ForumsForum GamesTactical Castle Siege RPG *Strategy Required*

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firetail_madness
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firetail_madness
20,540 posts
Blacksmith

In this RPG you play the part of a military commander in the medieval ages, sent out by your warlord to claim more land for your empire. You have been armed with an arsenal, but there are some pretty tough enemies out there - be on your biggest wits!

Instructions:
- No posting unrelated stuff
- No spamming
- Nothing inappropriate
- Crazy options can lead to...weird stuff happening
- I will give you the stats of the enemy you are attacking. Using your equipment/troops and tactical strategies, take down all that is in your way!

Registration: (keep symbols, they help organize)
--------------------------------------------------------------
Name:
Looks/Personality/HistoryHas no effect, but is required)
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
SkillYour overall skill in combat, you have 5 points to spend in this and the following stats)
CharismaHow likely are your troops to be loyal? To do their best? How do you fare with strangers? How well do you get people to join you?)
LuckOverall luck, 'nuff said)
ConstitutionSame as charisma, but effects more in battle and less out of it)
Troops: 50 x footsoldier, 10 x knight, 15 x archer
Artillery: None
--------------------------------------------------------------
Glossary:
Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.

  • 48 Replies
firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Name: Sir Shayua Haise
Looks/Personality/History: Your typical peasent, he grew up on his parents farm, until the village he lived near was pillaged and burned down, along with his families crops. After the very cliche event of his parents dieing, he grew up as a begger, traveling from village to village until the age of 16, when he finally got a job as a carpenter. After raising enough money, and taking a very generous donation from his friends and family, he followed his dream of becoming a knight. The only problem is, he failed at it, and the resulting trauma caused him to enroll in his small countries militia, where he rose through to ranks slowly, and now commands a small force. He is fairly tall, with long red hair, and a clean-shaven face. He is very pale, and is somewhat of a jokester, always making sarcastic comments and jests at his troops to raise moral, though it doesn't always work.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 1
Luck: 1
Constitution:1
Troops: 50 x Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
10 x Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
15 x Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
Artillery: None

Firstborn child to your king, Harold Haise the Third, you have set out to fulfill your father's will. If you do so, you will become the newest king of your empire. First, you must increase the size and capability of your troops. Your first target, Truvasa.

Truvasa
Landscape: Flat, booming with rivers, trees and life.
Size: Almost as big as California

Choose your target of attack:

-The Capital (Strongest)
-Merchant Town (Most of the country is taken up my merchanting places. This is a great trading spot, or a raiding spot)

Do you want to tackle right away or go for some treasures and experience?

Alpha791
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Alpha791
3,896 posts
Peasant

--------------------------------------------------------------
Name:Adam Garron
Looks/Personality/History:Has dark auburn hair. Is very serious and is willing to sacrifice it all to gain more. Has no real memory of his past but assumes it must have been terrible as he seems to repress it instead of have amnesia.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill:1
Charisma:2
Luck:1
Constitution:1
Troops: 50 x footsoldier, 10 x knight, 15 x archer
Artillery: None
--------------------------------------------------------------
Glossary:
Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.

I will bring 5 archers to snipe anyone who may see us 15 footsoldiers for melee power and 2 knights.

TrayDogenzaka
offline
TrayDogenzaka
386 posts
Nomad

Name: Sir Shayua Haise
Looks/Personality/History: Your typical peasent, he grew up on his parents farm, until the village he lived near was pillaged and burned down, along with his families crops. After the very cliche event of his parents dieing, he grew up as a begger, traveling from village to village until the age of 16, when he finally got a job as a carpenter. After raising enough money, and taking a very generous donation from his friends and family, he followed his dream of becoming a knight. The only problem is, he failed at it, and the resulting trauma caused him to enroll in his small countries militia, where he rose through to ranks slowly, and now commands a small force. He is fairly tall, with long red hair, and a clean-shaven face. He is very pale, and is somewhat of a jokester, always making sarcastic comments and jests at his troops to raise moral, though it doesn't always work.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 1
Luck: 1
Constitution:1
Troops: 50 x Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
10 x Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
15 x Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
Artillery: None

I'll go after one of the Merchant Towns. As for my troops, I'll be bringing 35 of my footsoldiers, and 5 archers.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

