ForumsGamesVolcanological Class (?)

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zarco
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zarco
166 posts
Nomad

This class has two elements- energy (pink) and fire (orange).
It's a balanced class focused on attacks with side effects (DoT, weakening, focus drain, etc.) and healing abilities.
It is based on Instinct and speed (actually put to use in a few places) (and piercing, focus, defense, and vitality, of course)

Sample abilities:

Starting:

Blaze F
Cost: 10 focus
Does damage equal to 165% of your instinct and 65% of your speed

Recharge E
CD: 10
Regenerates 50 focus to the target and applies a buff that regenerates
health equal to 50% of your speed every turn for 6 turns

Active:

Vulcan Cannon F
CD:4, Use:2
Deals damage equal to 130/150/170% of your instinct and drains 30/45/60 focus from the target. Regenerates 30/50/70 focus.

Burnoff F
CD:3, Use:3, Cost: 20 focus
Deals damage equal to 160/180/200% of your instinct and speed and destroys 1/2/3 buffs from the enemy.

Inferno F
CD:7, Use:2, Cost: 30 focus
Deals damage equal to 100/130/160/190% of your instinct and deals
stackable damage equal to your speed every turn for 5 turns. The enemy's physical and fire defence are lowered by 20/25/30/35%

Renewal E
CD:7, Use:3, Cost: 20 focus
Heals a friendly unit for 15/20/25/30% of your total health and 125/140/155/170% of your speed and instinct.

Overpower E
CD: 8, Use: 2
Regenerates all of an enemy's focus and deals damage equal to the amount of focus recovered times 10% of your instinct.

Energy Tap E
CD: 5, Use:1
Steals 30/50/70 focus from the enemy and stuns it for 2 turns. It regenerates 15/25/35 focus per turn during this.

Pheonix Charm F
CD: 12, Use:1, Cost:30% of max health, 10 focus per turn it's active.
Guards you from damage equal to 200/220/240/260/280% of your instinct and increases your damage and fire piercing by 20/25/30/35/40% for 7 turns.

Please reply and post ideas, i will try to respond and expand my move list.

-Zarco=P

  • 41 Replies
zarco
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zarco
166 posts
Nomad

Bored after posting, so I decided to add more. This class should use guns (actually make them useful, Krin!) or staffs, maybe. Another Idea is to have pistol-type guns and dual-wield them. This could include revolvers, futuristic plasma-pistol type pistols, and even beretta or glock- like pistols.
Anyway, I have some new active and passive abilities.

Active:

Eruption F
CD:8, Use:3, Cost:25 focus
Remove a combination of 3 of your buffs and target debuffs and deal damage equal to 280/330/380% of your speed and instinct.

Wildfire F
CD: 10, Use:1, Cost:20 focus
Apply a buff that deals damage equal to 190/210/230% of your Instinct minus your enemy's speed each turn.

Regression E
CD: 8, Use: 1
Applies a buff that decreases damage dealt and taken by 15/25% and removes one random effect (buff or debuff) per turn for 3/4 turns

Exerted Crush E
CD: 6, Use:1, Cost: 50% of current health
Damages an enemy for 400/500% of your Instinct and strength.

Honor E
CD:20, Use:1, Cost: 30 focus
Creates a buff on a friendly unit that heals 3/5/8/10% of its health and makes it receive and deal 10/14/18/22% more healing for 10 turns.

Inner Rage F
CD:7, Use:1, Cost: 5/3% of total health, 20/10 focus
Creates a buff on you that increases your strength, instinct, speed, fire piercing, and damage taken by 20% and decreases healing dealt and received for 5 turns.

Spiral Flow E
CD:5, Use:2, Cost: 25 focus
Damages an enemy for 240/280% of your instinct and applies a buff (Dizzy) that increases healing and damage taken by 20/30% and decreases speed by 30/60% for 3 turns

Passive:

Energy Bank E
Increases your max focus by 20/40/60/80/100

Maintenance E
Regenerates 3/5/7% of your health and 5/10/15 focus each turn and has a 3/6/9% chance of removing a random debuff on you each turn.

Flammable F
Increases your fire piercing by 10/20/30/40 and an additional 20/40/60/80.

Fortify F
Increases your physical piercing by 10/20/30/40 and an additional 20/40/60/80.

-Zarco=P

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Vulcanological, not volcanological.

Krakatoan

Passive Combat Effect

Increase strength and fire piercing by 4/8/12/16%

LEvel 20

zarco
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zarco
166 posts
Nomad

Ty, thats a good one. I would also add energy piercing to it, maybe. I'm not exactly sure if yours would be weak or mine overpowered.

