Long before magical schools were organized in which all kinds of different forms were taught the Wizards, Sorcerors, Witches and Necromancers were very jealous of their power. They would only teach a few apprentices as they knew that one of them could always turn against them. However it was worth the risk for a few, by which they could extend their influence greatly. Of course the commoners would have a witch hunt every now and then, but only the deluded belived they caught anyone guilty of turning to the fey. Kings and Queens were manipulated like pawns in wars with the true causes veiled in deciet. Of course there were those willing to help their less fortunate brethern, for a price. You start this journey as a young apprentice to a magician of a specific area of study, be it elemental or otherwise. With experience you soon will be able to fight petty deuls amongst your rivals. Alignment plays a large part of your decisions along the way. For those of you not used to Alignments they are: Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, and Chaotic Evil. Tread carefully upon your journey, for if you fall off the path you shall not find it again.
Character Sheet:
Name: Alignment: Focus (Area of Study): Master's name: (you can pick this only if you have a really good one) Spells: Currently None Gold: None Posessions: A detailed drawing of your family and one heirloom (you pick).
To find such a creature you must first travel to the Swamps of Mannheim. Plus these things are 4 times as large as you. And that is for the small ones.
Name: Breaking Sky Alignment: Neutral Masters Name: Simple Simon Focus: Alchemy Spells:Create Corruption potion Gold: 0 Silver: 30 Copper: 14 Possessions: A Beautiful locket, encrusted with rubies and emeralds, 2 Reagents , Vial of corruption, a heavy spiky mace, and a fancy shield
I get out my shield and crouch, holding it in a two-handed grip in front of me. I then shuffle towards the creature, and when it reacts I yank out my mace and chuck the potion in the direction of the beast's head and eyes.
Name:Johnathan Dreak Alignment:Chaotic Good Focus: Watermage Master's name: Timov Spells: Minor Water Molding Gold: None Posessions: Glowing amethyst and a illegible scroll Debts:None Favors:none I tell my mentor that i wont beable to kill one of those fucking things without another spell or atlas somekind of weapon
Name: Breaking Sky Alignment: Neutral Masters Name: Simple Simon Focus: Alchemy Spells:Create Corruption potion Gold: 0 Silver: 30 Copper: 14 Possessions: A Beautiful locket, encrusted with rubies and emeralds, 2 Reagents , Vial of corruption, a heavy spiky mace, and a fancy shield
Name: Lytanim Alignment: Chaotic Neutral Focus: Shadowmancy Master's name: Daggoth Spells: Currently None Gold: 7 Possessions: A dark black, purple orb. Debts: None Favors: None
I wait for the rat to wake up. When it does i perform the same spell and procedures. Again, the rat falls down. I go check the pulse and there isn't any. "That better" i say to Daggoth.
Name:Johnathan Dreak Alignment:Chaotic Good Focus: Watermage Master's name: Timov Spells: Minor Water Molding Gold: None Posessions: Glowing amethyst and a illegible scroll Debts:None Favors:none I go to the place where they are and fight one
Name: Breaking Sky Alignment: Neutral Masters Name: Simple Simon Focus: Alchemy Spells:Create Corruption potion Gold: 0 Silver: 30 Copper: 14 Possessions: A Beautiful locket, encrusted with rubies and emeralds, 2 Reagents , Vial of corruption, a heavy spiky mace, and a fancy shield
Holy $#&%!!!
I whip out my mace and my shield, and spin round, ready for an impending assault, If nothing comes I suppose I wander around, ready for a fight, until I find whatever's trapping me.
Name: Breaking Sky Alignment: Neutral Masters Name: Simple Simon Focus: Alchemy Spells:Create Corruption potion Gold: 0 Silver: 30 Copper: 14 Possessions: A Beautiful locket, encrusted with rubies and emeralds, 2 Reagents , Vial of corruption, a heavy spiky mace, and a fancy shield
I tap it, incase it is alive, and then, if nothing happens, I smash it. Most likely it'll turn into a monster anyway.