: 2
Abilities: Heal, SOS, and Morale Boost
Health: 45/50
Morale: 25/25
Primary Weapon: Knife
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Provisions, First aid kit, Map of Dell, Radio

Since you guys have decided to go ahead and sabotage the AA artillery and the communications tower, I'll just give ya some basic tactics.

A. Have Blade and Pvt. Fluffleberry create a diversion while Madara sabotages the equipment
B. Try to stealthily sneak in, sabotage the equipment, and leave without being noticed
C. Make your own option

PrivatePapi
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PrivatePapi
1,107 posts
Nomad

Name: Madara
Age: 26
Class: Engineer
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Strength: 2
Endurance: 3
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Repair, Sabotage, and Minor Hack
Health: 50/50
Morale: 20/25
Primary Weapon: N/A
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Ammo, Screwdriver, Radio
~~~~~~~~~~
B. Try to stealthily sneak in, sabotage the equipment, and leave without being noticed - I think that's the safest way

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Madara
Age: 26
Class: Engineer
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Strength: 2
Endurance: 3
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Repair, Sabotage, and Minor Hack
Health: 50/50
Morale: 20/25
Primary Weapon: N/A
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Ammo, Screwdriver, Radio

You know what, I think the others would choose the same thing. Part 2 of Tactics 101

Then you realize: if you go alone, there will be less chance of you being spotted, but if you are spotted and are alone, you will probably die. You...

A. Go alone
B. Have the others come with me
C. Make your own option

PrivatePapi
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PrivatePapi
1,107 posts
Nomad

Name: Madara
Age: 26
Class: Engineer
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Strength: 2
Endurance: 3
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Repair, Sabotage, and Minor Hack
Health: 50/50
Morale: 25/25
Primary Weapon: N/A
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Ammo, Screwdriver, Radio
~~~~~~~~~~
I'll go with David unless the others decide otherwise.

superpickle
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superpickle
689 posts
Peasant

That's fine with me; sorry I haven't been on much recently I've been busy

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Madara
Age: 26
Class: Engineer
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Strength: 2
Endurance: 3
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Repair, Sabotage, and Minor Hack
Health: 50/50
Morale: 25/25
Primary Weapon: N/A
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Ammo, Screwdriver, 3 Radios, 2 Wires, Speaker, Metal Bits

If it's just you and an NPC, it doesn't really concern them so they don't make the decision.

All right, you decide to go alone. You are stealthily going up to the Communications Tower, and you see two Nazis on patrol. You slip past them just barely, and make it into the Comm Tower. You carefully sabotage the communication devices and steal some radios and parts in the process! Suddenly, you hear the thumping of boots. The Nazi patrol must be coming in! You...


A. Hide
B. Shoot them
C. Run as fast as I can before they know what hit them
D. Make your own option

PrivatePapi
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PrivatePapi
1,107 posts
Nomad

Name: Madara
Age: 26
Class: Engineer
Level: 1
Division: 45th Thunderbird Division
Rank: Private
Strength: 2
Endurance: 3
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Repair, Sabotage, and Minor Hack
Health: 50/50
Morale: 25/25
Primary Weapon: N/A
Secondary Weapon: Colt .45
Armor: Basic Clothes
Items: Ammo, Screwdriver, Radio
~~~~~~~~~~
A. Hide - I'm not here to kill or to get killed. The Nazis would most likely try to fix it, or run outside. Both options should give me a chance to run away.

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