--------------------------------------------------------------
Name: Gen. Jonathan Smith II
Looks/Personality/History: Background: Spoiled son of a noble family, he became arrogant, aggressive, and, well, a total jerk. When his country(whatever it is) went to war against _(insert opposing country), the majority of his family was killed and he was sent to live with his uncle. He retained his old ways until finally his uncle tired of him and sent him off to a military school, where he learned the art of war quite well and actually showed a flair for it, especially tactics. He had his arrogance beaten out of him and finally became more diligent, solemn, and down to earth. When he was sent off to war, he immediately became successful, and skyrocketed through the ranks to become General of _(insert country).
Look: Medium-height, muscular. Tan skin. Bright blue eyes, short dark brown hair, so he's almost bald. Handsome face, although it is slightly marred by a thin scar from his right temple to his jaw.
Personality: Although he's retained his dignified manner and has acquired a workaholic-like industriousness, he, however, is very easy to anger, often proud, and very ambitious. He is brave, but not foolish. Sometimes he has a slight disregard for lives as long is victory is achieved, and while he is known to be honorable, disliking ambushes, torture, and the like, he shows no mercy and most often doesn't take prisoners. He holds other people up to the same high standards he expects of himself, and has the deepest disgust for those who fail(which is most people).
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 1
Charisma: 2
Luck: 1
Constitution: 1
Troops:
Footsoldiers(Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups): 50
Knight(Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks): 10
Archer(Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage): 15
Artillery: None
--------------------------------------------------------------

You approach the harbor. It appears to be lightly defended, with footsoldiers constantly patrolling the dockside, and checking anyone who wants in. There are also a few lookout towers.

How many soldiers will you bring?
(look to my to Alpha's post for more info)

SilentQ
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SilentQ
601 posts
Nomad

Room for one more? -very bored-

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

--------------------------------------------------------------
Name:Adam Garron
Looks/Personality/History:Has dark auburn hair. Is very serious and is willing to sacrifice it all to gain more. Has no real memory of his past but assumes it must have been terrible as he seems to repress it instead of have amnesia.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill:1
Charisma:2
Luck:1
Constitution:1
Troops: 50 x footsoldier, 10 x knight, 15 x archer
Artillery: None
--------------------------------------------------------------
Glossary:
Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.

You approach the merchant town with your troops. People everywhere are trading stuff. There appears to be no danger to you, except for a man trying to sell weaponry from East Asia. He was demonstrating a few tricks he knew, and they looked like they could be used in combat as well. What is your action?

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Name: Sir Shayua Haise
Looks/Personality/History: Your typical peasent, he grew up on his parents farm, until the village he lived near was pillaged and burned down, along with his families crops. After the very cliche event of his parents dieing, he grew up as a begger, traveling from village to village until the age of 16, when he finally got a job as a carpenter. After raising enough money, and taking a very generous donation from his friends and family, he followed his dream of becoming a knight. The only problem is, he failed at it, and the resulting trauma caused him to enroll in his small countries militia, where he rose through to ranks slowly, and now commands a small force. He is fairly tall, with long red hair, and a clean-shaven face. He is very pale, and is somewhat of a jokester, always making sarcastic comments and jests at his troops to raise moral, though it doesn't always work.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 1
Luck: 1
Constitution:1
Troops: 50 x Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
10 x Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
15 x Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
Artillery: None

Your strategy? For a description of merchant towns, look to alpha's post.

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

@Silent

Sure, only 3 people are playing right now.

TrayDogenzaka
offline
TrayDogenzaka
386 posts
Nomad

Name: Sir Shayua Haise
Looks/Personality/History: Your typical peasent, he grew up on his parents farm, until the village he lived near was pillaged and burned down, along with his families crops. After the very cliche event of his parents dieing, he grew up as a begger, traveling from village to village until the age of 16, when he finally got a job as a carpenter. After raising enough money, and taking a very generous donation from his friends and family, he followed his dream of becoming a knight. The only problem is, he failed at it, and the resulting trauma caused him to enroll in his small countries militia, where he rose through to ranks slowly, and now commands a small force. He is fairly tall, with long red hair, and a clean-shaven face. He is very pale, and is somewhat of a jokester, always making sarcastic comments and jests at his troops to raise moral, though it doesn't always work.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 1
Luck: 1
Constitution:1
Troops: 50 x Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
10 x Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
15 x Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
Artillery: None


My troops will stand in a formation of something like this.
Key: @ = me
o = footsoldiers
^ = archers
0 = Knights

@
o o o o o
o o o o o
o o o o o
^ ^ ^ ^ ^
o o o o o
o o o o o
o o o o o
o o o o o

My troops will be ordered to attack only those who are armed, and for those who DO defend the town, no prisoners will be taken.

SilentQ
offline
SilentQ
601 posts
Nomad

Alright!

Name: Quinian
Looks/Personality/History: Just under 6 feet tall. Short, dark hair. A calm fellow that tries to fully think out all of his actions. Rather quiet. Hails from a long lineage of military consultants and other important figures with a background in the army.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 0
Luck: 2
Constitution: 1
Troops: 50 x footsoldier, 10 x knight, 15 x archer
Artillery: None
--------------------------------------------------------------
Glossary:
Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
--------------------------------------------------------------

That good?

