ForumsForum GamesDefend space city

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Haku1234567890
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Haku1234567890
1,720 posts
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Year 2158, Space base is getting attacked and you need to defend it

Buildings
Minigun turret - atk 20, HP 400 - 1000 metal (strong against light infantry)
Laser turret - 5000 metal - atk 180, HP 400 (strong against light vehicles)
Iron mine - 10000 metal - HP 1200 (+ 1000 metal per day)
Other buildings are locked

Units
Machine gun marine - atk 5, HP 20 - 100 metal (strong against light infantry in big numbers)
Other units are locked

Resources
10000 Iron/+2000 per day - 0 Steel/+0 steel per day
more resources are locked

1st wave (1 wave earch day)
20 Pistol marines

  • 76 Replies
Haku1234567890
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Haku1234567890
1,720 posts
Nomad

50 Rifle marines and 30 Pistol marines - They damaged you alot and destroed 1 turret. You get 390 Gold

Your Resurses
2000 Iron/+3000 per day

Buildings outside town

1 Miniguns Turrets - atk 15, HP 300 (Damaged)
1 Miniguns Turrets - atk 13, HP 260 (Damaged)
1 Miniguns Turrets - atk 27, HP 340 (Damaged)
1 Minigun Turret - atk 2, HP 30 (Damaged)
1 Laser Turret - atk 120, HP 300 (Damaged)

Buildings in town
Iron mine - HP 1200

Your units:
none

Gold: 1440

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

You leveled up


Buildings
Minigun turret - atk 20, HP 400 - 1000 metal (strong against light infantry)
Laser turret - 5000 metal - atk 180, HP 400 (strong against light vehicles)
Iron mine - 10000 metal - HP 1200 (+ 1000 metal per day)
Market - 4000 metal - HP 800 - (change gold for resources) 5 Gold = 25 metal
Research center - 2000 metal - HP 2000 (you can upgrades things in it)
Other buildings are locked


Units
Machine gun marine - atk 5, HP 20 - 100 metal (strong against light infantry in big numbers)
Bazooka marine - atk 100, HP 20 - 500 metal (strong against light vehicles)
Sniper marine - atk 30, HP 20 - 300 metal (strong against heavy infantry)
Other units are locked

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

another misstake Sniper's attack is 60

balerion07
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balerion07
2,837 posts
Nomad

What kind of things can you upgrade in the Research center?

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

Resurses, HP, Attack, Armor, Information....
many useful stuff but upgrades cost money too

balerion07
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balerion07
2,837 posts
Nomad

Again, it is Resources. I will buy a research center. Send the next wave.

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

Your Resurses
0 Iron/+3000 per day

Buildings outside town
1 Miniguns Turrets - atk 15, HP 300 (Damaged)
1 Miniguns Turrets - atk 13, HP 260 (Damaged)
1 Miniguns Turrets - atk 27, HP 340 (Damaged)
1 Minigun Turret - atk 2, HP 30 (Damaged)
1 Laser Turret - atk 120, HP 300 (Damaged)

Buildings in town

Iron mine - HP 1200
Research center - HP 2000

Researchs
- Iron mine upgrade - 1000 metal (requered Iron mine - + 300 HP + 1000 Iron per day)
- Steel mine upgrade - 500 metal 200 steel (required Steel mine - + 200 HP, + 400 steel per day)
- Mining - 4000 metal (+ 500 metal per day, + 100 steel per day)
- Bullets - 1000 metal (infantry attack + 2)
- Armors - 2000 metal (infantry health + 10)
- Iron bricks - 4000 steel (Building health + 50)
- Repairing - 3000 metal (enable to repair 400 HP and 50 atk of 1 building per day)
- Medicine - 2000 metal (enable to heal 10 HP of all units per day)
- Spying - 1000 metal (gives you enemy units information and 2nd wave information)
- Recycling - 5000 metal (you get metal from dead enemyes)
- Energy wall - 3000 metal 2000 steel (decrease damage to buildings inside town by 15%)
- last research is Locked

Your units:
none

Gold: 1440


you can send 1 wave per day

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

Im writing "resurses" whole life :/

balerion07
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balerion07
2,837 posts
Nomad

Ok, send tomorrows wave.

