A vampire class. Mostly based on Vitality, Strength, and Instinct. Class starts out with 1,000 Health, 30 strength, 30 instinct, and 10 speed.
Starting abilities:
Blood Suck: Costs 0 focus. Attack the enemy for 150% of your strength and gain 60% of your health and 20 focus on your turn. Magic Bite: Costs 100 focus. CD: 8 Attack the enemy for 300% of your instinct and 100% of your strength and make them bleed 30% of their health for 5 turns.
Post more stuff. I think this is a pretty good idea .
Superhuman Form Level 6 Ability CD:13 Costs 60 focus.
Transform into a Superhuman with a heart pumping more blood which gives you health equal to 10% of your speed and increase strength and speed by 15% for 6 turns. You can't use mouth based attacks in this form.
Many of these are way overpowered, and the class doesn't have much in the way of sense or usability. Plus, the start abilities and stats are WAY too good. I still think its a cool idea and its probably tough to make such a risky class, but I don't think it will be used. Sorry if I was rough... =)
Many of these are way overpowered, and the class doesn't have much in the way of sense or usability. Plus, the start abilities and stats are WAY too good. I still think its a cool idea and its probably tough to make such a risky class, but I don't think it will be used. Sorry if I was rough... =)
Hmmm, then you can unlock Dracologic if you beat the story on challenging with 2 classes.
How about you can play it if you got legend achievement?
Yeah, I think that's a bit better.
Coffin edit:
Coffin Costs 90 focus CD: 21 Shields unit for 80% of the attacker's strength/instinct and 10% of your strength for 5 turns. If the shield is broken then you start to absorb 50% of the attacks that hit you and gain back 5% of your health if the attack is absorbed for 8 turns.
Flame Coffin Costs 25 focus CD: 9
Attack the enemy for 25% of your strength/instinct and encase it in a coffin that's on fire and make them take fire damage equal to 30% of their strength/instinct/speed and stun them for 3 turns.
Dragon Titan Form (CD: 35, Costs 100 Focus, Use: 1)
This can only be used if you have 10% or less of your max health. Turn into a dragon titan, healing 50% of your life and regaining 15% of your max life every turn, as well as boosting fire piercing by 250% for 4 turns.
Lets add poison to the class. Now it's : Poison/Shadow/Physical piercing.
Poison Bite CD: 85 Costs 100 focus.
Attack the target for 100/115/130% of your instinct and 21/23/25% of your strength and apply the decay effect which does damage equal to 3/4/5% of the target health for 35 turns.
Lets add poison to the class. Now it's : Poison/Shadow/Physical piercing.
Sorry I messed up there, I meant Poison/Shadow/Fire/Physical Piercing.
More info:
If any poison effect is active and you attack with a fire ability the damage is increased by 2x. If any fire effect is active and you attack with a poison ability then the fire effect damage is increase by 50%. You can also unlock the class if you have completed zone 7 and you have the legend achievement