ForumsGamesColony Version 2.0

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Krin
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Krin
129 posts
Nomad

Hi all!

We've updating Colony to version 2.0 right now. Here will be the changes in the update:

New Buildings and Units

With the war in Athenia still raging on, all the governments have been pushed to develop new technologies. As casualties pile up, the Hospitals have been forced to upgrade into War Sanctums to cope with the number of bodies being rushed into Emergency Care every hour.

The Saint watches over the sky and proves a fearsome guardian over the city. New Far-Range sniper rifles have been developed to siege enemy forces from a great distance. The prototype android, A27-Pride is now in mass production to provide support fire.

New Game Mechanics

The game should run a little bit smoother now, and allow you to reach up to Rank 10 on multiplayer. A lot of rebalancing has been done on existing units, especially the Sakata and the Groditz. You can also now double click a unit to select all units of that type.

More Coming Soon!

I'm still working on an anti hack system, and the Fox server has been programmed into the game (we just don't have the server yet). Expect there to be a string of smaller updates throughout this week as we put in additional features little by little

Krin

  • 318 Replies
invisifly
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invisifly
20 posts
Nomad

ive done prides vs glads, prides vs prides and prides vs romans, the best combo is a little of all, romans = meat shield glads = heavy hitters and prides = week cheap shots

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Glads own prides regardless, if in the right numbers.
(If there are too much, prides will win due to splash)
Romans die to both...

invisifly
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invisifly
20 posts
Nomad

i have now done a controlled test with my partners,
-in 1v1 glads win
-in medium to large groups, glads win
-they also win in small groups 2
in fact the only time the prides won was when thier where so many of them they could kill the glads before the glads could get in range, and that lagged the game up majorly.

dark123
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dark123
28 posts
Nomad

i hate the new updates v2.0 was ok but v2.1 disconects me every ten min's. (very mad about this)

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

i hate the new updates v2.0 was ok but v2.1 disconects me every ten min's. (very mad about this)


Nothing happens to the rest of us.
Try updating your flash player or something.
dark123
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dark123
28 posts
Nomad

k ill try that

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

k ill try that


If it's not version 10, that's your problem.
dark123
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dark123
28 posts
Nomad

fixed it i hope anyway it will stop at the next update it usely does . i still hate giltchers... always will

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Yup, that's why you try to restrict your game modes as less as possible
(In other words, don't play dogfight)

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

if u can beat a hard cpu in a dogfight then you should beat an exploiter

Godjule
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Godjule
206 posts
Nomad

if u can beat a hard cpu in a dogfight then you should beat an exploiter
Which is barely possible.
I wouldn't recomend playing EQs, for now. Tank rush is *****.
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

If you face a forge air CPU you are screwed...it's possible against an outpost hard...

sprinter101
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sprinter101
365 posts
Nomad

true

i dont know how rare this is but on quick play have you beaten hard hard?

cause i did i just dont know how rare it is?

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

I haven't tried quickplay yet, lol.

sprinter101
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sprinter101
365 posts
Nomad

well let me know how easy it is to beat it

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