ForumsGamesDracologic Class.

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EpiKc
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EpiKc
244 posts
Nomad

A vampire class.
Mostly based on Vitality, Strength, and Instinct.
Class starts out with 1,000 Health, 30 strength, 30 instinct, and 10 speed.

Starting abilities:

Blood Suck:
Costs 0 focus.
Attack the enemy for 150% of your strength and gain 60% of your health and 20 focus on your turn.

Magic Bite:

Costs 100 focus.
CD: 8
Attack the enemy for 300% of your instinct and 100% of your strength and make them bleed 30% of their health for 5 turns.

Post more stuff. I think this is a pretty good idea .

  • 48 Replies
EpiKc
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EpiKc
244 posts
Nomad

Wings of a Holocaust
[Hybrid]
Passive Combat Effect

Increases attribute except health by 10/15/20% and increases Physical/Fire/Shadow Piercing by 100/110/120% each.

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Dismal Flame
CD: 99
Costs 90 focus.

Attack the enemy for 150% or your instinct and make them lose 5/7/10/14/19% or their health and focus until they gain/heal back at least 10/11/13/16/20% of their health.
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Flame Bite
CD: 80
Costs 70 focus.

Attack the enemy for 20/22/24/26% of your strength and instinct and make the target gain 70/72/74/76% less healing, but your mouth burns so you won't be able to use any bite based attacks for 20/21/22/23 turns.
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Horn Rush
Costs 0 focus
[Starter Ability]

Attack the enemy for 200% of your strength, if you miss then you gain 30% speed for 4 turns. If you don't miss then you apply headache effect for 3 turns making you lose 5 focus per turn, but you get used to it when you use this move 5 more times. This has a 30% chance of missing.
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Bat Form
Costs 5% of health.
CD: 17

Transform into a bat for 6 turns and gain 700% speed but decreases strength by 300%.
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Screech
Costs 10 focus.
CD:5
[Bat form ONLY!]
Attack the enemy for 300% of your instinct and apply the headache effect making them lose 5 focus and decreases their speed by 30% for 3 turns.

Bronze
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Bronze
2,416 posts
Shepherd

Unholy Pact

Costs 20 focus
CD: 6

Become impervious for 2/3/4 turns to anything but holy and light elements/magic. After the effects wear off 20%/30%/40% of your current health is taken away.

Blood Lust

Passive
Increase speed by 4%/6%/8%/10% and strength by 5%/6%/7%/8%

Nails Level 8 Power

Cost 20 focus
CD: 4
Equippable 2 times.

Damage the enemy for 200%/250%/400% of your speed and 100% of your strength.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Leech

Drain all the target's focus and gain 10/20/30/50/100% of it over 10 turns.
CD:20
Costs 15% of total life

EpiKc
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EpiKc
244 posts
Nomad

Possess
Costs 25 focus
CD: 10

Attack the enemy for 5/10/15/20% or your instinct and possess it applying the crazed effect to it making it lose 5/7/9/11% of their health and also making it attack its teammates using dark infusion with is based on 20/30/40/50% of their strength or instinct(which ever has more) for 4 turns.

EpiKc
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EpiKc
244 posts
Nomad

Possess
Costs 25 focus
CD: 10

Attack the enemy for 5/10/15/20% of your instinct and possess it which applies the Crazed effect to it making it lose 5/7/9/11% of its health and also making it attack its teammates using Dark Infusion which is based on 20/30/40/50% of its strength or instinct(which ever has more) for 4 turns.

Sorry for double post but I had to edit some mistakes.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Drain Mana
Tier 1 Spell
Costs 0 Focus
CD: 1
Equip twice

Drain 20 focus from the enemy and return 10 focus to you.

EpiKc
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EpiKc
244 posts
Nomad

Dark Healing Flame
Costs focus.
CD: 5

Heals you for 200% of your strength and instinct.

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Wyvern
Costs no focus.
CD: 16
Transform into a a two-legged winged dragon having the hinder part of a serpent with a barbed tail increasing your fire piercing/defense by 200% and strength, speed, and instinct for 60% and you gain 50 focus for 9 turns.

lalala12
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lalala12
2,164 posts
Nomad

Uhh...Wyvern is overpowered it seems, the most I've seen for an increase is Psycopath form with 30% instinct increase and 10% health (I think), 8 focus a turn...and 9 turns?!

EpiKc
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EpiKc
244 posts
Nomad

Wyvern
Costs no focus.
CD: 19
Transform into a a two-legged winged dragon having the hinder part of a serpent with a barbed tail increasing your fire piercing/defense by 200% and strength, speed, and instinct for 15% and you gain 10 focus for 9 turns.

[Edited it to make it less overpowered.]

EpiKc
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EpiKc
244 posts
Nomad

Mighty Roar
Costs 50/45/40/35 Focus
CD: 3/4/5/6
Attack the enemy for 35/40/45/50% of your strength and instinct and stun them for 1/2/3/4 turns.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Drain Power
Tier 2 Spell
Costs 0 Focus
CD: 3
Equip twice

Drain 50 focus from the enemy and return 30 focus to you.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Terrify

Same as the Psycho version.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Death Drain
Tier 5 Spell
Costs 0 Focus
CD: 15
Equip once

Drain all focus from enemy, and return drained amount back to you.

EpiKc
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EpiKc
244 posts
Nomad

Human Form
CD: 12
Costs 5% of your health.
Level 4 ability.

You can be hit by light attacks and strength/healing increased by 10% for 5 turns.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

I assume you mean can't be hit by light attack?

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