As it says, I'll go first: Back to the Storyline please, it was annoying to find a new land. Arrow Towers back, getting the towers back can be really good to defend yourself. Buildable buildings during fights - Building a second tower that shoots where you want it to, maybe automatic Archers. Different types of soldiers - if you are bringing back Elves, Orcs and Humans try to bring Assassins, Wizards, Dryads, Wolf-Riders, Paladins and the like back, while some others from Epic War 3 could be used too, the Black Knight, for example.
Age of War rocks! Here's something that might cause some commotion - Multiplayer...
Hrmm, anyone thought about what I said earlier? Computer allies? It'd basically be like that, me occupying and Elven (ally) castle and we both take down you.
It's simple, easy and it'll give the game a much longer lifespan.
And while most 4's would be a disaster, it doesn't matter.... If he does take all of this into consideration then it'll probably be the best 4 ever
You know about the different PLaystyles? Well how about sub-races too. If I know I'll be fighting Elves, I know they'd have Spellcasters with them, so I need swift soldiers to help me, who's swift? There's Dwarves, Hobbits, oh... Centaur, I can pick them to be in another selection bar as I level up my castle that'll help defeat the Spellcasters. Then I find alot of Ogres, so I need something that'll put them down quickly from a good range, who? Or... I could take them head on with Dragons, hrmm? It'll mix things up alot, especially if you do bring in Multiplayer, Hobbit + Dragon + Orc vs Elf + Centaur + Dwarf.
See? Makes a big difference, ofcourse this is one playstyle of many, that can still be used with any other map (after unlocking them too), and some may be unavailable for some missions...
Oh, AND there could be off-missions, I explained this earlier so with these you could only use that race to do the mission, depending on what the situation is.
Yh, and when I say sub-races, they could have more than 1 unit, Dragons could have red - Black dragon, as well as a few whelps or something, not even the ones ur normally used to even.
These subclasses can open up alot of new things, I think we should try it.
if he can extract what he had to do in EW 2 and EW 3 it'll make a difference, and I doubt it's really that hard, all u need to do (I hope) is make a skin, develop his defenses, HP and offense, his attack range, and his speed when moving (as well as mana cost).... done... I think
if he can extract what he had to do in EW 2 and EW 3 it'll make a difference, and I doubt it's really that hard, all u need to do (I hope) is make a skin, develop his defenses, HP and offense, his attack range, and his speed when moving (as well as mana cost).... done... I think
i dont thing it that simple. there many complicated stuf to do.
If u look at how World of Warcraft is made, u see that most is done for them, they can make skins, sizes, etc and place them within the map of it, the programme and how it's made is indeed complicated, but how to use it I don't think is... I don't know what programme he uses or how it's done, but that is how WoW is made.
If u look at World of Warcraft u'll find that they have tanks, and the game works well with it, I like it...
If anything I believe they should add more tanks etc, possibly assign 4 / 25 Dwarves to sit on it and fire from it, you can decide to take out the dwarves, then the tank or the tank first,
There would be diffrent type of heroes. You can choice one of them. Then the meaning of the game is to destroy your enemies castle, and they have to kil you, by sending unite against you. by the way you dont have any castle or unite. you lose the game, when your hero is dead. your hero can lvl up and get skills/abilities. you can also wear items like: armor,weapons,boots,glowes all those kind of items.
this way, we will focus more on the main charater, and not the unite we create.