ForumsGamesColony - Medieval Version

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obscuredemon
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obscuredemon
1,426 posts
Nomad

Not a real game, but I thought it would be cool. Here's some of my ideas:

Buildings
Village = Central Base
Magic School = Forge
Sorcery School = Manufactory
Arcane University = Mechanics Terminal
Counting House = