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Krizaz
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Krizaz
2,399 posts
Nomad

First of all I want to point out that Blizzard is there own official company and I own no rights to there copyright what-so-ever. this is legal right?

Well, here goes. There are a total of 3 races, Zerg, Terran, Protoss, as you advance in levels you can advance in tiers. So if example your a Zerg Zergling, if you go up a level you can either become a Hydralisk, or you can have +1 armor and attack for your Zerg Zergling, it really is self explanatory, I may or may not me making a guide, I'm not sure.

(Level 1 units used) You can have up to 5 other players in your realm, which accounts for 15 total people in a realm (5 Zerglings, 5 Marines, 5 Zealots) , you have to work together to survive and each race fights each other.

Level 1 Units

Zerg: Zergling - 15 HP - 2-3 damage - 5 hits per turn

Terran: Marine - 25 HP - 4-6 damage - 3-4 hits per turn - range 5 meters

Protoss: Zealot - 40 HP - 8-9 damage - 1-2 hits per turn

Level 2 Units

Zerg: Hydralisk - 25 HP - 5-7 damage - 3 hits per turn - range 5

Terran: Firebat - 30 HP - 3-4 damage - 2 hits per turn - damages 3 units

Protoss: Dragoon - 45 HP - 10-12 damage - 1 hit per turn - range 6

Level 3 Units

Zerg: Infested Terran -15 HP - 17-20 damage - Special: Suicide, kill all enemies in area, downgrade to hydralisk - 1 hit per turn - Grenade thrower 5 range

Terran: Vulture - 30 hp - 10-12 damage - Special: Very fast, 3 Mines ( 60 damage) - 2-3 hits per turn - 7 range

Protoss: Archon - 50 HP - 7-13 damage - 2 hits per turn - 2 range

Level 5 Air!

Zerg: Mutalisk - 45 Hp - 5-10 damage - 4 hits per turn - 9 range

Terran: Goliath - 50 HP - 6-12 ground, 15-17 air - 3 hits ground, 4 hits air - range 5 ground/air

Protoss: Scout - 65 HP - 7-9 damage - 3 hits per turn - 8 range

Level 6

Zerg: Queen - 40 HP - Special Ability - Web, Parasite, Breed

Terran: Tank - 70 HP - 20-22 damage - 1 hit per turn - 12 range

Protoss: Reaver -75 HP - 24-25 damage - 1 hit per turn - 8 range

Level 7

Zerg: Gaurdian - 65 HP - 30-32 damage - 2 hits per turn - 13 range

Terran: Ghost - 40 HP - 12-15 damage - Special: Cloak, Nuke, Decibel Missile - 10 range

Protoss: Carrier (Level 1) - 130 HP - 2-5 damage per interceptor - 5 interceptor max - 15 sight range, interceptor range 2

Level 8

Zerg: Ultrlisk - 100 HP - 65-70 damage - 2 hits per turn - 2 range

Terran: Battlecruiser - Special: Yamato Cannon (insta Kill) 130 HP - 75 damage - 1 hit per turn - 10 range

Protoss: Carrier (Level 2) - 3-6 damage per interceptor - 8 interceptor max - 17 sight range, interceptor range 2

Level 9 Multiple Units! Final Level!

Zerg: Hydralisk, Ultralisk, Mutalisk, Overlord (50 HP)

Terran: Marine, Ghost, Tank, Wraith (45 HP, 10-15 damage), Science Vessel (45HP)

Protoss: Zealot, Reaver, Arbiter (50 HP), Carrier (Level 2)

There's your units!

Sign up:

Name:
Race: (Terran, Zerg, Protoss)
Unit: (Marine, Zergling, Zealot)
Level: 1
HP: (Depends on Unit)
MP: (Depends on Unit)
Defense: (Depends on Unit)
Attack: (Depends on Unit)
Exp: (Depends on Race)
Minerals: (Find them to buy stuff!)

Special Abilities:

Zerg

Infested Terran: Suicide - This ability kills you, remaking you a Level 2 Hydralisk.