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Name: Sir Shayua Haise
Looks/Personality/History: Your typical peasent, he grew up on his parents farm, until the village he lived near was pillaged and burned down, along with his families crops. After the very cliche event of his parents dieing, he grew up as a begger, traveling from village to village until the age of 16, when he finally got a job as a carpenter. After raising enough money, and taking a very generous donation from his friends and family, he followed his dream of becoming a knight. The only problem is, he failed at it, and the resulting trauma caused him to enroll in his small countries militia, where he rose through to ranks slowly, and now commands a small force. He is fairly tall, with long red hair, and a clean-shaven face. He is very pale, and is somewhat of a jokester, always making sarcastic comments and jests at his troops to raise moral, though it doesn't always work.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 1
Luck: 1
Constitution:1
Troops: 50 x Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
10 x Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
15 x Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
Artillery: None

No knights? How many of each troop will you take? Kill/No prisoners?

TrayDogenzaka
offline
TrayDogenzaka
386 posts
Nomad

Name: Sir Shayua Haise
Looks/Personality/History: Your typical peasent, he grew up on his parents farm, until the village he lived near was pillaged and burned down, along with his families crops. After the very cliche event of his parents dieing, he grew up as a begger, traveling from village to village until the age of 16, when he finally got a job as a carpenter. After raising enough money, and taking a very generous donation from his friends and family, he followed his dream of becoming a knight. The only problem is, he failed at it, and the resulting trauma caused him to enroll in his small countries militia, where he rose through to ranks slowly, and now commands a small force. He is fairly tall, with long red hair, and a clean-shaven face. He is very pale, and is somewhat of a jokester, always making sarcastic comments and jests at his troops to raise moral, though it doesn't always work.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 1
Luck: 1
Constitution:1
Troops: 50 x Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
10 x Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
15 x Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
Artillery: None

As in my post before last, and in my diagram, 35 footsoldiers, and 5 archers. And no, no knights.

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Name: Quinian
Looks/Personality/History: Just under 6 feet tall. Short, dark hair. A calm fellow that tries to fully think out all of his actions. Rather quiet. Hails from a long lineage of military consultants and other important figures with a background in the army.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 0
Luck: 2
Constitution: 1
Troops: 50 x footsoldier, 10 x knight, 15 x archer
Artillery: None
--------------------------------------------------------------
Glossary:
Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
--------------------------------------------------------------

Your neighboring empire, Windwalk (Yeah, I'm still awful at names) is your first target, and most likely your easiest one.

Windwalk
Landscape: Full of mountains. As the name says, wind always blows.
Size: 1.5x California

Choose your target of attack:

-The Capital (Strongest)
-Mountain Villages (Will not pose much of a challenge, but trekking there will be hard, and the loot isn't much)

Do you want to tackle right away or go for some treasures and experience?

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Name: Sir Shayua Haise
Looks/Personality/History: Your typical peasent, he grew up on his parents farm, until the village he lived near was pillaged and burned down, along with his families crops. After the very cliche event of his parents dieing, he grew up as a begger, traveling from village to village until the age of 16, when he finally got a job as a carpenter. After raising enough money, and taking a very generous donation from his friends and family, he followed his dream of becoming a knight. The only problem is, he failed at it, and the resulting trauma caused him to enroll in his small countries militia, where he rose through to ranks slowly, and now commands a small force. He is fairly tall, with long red hair, and a clean-shaven face. He is very pale, and is somewhat of a jokester, always making sarcastic comments and jests at his troops to raise moral, though it doesn't always work.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 0$
--------------------------------------------------------------
Skill: 2
Charisma: 1
Luck: 1
Constitution:1
Troops: 50 x Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
10 x Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
15 x Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
Artillery: None

End Of Day Result:

Your casualties: 0
Injured: 1
Enemy Casualties: 1
Enemy Injured: 9
Loot Money: 300$
Loot Items: None

Update your own character sheet. Organize it as you wish. I will only be checking to make sure you do not make any mistakes with your counting.

TrayDogenzaka
offline
TrayDogenzaka
386 posts
Nomad

Name: Sir Shayua Haise
Looks/Personality/History: Your typical peasent, he grew up on his parents farm, until the village he lived near was pillaged and burned down, along with his families crops. After the very cliche event of his parents dieing, he grew up as a begger, traveling from village to village until the age of 16, when he finally got a job as a carpenter. After raising enough money, and taking a very generous donation from his friends and family, he followed his dream of becoming a knight. The only problem is, he failed at it, and the resulting trauma caused him to enroll in his small countries militia, where he rose through to ranks slowly, and now commands a small force. He is fairly tall, with long red hair, and a clean-shaven face. He is very pale, and is somewhat of a jokester, always making sarcastic comments and jests at his troops to raise moral, though it doesn't always work.
Level: 1 [EXP 0/50]
HP: 50/50
Inventory: Rusty Iron Longsword, Wooden Buckler
Money: 300$
--------------------------------------------------------------
Skill: 2
Charisma: 1
Luck: 1
Constitution:1
Troops: 50 x Footsoldier - Simple warrior, holds a sword and buckler. Low damage, slow to move and attack, but deadly in groups.
10 x Knight - Warrior on horseback, has a lance and longsword. Fast, quick and low-damaging attacks.
15 x Archer - Ranged Unit. Armed with wooden longbows. Can shoot at range. Medium damage.
Injured troops: 1
Artillery: None

There ya go.

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