Year 2158, Space base is getting attacked and you need to defend it
Buildings Minigun turret - atk 20, HP 400 - 1000 metal (strong against light infantry) Laser turret - 5000 metal - atk 180, HP 400 (strong against light vehicles) Iron mine - 10000 metal - HP 1200 (+ 1000 metal per day) Other buildings are locked
Units Machine gun marine - atk 5, HP 20 - 100 metal (strong against light infantry in big numbers) Other units are locked
Resources 10000 Iron/+2000 per day - 0 Steel/+0 steel per day more resources are locked
1 Small tank 10 Small minugun jeeps, 30 Rifle marines, 10 Snipers You are in very bad situation when you don't have anti vehicles (they have destroyed Laser turret) they had 260 Gold
Your Reosurces 4000 Iron/+4000 per day 0 Steel/+0 per day
Buildings outside town 1 Minigun Turrets - atk 16 HP 330 (Damaged) 1 Minigun Turrets - atk 16 HP 320 (Damaged) 1 Miniguns Turrets - atk 10 HP 200 (Damaged) 1 Miniguns Turrets - atk 16 HP 330 (Damaged) 1 Miniguns Turrets - atk 10, HP 200 (Damaged) 1 Miniguns Turrets - atk 6, HP 120 (Damaged) 1 Miniguns Turrets - atk 8, HP 150 (Damaged)
Your units: none Researchs - Iron mine upgrade - 1000 metal (requered Iron mine - + 300 HP + 1000 Iron per day) PURCHASED - Steel mine upgrade - 500 metal 200 steel (required Steel mine - + 200 HP, + 400 steel per day) - Mining - 4000 metal (+ 500 metal per day, + 100 steel per day) - Bullets - 1000 metal (infantry attack + 2) - Armors - 2000 metal (infantry health + 10) - Iron bricks - 4000 steel (Building health + 50) - Repairing - 3000 metal (enable to repair 400 HP and 50 atk of 1 building per day) - Medicine - 2000 metal (enable to heal 10 HP of all units per day) - Spying - 1000 metal (gives you enemy units information and 2nd wave information) - Recycling - 5000 metal (you get metal from dead enemyes) - Energy wall - 3000 metal 2000 steel (decrease damage to buildings inside town by 15%) - other researches are Locked
3 Small tank 15 Small minugun jeeps, 15 Snipers Without anti vehicles they damaged you alot, they had 200 gold
Your Reosurces 0 Iron/+4000 per day 0 Steel/+0 per day
Buildings outside town 1 Minigun Turrets - atk 18 HP 370 (Damaged) 1 Minigun Turrets - atk 5 HP 100 (Damaged) 1 Minigun Turrets - atk 14 HP 280 (Damaged) 1 Minigun Turrets - atk 16 HP 290 (Damaged) 1 Minigun Turrets - atk 15 HP 300 (Damaged) 1 Minigun Turrets - atk 10 HP 200 (Damaged) 1 Miniguns Turrets - atk 16 HP 330 (Damaged) 1 Miniguns Turrets - atk 5, HP 100 (Damaged) 1 Miniguns Turrets - atk 4, HP 80 (Damaged)
Buildings in town Iron mine - HP 1120 (Damaged) Research center - HP 1590 (Damaged)
Your units: none
Researchs - Iron mine upgrade - 1000 metal (requered Iron mine - + 300 HP + 1000 Iron per day) PURCHASED - Steel mine upgrade - 500 metal 200 steel (required Steel mine - + 200 HP, + 400 steel per day) - Mining - 4000 metal (+ 500 metal per day, + 100 steel per day) - Bullets - 1000 metal (infantry attack + 2) - Armors - 2000 metal (infantry health + 10) - Iron bricks - 4000 steel (Building health + 50) - Repairing - 3000 metal (enable to repair 400 HP and 50 atk of 1 building per day) - Medicine - 2000 metal (enable to heal 10 HP of all units per day) - Spying - 1000 metal (gives you enemy units information and 2nd wave information) - Recycling - 5000 metal (you get metal from dead enemyes) - Energy wall - 3000 metal 2000 steel (decrease damage to buildings inside town by 15%) - other researches are Locked