ForumsForum GamesDystopia II: Revenge of the Clowns

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thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Here's the lowdown . . . .

Jess (Laela), Burnt (BURN), lalala (Bob) and Moat (Moat) will be joining me as cohosts.

Zlith, Jdogg, Bluydee, and SonnyNerd will be joining me as players. (if they don't show themselves for a long time, I'll reopen signup temporarily).

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As one would expect, the changed Udiston did not survive the slaying of it's dimensional king. It was all being held together by that one pin - and when the 1337th Gozaran Merc division shattered the monarch, the energy was released. This led to the Mercenaries getting out just in time - after they flew away on the airship, all of Udiston collapsed on itself. The sea reclaimed the now-empty area.



Gozara celebrated the eradication of their lifelong enemy, the Golden Kingdom . . . Udiston. The very name once induced an unholy fear in the minds of citizens - it began to symbolize Gozaran superiority. Technology started racing forward - Gozara gradually metamorphosed into a grand kingdom. It owned the world. And the citizens never forgot it. But there is a chaos stirring under the earth - the destruction of the Udistonian landmass threw off the tilt of the planet, and an unknown continent was revealed. Gwehrstag and Gozara sucked the land dry, taking its energy, its people, and its land slave and hostage. But a revolution is brewing . . . the clowns and the gods have spoken, and Gozara and Gwehrstag will be destroyed. The clowns will have their revenge.


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You can find battling info on the website here.

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The 1337th merc division is currently given free roam of the world.


You can go to 3 continents at this point:

Gondwana (Gozara, Gwehrstag, other countries)

Rydanor (Derstaton, Nation of the RLC, Randomnameus)

Altopia (Kolton, island nation of Takanoa, Lemuria, TNTHAGAAL [Alt's nation])

But a nagging feeling says your roaming will not last long . . . .

  • 628 Replies
lalala12
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lalala12
2,164 posts
Nomad

XD

After this one ends I wanna have it switch back to normal?

Pelican it is, as long as its colored like a chicken, not purple...

zlith
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zlith
1,252 posts
Nomad

Um...I'll wait to land on the foul (I know what I did there) airship.

jdoggparty
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jdoggparty
5,859 posts
Nomad

I will use my super awesome skillz and sprint their!

Burnt
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Burnt
661 posts
Nomad

the pelican is gray. Alt knows. he's played Halo.

zlith
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zlith
1,252 posts
Nomad

I want to paint it dark blue and dark red.

Burnt
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Burnt
661 posts
Nomad

our old pelican had a custom paintjob, but we lost it, remember ? This one is HQ's, we can't paint it.

lalala12
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lalala12
2,164 posts
Nomad

Aww...

Lets fllyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy...
yyyyyyyyyyyyyyyyyyyyyyyy....
yyyyyyyzzz.....a....b.....cdefhiaqerx...I know my AB(B)Q's!

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

*paints the pelican I don't give a crap what color it is color*

You fly to Takanoa. When you get there, you go to see the elder, and all you see is a minifridge. Opening it, you see a cake shaped into a note. You read the cake:

'I left this because it was cliched and I'm cool like that. I decided to go to some random mountain range to train or something like that. Kthxbai'

You're approached by the Takanoan Guard Commander, who points you to the east as to where the guy is.

Cohosts, you can now make up battles and such. I wanna see what you can come up with. This traveling is a live test to see if cohost-created battles work.

lalala12
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lalala12
2,164 posts
Nomad

You encounter:...a plane!

It has smoke coming out of its engine, and you realize it was the battle that was shot down from earlier...!

Okay, back to serious stuff...

You en--okay blablabla

So you see 3 clowns approaching, and they shoot nets at all the co-hosts, binding them up. You realize it's made completely of super glue and circus ropes, and thus cannot be cut easily...

2x Clown Initiate--45 HP each, 1 defense, deal like, 10 damage a hit? 15 MP.
1x Clown Healer--60 HP, 3 defense, attacks for 2 damage a hit, and heals clowns for 7 HP. 10 MP...

AGAINST...
All the other people who haven't been binded! No BURN, you can't LAZOR your way out...the nets had EMP on them and it was knocked out...

Or burn out. Or etc etc et.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

You can't set a definite damage dealing, also 10 HP is like half their health per turn . . . .

May want to tone down their attack a bit is all.

lalala12
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lalala12
2,164 posts
Nomad

Yeah...

Okay thens...reduce it I suppose.

Meant their attack, meh, attack at 6-7 is good? That'd do a little when you get to defense.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Maybe them doing in the 3-9 damage neighborhood. Make sure the damage varies, with the higher damages only happening rarely as like critical hits and stuff~

lalala12
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lalala12
2,164 posts
Nomad

Yeah, oh...

What was the crit + bleeding out formula again? I think bleeding out stunned them...

Burnt
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Burnt
661 posts
Nomad

[quote]No BURN, you can't LAZOR your way out...the nets had EMP on them and it was knocked out...

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooo00OOO0O0oO0O000Ooo...

*uses super cohost powers to melt net*
*clown healer shoots me with a net*
*d@mnit*

jdoggparty
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jdoggparty
5,859 posts
Nomad

I will hide behind the netted up cohosts. Then roll to the side, fire at them, and hide behind a tree!

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