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

3 Small machinegun jeeps, 50 Rifle marines - Laser Turret did great job but they did still destroyed 1 turret. You get 290 Gold

Your Resurses
3000 Iron/+3000 per day

Buildings outside town
1 Miniguns Turrets - atk 12, HP 240 (Damaged)
1 Miniguns Turrets - atk 10, HP 200 (Damaged)
1 Miniguns Turrets - atk 16, HP 320 (Damaged)
1 Laser Turret - atk 80, HP 160 (Damaged)

Buildings in town
Iron mine - HP 1160 (Damaged)
Research center - HP 1980 (Damaged)

Researchs
- Iron mine upgrade - 1000 metal (requered Iron mine - + 300 HP + 1000 Iron per day)
- Steel mine upgrade - 500 metal 200 steel (required Steel mine - + 200 HP, + 400 steel per day)
- Mining - 4000 metal (+ 500 metal per day, + 100 steel per day)
- Bullets - 1000 metal (infantry attack + 2)
- Armors - 2000 metal (infantry health + 10)
- Iron bricks - 4000 steel (Building health + 50)
- Repairing - 3000 metal (enable to repair 400 HP and 50 atk of 1 building per day)
- Medicine - 2000 metal (enable to heal 10 HP of all units per day)
- Spying - 1000 metal (gives you enemy units information and 2nd wave information)
- Recycling - 5000 metal (you get metal from dead enemyes)
- Energy wall - 3000 metal 2000 steel (decrease damage to buildings inside town by 15%)
- last research is Locked

Your units:
none

Gold: 1440

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

Gold: 1730

balerion07
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balerion07
2,837 posts
Nomad

Buy 2 machine gun, 1 bazooka, and 1 sniper marines. Then build 2 more minigun turrets. And attack.

Haku1234567890
offline
Haku1234567890
1,720 posts
Nomad

Your Resurses
0 Iron/+3000 per day
0 Steel/+0 per day

Buildings outside town
2 Miniguns Turrets - atk 20 HP 400
1 Miniguns Turrets - atk 12, HP 240 (Damaged)
1 Miniguns Turrets - atk 10, HP 200 (Damaged)
1 Miniguns Turrets - atk 16, HP 320 (Damaged)
1 Laser Turret - atk 80, HP 160 (Damaged)

Buildings in town
Iron mine - HP 1160 (Damaged)
Research center - HP 1980 (Damaged)

Researchs
- Iron mine upgrade - 1000 metal (requered Iron mine - + 300 HP + 1000 Iron per day)
- Steel mine upgrade - 500 metal 200 steel (required Steel mine - + 200 HP, + 400 steel per day)
- Mining - 4000 metal (+ 500 metal per day, + 100 steel per day)
- Bullets - 1000 metal (infantry attack + 2)
- Armors - 2000 metal (infantry health + 10)
- Iron bricks - 4000 steel (Building health + 50)
- Repairing - 3000 metal (enable to repair 400 HP and 50 atk of 1 building per day)
- Medicine - 2000 metal (enable to heal 10 HP of all units per day)
- Spying - 1000 metal (gives you enemy units information and 2nd wave information)
- Recycling - 5000 metal (you get metal from dead enemyes)
- Energy wall - 3000 metal 2000 steel (decrease damage to buildings inside town by 15%)
- last research is Locked

Your units:
1 Bazooka marine - atk 100, HP 20
2 Machine gun marine - atk 5, HP 20
1 Sniper marine - atk 30, HP 20

Gold 1730

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

I guess you want next wave?

Haku1234567890
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Haku1234567890
1,720 posts
Nomad

report if you are not playing

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