ForumsGamesColony Version 2.0

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Krin
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Krin
129 posts
Nomad

Hi all!

We've updating Colony to version 2.0 right now. Here will be the changes in the update:

New Buildings and Units

With the war in Athenia still raging on, all the governments have been pushed to develop new technologies. As casualties pile up, the Hospitals have been forced to upgrade into War Sanctums to cope with the number of bodies being rushed into Emergency Care every hour.

The Saint watches over the sky and proves a fearsome guardian over the city. New Far-Range sniper rifles have been developed to siege enemy forces from a great distance. The prototype android, A27-Pride is now in mass production to provide support fire.

New Game Mechanics

The game should run a little bit smoother now, and allow you to reach up to Rank 10 on multiplayer. A lot of rebalancing has been done on existing units, especially the Sakata and the Groditz. You can also now double click a unit to select all units of that type.

More Coming Soon!

I'm still working on an anti hack system, and the Fox server has been programmed into the game (we just don't have the server yet). Expect there to be a string of smaller updates throughout this week as we put in additional features little by little

Krin

  • 318 Replies
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

I know a good tactic that counters scouts + romans.
But I'll probably run out of resources with 2 cheaters running roughhood.

vinster132
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vinster132
5,875 posts
Jester

It's a battle of speed and gaining resources.

sprinter101
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sprinter101
365 posts
Nomad

lol

i dont remeber what i did, oh wait a sec

they both did scouts and i massed marines like millions of them, then i blockaded them then just made tons o tanks and then i won,... i think

vinster132
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vinster132
5,875 posts
Jester

They mostly make scouts first when they are using forge.

sprinter101
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sprinter101
365 posts
Nomad

its alot harder when they do outpost

but the key is to make tons of phantoms

vinster132
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vinster132
5,875 posts
Jester

True. Firetail have you managed to beat the Hard-hard CPU?

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

thats not a glitch all that means is u had enogh hidden points to reach rank 10

the lowest amount of games for rank 10 is 59

nozo_ito
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nozo_ito
266 posts
Farmer

Hard-hard is not that difficult. Be communist or capitalist, hospital first, make 3~4 medics when you wait for resource to build an outpost.

Peek the enemy. If they both go for the same tech it could be an easy game.
Agaist 2 outposts make chronites, extreme mass loads of them.
Against 2 forges make marines non-stop and send them in waves. Once romans are spotted make a few tanks. Eventually push into enemy front where your mass marines will kill any air units just produced by the enemy.

The real trouble comes when one of them make a forge and another build outpost, even worst if the other have outpost first (which will come with snipers). If your ally is outpost too you're pretty much screwed, although if your tactics are good you can still defend well with mixed units and eventually have lots of tank and marines enmassed.

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

the whole game itsself is not that hard but its fun

dark123
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dark123
28 posts
Nomad

the game can be hard if you play dogfight and vs 2cpus what do forge and then its not fun or if you play a hacker or a bad partner in mutiplayer .(i still hate giltchers...always will) .

dark123
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dark123
28 posts
Nomad

There's a glitch that caused my account to become rank 10 (with only 250 wins)
I was rank 5 and after the update was released I played a game and. I became rank 6. Won another match. Rank 7. Every time I won I gained a rank until I reached rank 10
well my player is rank 9 with less then 100 wins its all about winratio i think casue if you start a new player and win 37 games in a row no loseing you get to rank 7i still hate giltchers
.

sprinter101
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sprinter101
365 posts
Nomad

Hidden points?

What are those?

Ephemeral
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Ephemeral
88 posts
Peasant

I believe Colony ranks work on a point system, where each win is, lets say, 10 points, and each loss is, maybe, -7 points. And, each rank is a certain number of points, like, rank 7 is 370 points, or 37 straight wins.

None of us know the true way ranks are calculated, but I think this is pretty close, or is the general idea. I ranked from rank 7 to rank 10 in 3 games, but then again, I have a 90% win ratio, 253/282. :/

lalala12
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lalala12
2,165 posts
Nomad

Indeed it is.

Actually, Krin posted that...wait, this is the...sixth time I've said this total?

Win is 30, lose is 10, consecutive wins over 3 = 15 points each, stacking on top of each other and the regular win amount. Rank 7 is 10,000 points, getting from rank 6 to 7 is about as much as 1 to 5.

Win ratio is just for bragging...

Ephemeral
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Ephemeral
88 posts
Peasant

When I stated my ratio, I meant it as an example for why I ranked so quickly. I didn't want people to misunderstand and call me a hacker for ranking in 3 games so quickly, like so much of the players have already called my alt, DamnArmory, for reaching rank 7 with 37 games. >>"

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