Fist of all, all way's make a bank first to speed up the process. Then make a forge. Set spawn to repeat and turn on Power. The make a generator and then a Armory. Set the Armory to Power. Unleash a couple A 25 Romans and turn on Rally to defend yourself for bit. Then fully upgrade all of your buildings(you will have to spawn more A-25's while your upgrading.) OK so now that you have upgraded you can now attack. Leave some defense behind. When you in take some Gladiators with you. Also bring some anti tank units with you. And some airborne machines to stop the Black queens. No bring in some firepower. You may have to repeat the process a few times. Keep doing it until they go down. Arsenal Strike Now make a bank, then an outpost, and two armories. Set both of the armories on the men. No set up some defenses and upgrade you buildings. When they all done move in with some tanks. Leave a few tanks behind to guard also. Take in a lot of infantry with you.they should be taken down easily if you overwhelm the enemy. Keep spawning Arsenal until they go down.
Most of my wins have come with me building missiles while my partner builds troops. I am a Capitalist. I start with one bank, then build a second, then build a generator, then upgrade the two banks, build the missile silo and boomshakalaka - missile explosion. Within 5 minutes my nukes and my partners army will have destroyed the competition.
This sadly requires a good p though, or death is imminent.
Me and Cholo are the masters of blitzkrieg. Our strategy has become popular, but it was us who originally used it. Even though others have addopted our strategy, I have not seen anyone who performs it as well as we do.
In fact, Lige plays an important roll with a new strategy that is currently being developed.
Really? I would love to play against you noname. Ask firetail about my skill level *smiles dastardly* hehe.
Most of my wins have come with me building missiles while my partner builds troops. I am a Capitalist. I start with one bank, then build a second, then build a generator, then upgrade the two banks, build the missile silo and boomshakalaka - missile explosion. Within 5 minutes my nukes and my partners army will have destroyed the competition.
Can be countered rather easily by hovers/Sakatas, would it not?
Ask firetail about my skill level *smiles dastardly* hehe.
Probably might need a glad in there, I have doubts on how many missile hits a hover can take, even when backed up by medics. Also depends on which type of army your partner makes, if they put a forge and an outpost in the same base then it might work...
Hovers take like 5 without medics, Sakatas can take around the same amount, gladiators average 7-8...(don't put medics close, or they get killed my splash)
Probably might need a glad in there, I have doubts on how many missile hits a hover can take, even when backed up by medics. Also depends on which type of army your partner makes, if they put a forge and an outpost in the same base then it might work...
lol I'm rather the expert at that... I do it all the time, hover tanks can survive infinite missiles obviously (until a dang glitch happens when the computer thinks there are no medics healing it when in fact, they are) when backed up by medics.
lol I'm rather the expert at that... I do it all the time, hover tanks can survive infinite missiles obviously (until a dang glitch happens when the computer thinks there are no medics healing it when in fact, they are) when backed up by medics.
I think chronite splash got bigger O.O Hovers don't have splash?...
Well yeah, but if you stockpile enough you can release a missile about every second...meh it'd just be slightly more risky than using a glad.
my strategy is to get a armory, put it on money then a outpost then make it a barracks then make 2 armorys, 2nd armory on energy and 3rd on men. then upgrade ur barracks to tier 3 and take the money armory onto men and make hovers or black queens
and if u wanna be safe u could change the money armory into a hospital and get medics instead of changing it into a men armory, but that would mean it takes longer to make hovers and queens
Send out a group of marines at a chronite, look how many are killed, even in the direct blast radius...
Hovers have like really little splash, like snipers, because I've seen 1 hover kill about 2-3 snipers in 1 hit, same with snipers on infantry, but not with like hovers....
Ya if you play EQ long enough you will know that 3 chronites is much stronger then one hover.
A successful EQ army consists of chronites, snipers, medics and romans. Even sniper is optional, suicidal autoroman could always help your army to push forward.