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Alpha791
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Alpha791
3,896 posts
Peasant

The year is 2023 5:43 A.M. a child is being born. But, something is wrong. His skin is pale green his eyes and finger nails are pitch black. The parents think it is just a medical conditions so they raise it as a normal child. They think it will get beter with age, but the opposite happens. It's skin darkens its eyes get larger, and its finger nails turn to claws. The government sends the beast to a secret facility. They find it it is self-reproducing. It has children and they escape the facility and go into hiding.....

1300 years later the new morphed species has taken complete control of the world. Only 15,000 or so humans remain, but have evolved slightly to fit the situation. They have sharper teeth, more intelligent brains, and more muscle mass. Technology hasn't advanced because with the gain of brute force the morphed race is less intelligent so the same modern tools and technology exists. Your role in this RPG is to either escape Earth and get to a more inhabitable planet, or destroy the strange race and regain dominence.

  • 577 Replies
devos12
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devos12
1,352 posts
Nomad

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:6
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:10 10 per day BIO:2
A.I work out abit to raise my strenght(if it is allowed)

MarioMario
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MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:1850/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

CHARGE INTO THE BASE KILLING EVERY BIO IN SITE MAHAHAHAHA!

Alpha791
offline
Alpha791
3,896 posts
Peasant

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:20 10 per day BIO:2

Yes it is allowed, I can't believe no one has thought of that for like 3 weeks. You raise your strength by 1. What now?

A)Make your own option

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:180 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

You kill every one of the 1050 BIOs and release the 128 men, 206 women, and 58 children. They agree to join you and you go back. LEVEL UP!

You know the drill, add 5 points to your skills and pick a passive skill from below.

Skill list: Automobile engineering:You can make automobiles such as jeeps an tanks
Scavenger: You find things easier
Gun engineering: You can make guns such as the AK-47, Kar 98k rifle, P90, Famas assault rifle, and many more
Security engineering: You are able to make and wire security systems

MarioMario
offline
MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:180 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

The skill is Automobile engineering.And give all 5 points to strenght.Say is my guy have SUPER HUMAN strenght yet?

Alpha791
offline
Alpha791
3,896 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:30
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:180 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

Basically yes. OK what now?

A)Make your own option

devos12
offline
devos12
1,352 posts
Nomad

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:20 10 per day BIO:2
A.spend my time trying to relax

MarioMario
offline
MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:30
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:180 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

Well since I have some spear time ALL OF MY MEN and me will teach the kids how to fight

Alpha791
offline
Alpha791
3,896 posts
Peasant

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:30 10 per day

You relax and have time to think about many things and strategies Int +1. What now?

A)Make your own option

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:30
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:538 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

You train all children in the ways of combat. What now?

A)Make your own option

MarioMario
offline
MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:30
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:538 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

Go search and destroy BIO camps.

Alpha791
offline
Alpha791
3,896 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:30
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:538 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

You start traveling to one in the distance but it is miles away. You have to stop for the night. What now?

A)Make your own option

devos12
offline
devos12
1,352 posts
Nomad

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:30 10 per day
sleep while some men do a patrol

Alpha791
offline
Alpha791
3,896 posts
Peasant

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:30 10 per day

You sleep and awaken to the repeated banging on the walls of your fort. What will you do?

A)Go open the door
B)Tell your men to ignore it
C)Tell your men to open the door
D)Make your own option

devos12
offline
devos12
1,352 posts
Nomad

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:30 10 per day
C.but cautionasly

Alpha791
offline
Alpha791
3,896 posts
Peasant

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:30 10 per day

You open the door to find a native tribe of humans that say they have been in war with the BIOs for many centuries. They say that they will not stay but they will show you where they stay and will be your allies. What now?

A)Make your own option

devos12
offline
devos12
1,352 posts
Nomad

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:30 10 per day
i tell them that i would be happy to join forces but they can't touch Grenwald or Jeffery because they are like family to me

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