ForumsGamesDracologic Class.

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EpiKc
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EpiKc
244 posts
Nomad

A vampire class.
Mostly based on Vitality, Strength, and Instinct.
Class starts out with 1,000 Health, 30 strength, 30 instinct, and 10 speed.

Starting abilities:

Blood Suck:
Costs 0 focus.
Attack the enemy for 150% of your strength and gain 60% of your health and 20 focus on your turn.

Magic Bite:

Costs 100 focus.
CD: 8
Attack the enemy for 300% of your instinct and 100% of your strength and make them bleed 30% of their health for 5 turns.

Post more stuff. I think this is a pretty good idea .

  • 48 Replies
Armourknight
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Armourknight
1,028 posts
Nomad

its ok..
What about..
Berserker Form:
Costs 20% of health
CD: 15
Changes into a phyco, doing 200% more damage and heals 100 Focus every turn.

playaholic
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playaholic
1,098 posts
Farmer

wow,that rocks for a starting attack

obscuredemon
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obscuredemon
1,426 posts
Nomad

This is a weird idea, but maybe one of the early stage bosses in Sonny 3 could be a Twisted Experiment version of Felicity - that could be a vampire: "taste your blood water".

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

I first thought dracologic would be dragonish.
Perhaps combine?

TSL3_needed
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TSL3_needed
5,579 posts
Nomad

Hemologic would be a better name for a vampyre :P

Blood Rage
Level 15 skill
Twice on reticule
CD: 9
Costs 40 focus

Puts you into a blood rage, increasing your strength by 15% (1), 20% (2), 30% (3), 45% (4), 70% (5), but also decreasing your instinct by 5% (1), 10% (2), 15% (3), 20% (4), 35% (5).

Gives the Blood Wrath buff and Blood Rage debuff.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Transform
If you deal more damage than your Instinct in the next three turns, then the enemy you dealt the damage to goes to your team for 5 rounds.

EpiKc
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EpiKc
244 posts
Nomad

Thick Skin
Passive Combat Effect
Level 5 Ability

Increase your physical and fire defense by 1:30% 2:40% 3:50% 4:60%.

Arms:
Sunlight Shield
Level 8 Arms
+50 Vitality
+20 Strength
+20 Instinct

+300 Fire Defense.
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More info about class:
It's weakness is fire-sunlight. If the character doesn't go for blood in 8 turns in a match it starts losing 10% of it's health because of blood thirst. Also I would also like to add withdrawal to the starting abilities.

Withdrawal

-Starter Ability-
Costs 10 focus
CD: 10

Withdrawal blood from the enemy or ally causing you to restore 10% of your health and 5 focus for 8 turns. Attack damage based on 100% strength and instinct.

EpiKc
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EpiKc
244 posts
Nomad

Transform
If you deal more damage than your Instinct in the next three turns, then the enemy you dealt the damage to goes to your team for 5 rounds.


It only does it once per match.
Sarthra21
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Sarthra21
1,078 posts
Nomad

I guess it didn't take too long for a vampire person to jump on the class idea band wagon...

Anywho, here's one idea.

Bloodshot Vengeance(3): Increases your damage output and damage taken by 300%. Damage output is increased by 50%(300,350,400) each point spent in skill.

EpiKc
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EpiKc
244 posts
Nomad

Blood Bat Strike
50 focus
CD:20
Attack the enemy for 30% of it's health and apply the "Tremble" effect on the enemy with makes it loose 5% of their health each turn but they gain 3 focus for 10 turns.

EpiKc
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EpiKc
244 posts
Nomad

Donate
Costs 10 focus
CD: 20

Donate your blood to your teammate causeing you to lose 20% of your health but heals the teammate for 20% of it's health and transforms into a vampire, increasing its strengh and instinct by 200% for 10 turns.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Bat Summon

Summons a swarm of bats to do damage equal to 25% of your Strength each turn for 15 turns to all enemies.
CD:99
Costs 90 focus

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

I'm going to follow with a vampire/dragon hybrid.

FireBreath

Attack the enemy for 250% of your instinct and 75% of your fire piercing.

CD: 4
Costs 25 Focus
Equip twice

obscuredemon
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obscuredemon
1,426 posts
Nomad

Wildfire
Passive Combat Effect

Damages you for 4% of your current health each turn but boosts your Fire Piercing by 200%.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

DragonBreath
(upgrade from firebreath)

Attack the enemy for 350% of your instinct and 100% of your fire piercing.

CD: 3
Costs 40 Focus
Equip twice

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