(25 MP) Queen: Web - Causes unit to slow by 50%. Uses 5 MP.
Parasite - Every turn takes 5 HP from unit infected (10 turns). 10 MP
Breed - Takes 10 MP, creates 4 zerglings for 5 turns

Terran

Vulture: 3 mines, they are invisible and you can lay them anywhere, explode when enemy steps on them

Tank: after reaching 50 Exp can become Siege Tank, add 30 HP and damage increased to 100 damage, stationary.

(25 HP) Ghost: Cloak, invisible for up to 5 turns (10 MP)
Nuke: 1 only, kills all surrounding units, even yourself if your to close.
Decible Missile: Stuns targeted unit for 5 turns (10 MP)

(50 MP) Battlecruiser: Yamoato Cannon - Kills targeted unit instantly (50 MP)

Science Vessel: Detector, can detect invisible or burrowed units. Defensive Matrix - Forcefield around targeted unit for 3 turns

Protoss

Arbiter: Invisibly - Makes surrounding units invisible, no mana cost.


Upgrades I'll add more later!

Zerg: Burrow, cost 300 Minerals (Units can burrow underground whenever they want)

Terran: Stim Packs, cost 250 minerals (Units sacrifice life to be faster and have boosted attack, 3 turns)

Protoss: Increase attack range, cost 350 minerals,increases all range units attack range by 2.

Mt RPG's are unique since I put a lot of time in specifying the units, and giving each player a better gaming experience. This RPG is not as detailed as my Doomsday RPG though.


Have fun, tell me if you think I should change anything.

Do you like my RPG's? Tell me on my profile!

If you have any other questions ask!

  • 123 Replies
TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Name: WhiteStripe
Race: Teran
Unit: Marine
Level: 1
HP: 30 HP
MP: 0
Defense: 0
Attack: 4-6 damage, 3-4 hits per turn
Exp: 0/75
Minerals: 15
SCV/Probe/Drone: 0
Additional Units: 0
Buildings: 0
Group Minerals: 20

F. Talk to the Orc

Krizaz
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Krizaz
2,399 posts
Nomad

Turn 3: Koochoss, Bob, TheWhiteStripe
Turn 2: Alpha791, Burnt, Zeratul

Name: WhiteStripe
Race: Teran
Unit: Marine
Level: 1
HP: 30 HP
MP: 0
Defense: 0
Attack: 4-6 damage, 3-4 hits per turn
Exp: 0/75
Minerals: 20
SCV/Probe/Drone: 0
Additional Units: 0
Buildings: 0
Group Minerals: 25

The Orc, being very stupid and all, turns, and you try to start a conversation. This is also your last turn possibly for the day

"Hi" You say
"Hi" Says Orc
What are you?" You ask
"Orc" Orc Says

The Orc then gives you 5 minerals and walks away.

A. Kill Orc
B. Ignore Orc
C. Look for Anything
D. Look for Zerg
E. Look for Protoss
F. Make your own option

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Name: WhiteStripe
Race: Teran
Unit: Marine
Level: 1
HP: 30 HP
MP: 0
Defense: 0
Attack: 4-6 damage, 3-4 hits per turn
Exp: 0/75
Minerals: 20
SCV/Probe/Drone: 0
Additional Units: 0
Buildings: 0
Group Minerals: 25

D.

lalala12
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lalala12
2,164 posts
Nomad

Username: lalala12
Name: Bob
Race: Terran
Unit: Marine
Level: 1
HP: 30/30?
MP: 0
Defense: 0
Attack: 4-6 damage 3-4 hits per turn
Exp: 0/75
Minerals: 5

I look for protoss to say hi to

Alpha791
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Alpha791
3,896 posts
Peasant

Alpha791
Race:Zerg
Unit:Zergling
Level:1
HP:15/15
MP:0
Defense:None
Attack:2-3 Damage - 5 Hits per turn
Exp:0/50
Minerals:33

