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_S_K_E_
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_S_K_E_
731 posts
Nomad

This class is based on 2 made-up piercings: Steel and Lazer. It's weakness is Ice/Water, and Lightening, it's immune to fire and physical attacks don't hurt it that much, it can deflect some Instinct based Shadow/Magic attacks. Main Attributes: Instinct and Strength.

Pros: It deals a lot of damage and it starts with all defenses at 200%. Immune defenses are 100% more, kinda immune are 50% more. Lazer attacks are always accurate.

Cons: Really slow, its weak defenses start at 120%, healing abilities unlocked at Level 15.
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Starting Abilities:

Ravage Lazer
Restores 30 focus.
CD: 0

Attack the enemy for 170% of your Lazer/Steel Piercing and 150% of your instinct.

Fortify
Costs 10 focus
CD: 0

Fortify you/your teammate in steal increases their defenses by 40%, reduces damage taken by 10%, increases health by 5%. but lowers speed by 40%. This ability has a 30% chance of stacking, if stacked the ability won't decrease any speed.
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Starting Armor:

Sniping Goggles
Headgear

+4 Vitality
+7 Speed
+10 Lazer Piercing
+10 Water Defense

They look cool

Futuristic T-Shirt

Bodyguard

+5 Vitality
+3 Strength
+3 Instinct
+10 Defenses
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Post more ideas.
Abilities, armor, anything, etc.




Please.
[i]

  • 40 Replies
firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Regeneration
Passive

Regenerate 5/7/10% of your max life per turn but lose 3/6/10 focus per turn.

_S_K_E_
offline
_S_K_E_
731 posts
Nomad

Ohh nice idea, but needs some changes.

Lazer Regeneration

Level 20 Passive

Regenerate 5/7/10/14% of your max life per turn and increase lazer piercing by 5/10/15/20%.

Moon Energy Convert
Level 13 passive
*Must have Stainless Steel Skin Passive*

Convert Moon Energy into lazer piercing and focus. Lazer piercing increased by 15/20% and gain 10/15 focus per turn.

Huntsss
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Huntsss
411 posts
Nomad

pretty ok i dont have an attack but i think itd be a sweet class

_S_K_E_
offline
_S_K_E_
731 posts
Nomad

Steel Cage
(CD: 5, Cost 60)

Attack the enemy for 150% of your strength/instinct and encase the enemy in a steel cage. The enemy can get out by attacking it. The maximum damage it can take is 20,000.

_S_K_E_
offline
_S_K_E_
731 posts
Nomad

Steel Bash
(CD:3, use 3, 0 focus)

Attack your enemy for 275% of your speed and 100% of your strength with a 60% chance of lowering the enemies speed for 50%

When you upgrade this it should add on another 25% of your speed each upgrade, 5% chance of lowering by 5% each time.

Originally Shadow Bash.
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Lazer Armor
(CD: 20, use 1, 0 focus.

Shield yourself with lazer armor causing you to gain 30 focus per turn, increasing lazer piercing by 70%, increasing speed by 40%, and damaging the enemy equal to 50% of your instinct each time the enemy hits you with a physical attack.

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Laser Shield
Level 30 Passive

Increase laser and physical defense by 25%, and also reflect 3% of damage done to you back to the attacker.

_S_K_E_
offline
_S_K_E_
731 posts
Nomad

Alien Steel
Level 16 passive

Deflects some instinct based abilities that the enemies fire.

wyntonian
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wyntonian
44 posts
Nomad

Escape Shuttle
Blast off and escape for 2/3/4 turns, taking no damage and being unable to attack.
costs 40 focus, CD:6

tohnicholas
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tohnicholas
126 posts
Jester

Diamond Bullet Gun

Your 30-06 bullets have suddenly turned diamond shrapnels.You now deal 50% more DMG, and buffs the enemy Hidden Bullet and losing 50 focus each turn because the unit has a hard time trying to pull the bullet out because it is STUCK FOREVER!!!!!!!!!!!!!!!!!!!!!!!!FOREVER!!!!forever!!forever...for....e...v....er....

CD:30
Use:1
costs:45 focus

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Time Travel

Warp through time, not staying still in one place, and give yourself the buff "time distortion" which gives the enemy a 50% chance to miss you for 3 turns. However, the enemy also deals 50% more damage if they hit you while this is in effect.

CD: 12
Use: 1
25 Focus

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