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Doombreed
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Doombreed
7,024 posts
Templar

Year 2047. A global organization named IPAMT (Initiative of Protection Against Massive Threats) has advanced. Now it has means that could estimate the location of any possible "massive threat" like aliens and stuff.

One day, the dangers come running towards Earth. They are not aliens however. They are Mutations. The "Plague of Scorpions" virus hits, annihilating 75% of the global population. It actually turns the people into hybrids. Scorpion-men. Desperate, the IPAMT inject a secret amount of people with what they believe might be a cure. But it turns those people to mutants. Now they are kept into some facilities. They need to escape. Do what you have to do by taking the control of a mutant, and escaping from the facility at phase 1. Anyone can join.

This is what you have to describe:

Name:
Classification of mutant: (If he is dangerous and how much. It is counted by levels. 1,2,3,4 but do not post only level 4 or 3.)
Mutation: (anything...almost except too hard powers)

Ok. We can start anytime you are ready but it is choices RPG. I give you the choices so post one action at a time. Also, because i too intend to be a player, someone may choose to give me choices. But this one has to be a mod only. Only one mod is allowed. But do whatever you want, i am not bounding someone to be a mod. I may not play if none wants to manage modship.

  • 68 Replies
PurEvil
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PurEvil
409 posts
Nomad

Name: Tsylofoul
Classification of mutant:3
Mutationoisoned claws and long, poisoned teeth, can spit poison

I spit poison on the floor and hide with my new "friend"

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

its ok as long i not die.

A) search them

coopdog
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coopdog
77 posts
Nomad

Name:tylerc
Classification of mutant:two
Mutation:enhanced strength,nightvision eyes(pitch black),a blade made into his left arm

Doombreed
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Doombreed
7,024 posts
Templar

Ok. Johnor you already have 10 guards killed, 0 mutants killed, 0 mutants convinced.

You search until you find some medicine. You try some but nothing happens because of your mutant organism. However, you keep them just in case.

A) Search for a doctor who can give you some proper medicine.
B) Find a guard, remove him of his weapons and ask him.
C) Search for a mutant who has also healing abilities and, if you find one, try to convince him to join you.

Tsylosfoul, three guards pass and breath the poison so they are killed. You got 3 guards killed, 0 mutants killed, 1 mutant convinced.

A) Search them
B) Keep moving

You also chat with your ally about what he knows:

Tsylosfoul: What's your name?
M. Mutant: My name is Jack.
Tsylosfoul: I am Tsylosfoul. What do you know about this place?
Jack: I just know that i got injected with some kind of drug by the IPAMT. I was kept for days in my cell when i started becoming EVIL. I broke out and started killing but i did not knew why was i doing it. I had a feeling, like a voice telling me: You have to be cruel. What about you?
Tsylosfoul: Something like this but i was not having this feeling. It must have been by the drugs and your organism.
Jack: That's what i thing too.

Tylerc, you break out and kill the first 2 guards you find you keep moving until you see a mutant. He is seeing many dead guards.

A) Hide
B) Show yourself and try to convince him
C) Run away
D) Fight him

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)

A

PurEvil
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PurEvil
409 posts
Nomad

Name: Tsylofoul
Classification of mutant:3
Mutationoisoned claws and long, poisoned teeth, can spit poison

I search the bodies and while doing that task, I ask Jack if he right now has any feeling of cruelty

Doombreed
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Doombreed
7,024 posts
Templar

John, you find one but he is surrounded by three guards. I suppose you will fight them so, you kill them and now have 60/100 hp. You ask the doctor:

John:Relax i am a friend. I need to heal myself. Can you give me some proper medicine?
Doctor: Yes. I have some in my pocket but i will give it to you if you swear that you will not kill me.
John: I won't, i swear
Doctor: Ok. Here it is. Take it.

A)Take it. you are desperate to heal
B) You don't know if he is trying to trick you and kill you or paralyze you. Don't take it and keep chatting with him.
C) Kill him and leave
D)Make him swear that he will not do anything against you. Then take it.
E) Just leave
F) Your own choice - combination

Tsylofoul, You find nothing useful. Jack tells you that he hasn't. It maybe coming and leaving.

Then a mutant appears. He is looking at you with hate. He wants to fight you and he won't be convinced of the opposite.

A)Fight him alone
B)Fight him with Jack
C)Run away

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)

F) i don't know if he is trying to trick me and kill me or paralyze me. I say: how can i be sure its kill or paralyze me not? try it first and if you try to attack me then... i point my scorpion tail at his head.

Doombreed
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Doombreed
7,024 posts
Templar

He tries...and nothing happens. But after two minutes he is not a mutant so he faints...

So you take it. You are healed for 40 hp and you keep it. You have normal and mutant medicine for three times just in case. You have 100/100 hp.

You continue until you find two mutants looking at one. He is ready to kill them.

A) Help them
B) Keep observing

Note: Do not answer until Tsylofoul answers first please.

PurEvil
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PurEvil
409 posts
Nomad

Name: Tsylofoul
Classification of mutant:3
Mutationoisoned claws and long, poisoned teeth, can spit poison

I will fight him with Jack and start by spitting poison at him

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)
inventory: medicine for humans (3), medicine for mutants (3)

A) Help them

Doombreed
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Doombreed
7,024 posts
Templar

Ok. You discover that it is Tsylofoul and you both attack. The mutant is hard so you need to use strength. You however finally kill him and you have 70/100 hp each one.

Now you have to go. You will be meeting each other later. Each one has also a mutant killed. But when you get to a room, there are three irons and two torches. They instantly transform into robots ready to fight you (this time i won't make the battle so simple).

A) Fight
B) Run

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)
inventory: medicine for humans (3), medicine for mutants (3)

A) i turn invisible and shoot dath at them from everywhere so they dont see where the darts come.

Doombreed
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Doombreed
7,024 posts
Templar

The irons have armor which is not hit so easily. As for the torches they float. Some of your darts hit but do nothing to the metal of these devices. The torches open and start bombing their batteries all over the place. When they reach the ground they make an EMP shock wave.

You go to 80/100 hp. The irons are opening the armor. In the next turn they fire. Choose your attacks.

xAyjAy
offline
xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)
inventory: medicine for humans (3), medicine for mutants (3)

i sneak behind them (their armor is open on their back too, right?) and cut the wires with my scorpion sting so they cant move. then i smash them to pieces and look around. maybe i find something usefull.

(can my mutant get more mutantions as like a second scorpion sting and/or bigger wings so i can fly? like evolution.)

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