So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)
TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)
Lol. Be patient, Krin has not that much time on hands and he has a bunch of other stuff going on too. As for defence structures, I made a list of them as a suggestion on the last post on page one.
Yeah, we need a tier 4 influence resource structure (very expensive)
Genuine idea firetail. Influence structures could add more strategies with builds instead of deploying one super unit (or a squad of meds).
Like Starcraft, upgrades for units (armor and weapons), should be able to be upgraded 3 times. For the central base, maybe twice. The upgrades should be carried out in the armory, central base, and the deployment structures. Here is a list for what structure the upgrade should be in.
Armory
Troop Weapons Increases ground infantry damage by x regardless if anti-air or ground-to-ground (infantry, romans, snipers, and gladiators).
Troop Armor Increases ground infantry armor by x (infantry, romans, snipers, and gladiators).
Outpost/Barracks/Arsenal
Vehicle Weapons Increases vehicle damage by x regardless of anti-air or ground-to-ground (chronite tanks, hover tanks, and Groditz).
Vehicle Plating Increases vehicle armor by x (chronite tanks, hover tanks, and Groditz).
Sharpshooter's Haste Increases the fire-rate and speed of snipers.
Forge/Manufactuory/Mechanics Terminal
Air Weapons Increases the damage of air weapons by x regardless of anti-air or air-to-ground. (Phantoms, Scouts, and Blackqueens).
Air Plating Increases the armor of air units by x (Phantoms, Scouts, and Blackqueens).
Piloting Increases the speed of air units by x (Phantoms, Scouts, and Blackqueens).
Singularity Cannon Increases the damage of Sakata Mk II, Sakata Spider, and Modified Sakata by x.
Nano Technology Increases self-repair rate of Sakata Mk II and Sakata Spider by x (NOT Modified Sakata)
Hospital
Medical Training The deployment of Meditacs is increased by x.
Let me know if you think this is how it should be organized.
You guys ever play CNC Generals? Remember the strategy center, where depending on what you chose it gave all of your units a certain bonus. Ex: Bombardment gave your units like 15% more firepower.