Hello, this is Moat. It's been a while since I made an RPG, but here goes... Welcome to Hero Trainer. It's a regular RPG, but with a twist. You aren't the hero, you're supposed to train a regular kid and turn him into a hero(wonder if you picked that up from the title?). Therefore, there are two character sheets; yours and hers/his. It's in the medieval age, by the way. You've just retired from whatever profession, and now are looking for an apprentice to take your place. You don't have to make them an adventurer; they can be a scholar, a smith, heck, even an outlaw. But you make them into what they'll be. Here's the breakdown:
YOU Name: Anything you want, it doesn't matter Age: Anything reasonable, it doesn't affect anything Gender: Male or female. Simple as that Occupation: Occupation is what you were before you retired. Whatever your occupation is doesn't mean your apprentice has to be that, but they will get a bonus. Look down to Occupation to see the options. Patience: Patience covers how long you can teach your student the same thing, or how many mistakes he/she can make before you get frustrated. Being frustrated lowers your abilities till you calm down, and also raises the apprentice's resentment. You have 5 points to spread between your attributes(Patience, Charisma, and Wisdom)however you wish. Charisma: Charisma is how persuasive you are, how much of an impression you make. The higher your Charisma, the more your apprentice will listen to and obey you, and also the lower store costs. Also, you and your apprentice will have less resentment.(look to apprentice sheet for resentment) Wisdom: Wisdom is how, well, wise you are. The higher your Wisdom is, the easier your student learns, and also the faster. Therefore, the higher your Wisdom, the easier it will be to teach. Also, if your Wisdom is high enough, you can make a few items for your apprentice to use. Items: None
There's your character sheet. Here are the occupations...
Smith: You were a skilled metal worker, crafting steel or silver into useful tools. +1 to your apprentice's Smithing skill, and you can also make a few tools as you level up. Scholar: You were once a wise scholar, giving wisdom wherever the town needed it. +1 to your apprentice's Scholar skill, and +1 to your Wisdom. Outlaw: You were once a crafty outlaw, breaking the laws and evading the constables. +1 to your apprentice's Stealth skill, and you can steal things as you level up. Adventurer: You were once a daring adventurer, fighting monsters, getting treasure, and saving people. +1 to both of your apprentice's combat skills: Magic and Physical.
That's you. When a few people have joined, I will post the apprentice's character sheet. Unlike the hero, people don't get to choose what their apprentice is like, but they can reject an apprentice and look for a new one.
Oh, and another thing? You can send your apprentice off to do pretty much anything, but he does get tired out, and if you leave him working when he's really tired, he'll start to resent you. If he resents you enough, he'll run away, and you'll have to start over. If your apprentice dies, then you can recruit a new one, or you can try to get him resurrected if you have enough money.
You decide to teach her to try to raise her Endurance. After a few hours of teaching, her Endurance has still not been raised(it takes a long time) and she says she's getting tired and wants to rest. You...
A. Keep teaching her B. Let her rest C. Train her(skills) D. Search the city E. Make your own option
You train her for a little while longer, finally raising her Endurance minutely, but she starts to resent you! You go back and rest, and after a few hours, she says she's ready to go back out again. You...
A. Teach her more B. Train her more C. Search the city D. Send her to find a job E. Make your own option
Name: Caelor Dillane Age: 15 Gender: Male Class: Smith School: None Strength: 2 Endurance: 2 Intelligence: 2 Fame:0 Resentment:0 Skills: Smithing(1) Allies: dc Items: None
You train him, and he learns the Smith skill quickly(you were a Smith, and your Wisdom/his Intelligence are reasonably high). He can now make very basic and rudimentary items, however he doesn't have the tools necessary.
A. Train him more B. Teach him C. Send him to get a job D. Make your own option
Name: Caelor Dillane Age: 15 Gender: Male Class: Smith School: None Strength: 2 Endurance: 2 Intelligence: 2 Fame:0 Resentment:0 Skills: Smithing(1) Allies: dc Items: 15 Silver Pieces
You send him off to look for a job. Soon, he gets a temporary job at a silversmith's shop. The pay is pretty good, and he makes 5 Silver Pieces an hour. After 3 hours, he has earned 15 Silver Pieces, but says he's getting tired. You...
A. Send him back to work B. Let him rest C. Teach him more D. Train him more E. Make your own option
You send him to rob a rich person, and he soon finds a person. He beats them up(strong) and manages to escape, but is exhausted now, and has gained some infamy. You...
A. Let him rest B. Send him to do it again C. Train him D. Teach him E. Make your own option