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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Hello, and welcome to Space Colony RPG. Before you rip my head off, I have asked Nilo for permission to use tiers, and he says it's OK.Nilo will also be Thread Moderator, and has a reserved spot in the game.
Here's the deal in Space Colony; the name pretty much says it all. You are an Earth commander, and you're trying to build a successful colony on another planet before the others do. That's about the gist of it.

Name: The name of your colony
Planet Type: The type of planet your colony is on. Look below for descriptions.
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100(to see further details on the population during the game, ask. This would include things such as loyalty, industry, rebel chance, groups, etc. etc.)
Research: Your research is below. It constitutes much of the point of the game. Develop each branch as you go along.
Military: None
Government: None
Resources: None
Health: None
Money: $100

Planet Types:
Goldilocks: Goldilocks type planets are Earth like in structure. They have a healthy atmosphere, and often plant and animal life on the surface. However, this planet type is a spawning ground for all kinds of bacteria. Plus, the animals can be a major threat to your colony. But the people are happy here; it feels like home. Due to the aforementioned animals, bio materials such as coal are in abundance here. Plus, you often don't have to use supply food; you can get your own easily on Goldilocks planets. These are likely the easiest to colonize, but don't bring much profit.
Disease Rate: 85%
Civilian Happiness: 85%
Atmosphere Dangers: None
Animal/Plant Danger: Extremely High
Resources: Biological Materials(like coal), Water, Food

Carbon: Carbon type planets are not like any kind of planet in our solar system. They are rich in carbon, precious metals, and jewels(such as diamonds or titanium), but have low oxygen and their atmosphere is highly poisonous. Not much life is to be found here, and no bacteria survives. The real risk of illness here is the atmosphere. Since it's pretty much a planet made solely out of carbon, gems, and metal, the people hate living here. However, despite its difficulty to colonize, it is the most profitable planet.
Disease Rate: 35%
Civilian Happiness: 35%
Atmosphere Dangers: Extremely High
Animal/Plant Danger: None
Resources: Precious Metals, Precious Gems


Terrestrial: Terrestrial type planets are kind of like Mars. Their mantle is comprised of silicate, their crust thick with canyons, craters, and volcanoes. These are usually the planets closest to the sun, and thus, extremely hot. There is an abundance of silica and sometimes other metals or even gems to find here. Their atmosphere is not extremely dangerous, but still bad for you. It is possible that they can support life, but unknown. Bacteria can exist, but is unlikely. The heat is the main enemy for colonies on this planet. The people are fifty fifty about living on these types of planets; they're the medium ones. They have a steady silica profit with a fair amount of money earned, but if you find the rare gem deposite mine, then you can make much more.
Disease Rate: 65%
Civilian Happiness: 55%
Atmosphere Dangers: Medium
Animal/Plant Danger: Medium
Resources: Silica, Gems, Metals

Icy*: Icy type planets are similar to Pluto or Neptune. They are comprised fully of ice, snow, or frozen water. It is extremely cold, but the atmosphere is breathable. A few strong bacterias can survive, as well as a few animals. The cold is the main enemy of colonizers. The people don't much like living on this planet, but will tolerate it. Resources to be found on Icy planets are metals, and also something special that cannot be found on any other planet type; animals. Several times, animal corpses will be frozen in the ice, preserving them. If you find these preserved corpses, you can send them back to the scientists on Earth for a high price.
Disease Rate: 55%
Civilian Happiness: 45%
Atmosphere Dangers: Low
Animal/Plant Danger: High
Resources: Metals, Corpses

In a minute, I will post the first 5 tiers of research. However, research is very expensive. It requires $100 to research a Tier-1 thing, $200 to research a tier-2 thing, $300 for a Tier 3 thing, and so on. You can only research one thing at a time.

3 people will be accepted.

  • 194 Replies
OperationNilo
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OperationNilo
3,937 posts
Shepherd

Uhhh.... Wrong image. Here's the correct one:

http://i982.photobucket.com/albums/ae306/Dellgates/Untitled2.png

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

I can't see the pic; can you link it?

lalala12
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lalala12
2,165 posts
Nomad

http://i982.photobucket.com/albums/ae306/Dellgates/Untitled2.png

Linked...hopefullly.

singid25
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singid25
1,262 posts
Nomad

Me want Blacksoldier's spot...

