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Doombreed
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Doombreed
7,024 posts
Templar

Year 2047. A global organization named IPAMT (Initiative of Protection Against Massive Threats) has advanced. Now it has means that could estimate the location of any possible "massive threat" like aliens and stuff.

One day, the dangers come running towards Earth. They are not aliens however. They are Mutations. The "Plague of Scorpions" virus hits, annihilating 75% of the global population. It actually turns the people into hybrids. Scorpion-men. Desperate, the IPAMT inject a secret amount of people with what they believe might be a cure. But it turns those people to mutants. Now they are kept into some facilities. They need to escape. Do what you have to do by taking the control of a mutant, and escaping from the facility at phase 1. Anyone can join.

This is what you have to describe:

Name:
Classification of mutant: (If he is dangerous and how much. It is counted by levels. 1,2,3,4 but do not post only level 4 or 3.)
Mutation: (anything...almost except too hard powers)

Ok. We can start anytime you are ready but it is choices RPG. I give you the choices so post one action at a time. Also, because i too intend to be a player, someone may choose to give me choices. But this one has to be a mod only. Only one mod is allowed. But do whatever you want, i am not bounding someone to be a mod. I may not play if none wants to manage modship.

  • 68 Replies
Doombreed
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Doombreed
7,024 posts
Templar

Mutant: Ah you finally did. You finally remembered what you did. You killed my family.
John: I tried to cure them. They died from a Hippia kind of flu!
Mutant: You are lying! You killed them.

(Ok. Whenever he finishes his attack you should attack. I won't say always continue. Now you attack).

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)
inventory: medicine for humans (3), medicine for mutants (2), batteries (3)

i think over and over again that i try to rescue them, knowing he can read my mind. i dont stop shooting darths at him and dodge all his attacks.

PurEvil
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PurEvil
409 posts
Nomad

Name: Tsylofoul
Classification of mutant:3
Mutationoisoned claws and long, poisoned teeth, can spit poison
HP:60/100
Count:1 convinced mutant, 2 killed guards
Inv:-

I think "shoot poison to the left" but really I shoot it right.
Then I slash him

Doombreed
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Doombreed
7,024 posts
Templar

i 'll post tomorrow. Right now i do not have time! Sorry.

Doombreed
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Doombreed
7,024 posts
Templar

Ok. Sorry but i had to go to bed last night. Now:

He goes to 60 hp and says:

You...

He creates psychic energy damaging you both and getting John to 35/100 hp and you Tsylofoul to 40 hp. Now you do four attacks altogether.

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)
inventory: medicine for humans (3), medicine for mutants (2)

i throw the batteries at him (i hope they are loaded) and shoot darths at the batteries. after the batteries explodes i shoot darths at him. if he passed out/paralyzed from the batterie-explosion i stab my scorpion sting with all my force in his throat to cut his head of his body.

Doombreed
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Doombreed
7,024 posts
Templar

Unfortunately the darts only hit. He gets to 45/100hp. Now either you do another two attacks or Tsylofoul can do them.

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

i say to Tsylofoul: "Tsylofoul, lets attack together. first you open his brust with your acid and then i shoot darths at his heart and at his lung."

Doombreed
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Doombreed
7,024 posts
Templar

let's see.

Doombreed
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Doombreed
7,024 posts
Templar

Come on Purevil. Answer. You are with Xayjay at this.

PurEvil
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PurEvil
409 posts
Nomad

Name: Tsylofoul
Classification of mutant:3
Mutationoisoned claws and long, poisoned teeth, can spit poison
HP:60/100
Count:1 convinced mutant, 2 killed guards
Inv:-

I spit poison at his eyes but think "spit at his feet"
Sorry for delay mc PC is fucked up

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)
inventory: medicine for humans (3), medicine for mutants (2)

after Tsylofoulspit poison on his eyes i shoot darths at his eyes.

(i have a question. if i evolve, can i get poison darths?)

Doombreed
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Doombreed
7,024 posts
Templar

Gets to 15/100 hp. Now he does OVERDRIVE attack. He creates a twister around him and sends him to you damaging you both and getting Tsylofoul to 15/100 hp and John also to 15 hp. However he is over driven and he loses the ability to evade attacks for the next turn.

John: I was a doctor remember. I was trying to cure them.
Mutant: NO. You killed them! AND NOW YOU MUST DIE. To see how good is to lie.

Doombreed
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Doombreed
7,024 posts
Templar

XayJay, i am sorry that i haven't answered your question. Well of course you can. And if you can also post the hp and how many you got convinced, killed etc.

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)
HP:15/100
Count: 10 guards killed, 0 mutants killed, 0 mutants convinced
inventory: medicine for humans (3), medicine for mutants (2)

i shoot rapidly darths at him. after the battle i use the medicine to heal Tsylofoul and me.

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