Hey, this is my best effective stratergy. I have won 90% of my games like this.
1. I suggest capitalist as the optimol class for my stratergy, as you need money for the buildings.
2. Once the game has started, build a bank($50).
3. Once that has built, and you have $50, upgrade your bank to Tier 2.
4. Than construct an armoury($60 MP25 Energy 25), and once it is built, shift click "Plan Reinforcements". You need the Man Power for later.
5. Than construct an outpost ($40 MP25 Energy25).
6. Once you have $50 construct a Generator in the last building spot.
Note: You need the Manpower, the Money and the Energy for later when you go to construct your Tier 3 units.
7. Save $30 and upgrade the Outpost to Tier 2.
8. As soon as you can, upgrade the Generator to Tier 2.
9. Save $80 and Energy50 to upgrade the Outpost to Tier 3.
10. Now you should have alot of Manpower and Energy, thats mainly what we need to construct our Tier 3 units.
In all you should have created your Tier 3 base in under 2 minutes if done quickly and effectivly.
You are free to produce what unit combinations you like, but here is what I like to do as a 1st wave, which does considerable damage. And of course, make futher and larger attack waves.
- 2 Black Queens. - To counter Air and Ground - 3 Hover Tanks. - To take out Anti Air units. - 5 Groditz - To contribute to Air and Ground attack.
************************************************
Exceptions to Stratergy:
If they seem to have alot of air units, such as Scouts or Blackqueens, switch the Generator for a Forge, so you can produce Sakata MK-II which are the best Anti air unit. Also if you do start to run low on energy, you can do a command called Salvage in the Forge which can help boost your Energy levels.
I only seem to win when I send in Tier 3 units, Tier 1 really suck. This is just my tactic, and Ofcourse make alot more troops than what I have suggested on this. Thats just a 1st wave, keeps the enemy occupied while you make more.
I know the strategies ended at page 1, but this is mine anyway: I use capitalist because I don't really care for fascist.I ask my partner if he wants forge or outpost depending on that I change the build order. Forge: 1. Build Bank 2. Build Forge 3. Build as many scouts as you can about 6 4. Charge your energy 5. Then build a generator (start building more scouts) 6. Upgrade it 7. Build a Armory research money, but after your base is level 2 research energy 8. Now upgrade your forge to level 2 build Sakata MK II if they are heavily air based. Then build 5 phantoms and stock up on scouts because they guard your phantoms from air attacks. 9. Build your army 10. If you have a bunch of materials build your forge to level 3 and make gladiators.
Outpost: 1. Build a bank 2. Build oupost, create 6 marines and 2 tanks 3. Build an armory research money 4. Build another armory research manpower 5. Make outpost level 2, change the armory with money researching to manpower 6. Build a good amount of Groditz 7. Make outpost level 3, and get around 5 black queens, might need to switch an armory to energy and back to manpower accordingly 8. Take out there ground and air and have your ground own there base
Sorry for the double-post I forgot to ask what exactly each classes' specialties are. I think fascist is fast building. Not exactly sure about anything else.
facist is quicker, so u build quick and strike first, capitalist is more of a long term one, comunist is sustanable through war(u get money from killing)