OperationNilo
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OperationNilo
3,937 posts
Shepherd
Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Planet NCC
Planet Type: Goldilocks
Age: 0
Rudimentary Buildings
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research: None
Military: Ranged Weapons
Government: None
Resources: None
Health: None
Money:
Coal Mine(6 Coal/Hour/Miner)
Projects: Construct Wall(4% done), Construct Advanced Buildings(0% done)
Equipment: Coal(90)

No.
Yes, you can sell it to several people who will buy coal, but the highest prices are on Earth.
You house the people.
OK, I see the wall.
What now?

lalala12
offline
lalala12
2,165 posts
Nomad

You forgot me

I wuz sending out exploration parties...for...stuff....

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Name: Planet NCC
Planet Type: Goldilocks
Age: 0
Rudimentary Buildings
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research: None
Military: Ranged Weapons
Government: None
Resources: None
Health: None
Money:
Coal Mine(6 Coal/Hour/Miner)
Projects: Construct Wall(4% done), Construct Advanced Buildings(0% done)
Equipment: Coal(90)

Well. What does Earth offer for a piece of coal? Light fires on the outside of the not yet built wall to frighten wild animals. Combine medicinal plants to try to find a cure for these disease.

blacksoldier99
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blacksoldier99
383 posts
Peasant

you forgot me too... and singid, my last post was only on the last page...

singid25
offline
singid25
1,262 posts
Nomad

oh.

well.... >.>

<.<

*stabs Blacksoldier99*

Now I can take it!

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Name: Shi'ar II
Planet Type: Terrestrial
Age: 0
Achievements: None
Alliances: Earth
Government: Ruling Council
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: Mining
Health: Atmosphere, Cures/Vaccinations
Money: $25
Projects: Large Building(10%)

Kay... Gimme 2 Seconds...

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Planet NCC
Planet Type: Goldilocks
Age: 0
Rudimentary Buildings
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research: None
Military: Ranged Weapons
Government: None
Resources: None
Health: None
Money: $200
Coal Mine(6 Coal/Hour/Miner)
Projects: Construct Wall(6% done), Construct Advanced Buildings(0% done)
Equipment: Coal(90)

Earth offers $40 for a Coal. So you stand to make quite a profit.
You and a few volunteers light fires outside the large wall, to keep away the animals. Suddenly, there's an inhuman roar. You turn to see a huge quadripedal beast speeding towards the fire. Apparently, the fire doesn't keep it away, it antagonizes it. What will you do?
For your good work so far, Earth sends you a $200 stimulus check to keep the profits coming.

Name: Cowtopia
Planet Type: Icy
Age: 4 Days
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research: Government Type
Military: None
Government: None
Resources: None
Health: None
Money: $200
Projects: Refit Igloo City(60%), Tame Animals(25%)
Aluminum Mine(5 Aluminum/miner/hour)Miners: 8. Mine Size: Small
Iron Mine(3 Iron/Miner/Hour). Miners: 7. Mine Size: Large.
Equipment: 100 Aluminum, 12 Iron
Frozen Alien Animal Corpse

You sell off some Iron to Earth for $300. Suddenly, there's a BOOMING! noise. You turn around to see a miner covered in powdery snow.
"Sir!" he yells. "The aluminum mine has just collapsed!"
What will you do?
The search parties return. They say they've found a frozen animal corpse that you can send back to Earth for money.
For your good work so far, Earth has sent you a stimulus check for $200 to keep the profits coming.

Name: Espil 058
Planet Type: Carbon
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: Atmosphere(T1), Breathing Masks(T2)
Money: $0
Debts: $200/10% Interest/Earth

You use your money to research breathing masks. Now your people can safely go outside, although doing it for extended periods of time without more safety gear is probably a bad idea.

I decided to revive. xP

Alpha791
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Alpha791
3,896 posts
Peasant

Can I join Moat? You is my friend.
-_________________-
_________________
V

lonelighters
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lonelighters
372 posts
Nomad

has this thread stopped? if not can I join as well?

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