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Alpha791
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Alpha791
3,896 posts
Peasant

The year is 2023 5:43 A.M. a child is being born. But, something is wrong. His skin is pale green his eyes and finger nails are pitch black. The parents think it is just a medical conditions so they raise it as a normal child. They think it will get beter with age, but the opposite happens. It's skin darkens its eyes get larger, and its finger nails turn to claws. The government sends the beast to a secret facility. They find it it is self-reproducing. It has children and they escape the facility and go into hiding.....

1300 years later the new morphed species has taken complete control of the world. Only 15,000 or so humans remain, but have evolved slightly to fit the situation. They have sharper teeth, more intelligent brains, and more muscle mass. Technology hasn't advanced because with the gain of brute force the morphed race is less intelligent so the same modern tools and technology exists. Your role in this RPG is to either escape Earth and get to a more inhabitable planet, or destroy the strange race and regain dominence.

  • 577 Replies
devos12
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devos12
1,352 posts
Nomad

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:6
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:249 Women:68 Children:112 BIO:1
C.With my intalect and a blowtorch make it open

Alpha791
offline
Alpha791
3,896 posts
Peasant

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:6
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:249 Women:68 Children:112 BIO:1

You successfully open it and find but one cowering BIO inside and decide to give him a chance. How shall that be?

A)Give him the choice of coming with you or dieing
B)Like Grenwald, give him a chance of freedom over chess
C)Make your own option

devos12
offline
devos12
1,352 posts
Nomad

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:6
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:249 Women:68 Children:112 BIO:1
B.But if he loses let him live with us as long as he is peaceful

MarioMario
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MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:7/10
Hunger:8/10
Thirst:8/10
Exp:1250/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

C.

Alpha791
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Alpha791
3,896 posts
Peasant

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:6
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:249 Women:68 Children:112 BIO:1

You win because of your high Int and because he is relatively dumb. He agrees and you take him with you. What now?

A)Press the emergency pen release button
B)Make your own option

Alpha791
offline
Alpha791
3,896 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:7/10
Hunger:8/10
Thirst:8/10
Exp:1600/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

You successfully take out the first camp of 300 BIOs but you and your men are spotted in the second camp with 250 BIOs left. What now?

A)Make your own option

MarioMario
offline
MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:7/10
Hunger:8/10
Thirst:8/10
Exp:1600/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

A.Sent a group of 40 men qith me to destroy the camp.

mdv96
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mdv96
1,017 posts
Nomad

Chuck Norris
Age: none
HP: infinite/infinite
level 1000000000
weapon M1A2 Abrams Tank
Location- Turkmenistan
Skills: everything
Status: one man army ready to 0wnzz

Alpha791
offline
Alpha791
3,896 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:7/10
Hunger:8/10
Thirst:8/10
Exp:1850/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

You send in the men and easily destroy the remaining BIOs. What now?

A)Make your own option

Chuck Norris
Age:Pick an age
HPBased on endurance)
level:1
Items: 3 Days Food/Water
Location:Europe
Skills:None
Status:One man army ready to 0wnzz
Allies:None
Strength:???
Intellect:???
Charisma:???
Endurance:???

You have 12 points to spend on Str, Int, Cha, and End.

MarioMario
offline
MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:7/10
Hunger:8/10
Thirst:8/10
Exp:1850/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

Eat,drink,and sleep.

Alpha791
offline
Alpha791
3,896 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:1850/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

You eat, sleep, and drink. What now?

A)Make your own option

P.S. I have to get in the shower

devos12
offline
devos12
1,352 posts
Nomad

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:6
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:249 Women:68 Children:112 BIO:1
B.keep searching for weapons

MarioMario
offline
MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:1850/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

Go out on a non stop hunt for more BIOs and I mean all the men and all the battle ready kids.

Alpha791
offline
Alpha791
3,896 posts
Peasant

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:6
Intellect:7
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:249 Women:68 Children:112 BIO:1

Lol. So you are going to leave all 300 somethin' people in cages to die? Whatever. You go search but you can't find any.

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:1850/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

You go hunt but all you find is 50 BIOs. You kill 47 and capture 3. What now?

A)Go back to the base and interrogate them

MarioMario
offline
MarioMario
1,212 posts
Peasant

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:1850/2000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Alliesizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 161 men, 131 women, 480 children:180 battle ready
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

Torture the 3 Bios to tell me if there any more BIO camps.

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