B)Return to the base area

Krizaz
offline
Krizaz
2,399 posts
Nomad

Turn 3: Koochoss, Bob, TheWhiteStripe
Turn 2: Alpha791, Burnt, Zeratul

Alpha791
Race:Zerg
Unit:Zergling
Level:1
HP:15/15
MP:0
Defense:None
Attack:2-3 Damage - 5 Hits per turn
Exp:0/50
Minerals:33
SCV/Drone/Probe: 1
Additional units: 0
Buildings: 0
Group Minerals: 33

You return to the base area to find what you've already found. You don't have enough minerals to do anything. You decide to keep your Drone in the base.

A. Look for anything
B. Look for Terran
C. Look for Protoss
D. Make your own option

Krizaz
offline
Krizaz
2,399 posts
Nomad

Sorry, I did the status thing wrong.

Turn 3: Koochoss, Bob, TheWhiteStripe, Alpha791
Turn 2: Burnt, Zeratul

I would like to get everyone on turn 2. This is the problem with PVP's. Sorry.

Alpha791
offline
Alpha791
3,896 posts
Peasant

Alpha791
Race:Zerg
Unit:Zergling
Level:1
HP:15/15
MP:0
Defense:None
Attack:2-3 Damage - 5 Hits per turn
Exp:0/50
Minerals:33
SCV/Drone/Probe: 1
Additional units: 0
Buildings: 0
Group Minerals: 33

So I can stil go right?

A)Look for anything

Krizaz
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Krizaz
2,399 posts
Nomad

I would like to get everyone on turn 2*


Sorry I meant turn 3.

Sorry no Alpha. I'll ask if the players on Turn 2 are still active or not. I would like everyone to get 1 turn a day in atleast.
Alpha791
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Alpha791
3,896 posts
Peasant

oh ok

Krizaz
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Krizaz
2,399 posts
Nomad

I don't know where Burnt or Zeratul are, so we'll just go ahead.

Alpha791
Race:Zerg
Unit:Zergling
Level:1
HP:15/15
MP:0
Defense:None
Attack:2-3 Damage - 5 Hits per turn
Exp:0/50
Minerals:33
SCV/Drone/Probe: 1
Additional units: 0
Buildings: 0
Group Minerals: 33

After many days with good luck this turn seems wasted as you find nothing. (It's gonna be boring until you have enough minerals or find any other players.)

Krizaz
offline
Krizaz
2,399 posts
Nomad

Sorry Alpha791, forgot your options.

Turn 4: Alpha791
Turn 3: Bob, Koochoss, TheWhiteStripe
Turn 2: Zeratul, Burnt

Protoss: 2 (1 T3)
Zerg: 1
Terran: 3 (1 T2, 2 T3)

A. Keep looking for anything
B. Look for Zergs
C. Look for Protoss
D. Make your own option

Alpha791
offline
Alpha791
3,896 posts
Peasant

Alpha791
Race:Zerg
Unit:Zergling
Level:1
HP:15/15
MP:0
Defense:None
Attack:2-3 Damage - 5 Hits per turn
Exp:0/50
Minerals:33
SCV/Drone/Probe: 1
Additional units: 0
Buildings: 0
Group Minerals: 33

A)Keep looking for anything

Burnt
offline
Burnt
661 posts
Nomad

ame: Burnt
Race:Terran
Unit:Marine
Level:1
HP: 30 HP
MP: 0
Defense: 0
Attack: 4-6 damage 3-4 hits per turn
Exp:0/75
Minerals: 0
----------------------------------------------
what the hell ???????
i posted like 14 hours ago...
anywayz i kill teh zergling and i carry on

lalala12
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lalala12
2,164 posts
Nomad

Seems its my turn...

Username: lalala12
Name: Bob
Race: Terran
Unit: Marine
Level: 1
HP: 30/30?
MP: 0
Defense: 0
Attack: 4-6 damage 3-4 hits per turn
Exp: 0/75
Minerals: 5

Look for protoss or something?...

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