Integrity E Passive
For every turn your health is below 20/30/40%, you gain health equal to 20/30/40% of your instinct.

zarco
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zarco
166 posts
Nomad

Sorry for rapid posting, I got one last one for now

Rush Physical
CD:3, Use: 1, Cost: 20 focus
Deals damage equal to 225/265/305% of your total speed and applies the debuff Crush to the target, which decreases its damage output by 15/20/30%

EpiKc
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EpiKc
244 posts
Nomad

Phoenix Eruption
Costs 20 focus.
CD: 14
Erupt into a phoenix increasing your fire piercing by 400% and instinct/strength by 30%, also attack the target for 200% of your instinct and 50% of your strength and apply the the Melt Down effect which melts 5% of the target's health and 5 focus all for 6 turns.

zarco
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zarco
166 posts
Nomad

a little overpowered and sounds like phoenix charm, but nice. Could be really good if scaled down.

zarco
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zarco
166 posts
Nomad

I got a few more-

Energy blade E
CD:2, Use:2, Cost: 20 focus
Deals damage equal to 200/250/300% of your energy piercing. Has a chance for critical increased by 3/6/9% of your speed, in %.

Vesuvian blast F
Deals damage equal to 120/160/200/240% of your speed and instinct and applies an effect that stuns the target and shields it from damage equal to 450/400/350/300% of your instinct for 3 turns

I just noticed an error on fortify and flammable, should be 10/20/30/40% plus an additional 20/40/60/80,
sorry for the confusion.
Please post more, doesn't have to be moves, can be critique, equipment, enemies or characters with this type, a build, skill tree, etc. In fact, I'll add some Equipment now.

Armor type- sleek plate armor or robes, simple and light headwear that often shows sonny's face (it's cooler that way)

Suspension plate: Compact, multiplated armor
level 16
18 speed, 20 instinct, 14 vitality, 8 strength

Fedora:
level 12
20 speed, 5 strength, 5 instinct, 8 vitality
Cause it's awesome

Ring leggings: black with pink energy rings around the legs
level 6
6 speed, 6 instinct, 3 strength, 8 vitality

Splicer gloves:
level 10
10 speed, 7 instinct, 7 strength, 5 vitality, 20 physical and energy piercing

Those were examples taken from different "armor sets" you could make. Here are some weapons.

Arson
Level 18 two handed arms
12 speed, 20 instinct, 12 strength, 12 vitality, 80 fire piercing
Yea, it's a freakin' flamethrower.

Colt
Level 9 primary arms
6 speed, 13 instinct, 5 vitality, 20 fire piercing
Wonder why it's called a Peacemaker...

Pulse gun
Level 13 primary arms
4 speed, 7 instinct, 5 vitality, 50 focus, 50 energy piercing

Plasma pistol
Level 15 secondary arms
12 speed, 8 instinct, 5 plasma piercing

Ember Rifle 2028
Level 20 two handed arms
6 speed, 15 instinct, 4 vitality, 250 fire piercing

Flare Gun
Level 5 primary arms
6 instinct, 30 fire piercing

ZPCI Riot Shield
Level 11 secondary arms
6 instinct, 6 strength, 12 vitality, 30 physical, fire, electric, and energy defence

Extra battery
Level 20 secondary arms
8 speed, 15 instinct, 25 energy piercing, 50 focus

Hellfire X32M Slug
Level 24 Primary arms
18 speed, 30 Instinct, 6 strength, 16 vitality, 70 fire piercing, 25 focus
This oversized revolver packs a proverbial punch

zarco
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zarco
166 posts
Nomad

whoops, i put plasma piercing on plasma pistol. Should be energy. Post more please, people, post anything just do it on tis page!

obscuredemon
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obscuredemon
1,426 posts
Nomad

Cold Fusion

Restore 200 focus every turn for 3 turns and increase your Energy piercing by 165%.
CD:0
Costs 20% of total life.

zarco
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zarco
166 posts
Nomad

a little too much focus regen, plus I have like 4 focus regain abilities. I like the piercing idea, though. Could be really strong and useful.

And now I adress the masses once again:
People- I know you've been looking at this page. Post whatever you think about what's been posted, expand on ideas, talk about whatever you want! Also, check out my new post- The New Geological Class. It's... well, you can guess. Comment on that too.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

How does energy have to do with volcanoes?

Fire + earth

or

Fire + rock

Is better.

zarco
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zarco
166 posts
Nomad

I know, couldn't think of a better name, hence the question mark. Besides, rock is already in geological...

Anyways, If you think of a more suitable name, post it and I'll consider rewriting the post

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Active Volcano

Passive effect

Increase your total focus by 20/30/40/50.

Level 10

zarco
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zarco
166 posts
Nomad

I already have a passive skill of that sort, but thanks for contributing.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Lava Shower
(CD: 8, Use: 1, Costs 50 Focus)

Attack the enemy 10 times for 150% of your fire piercing each. However, all the attacks only have 25% of your normal accuracy.

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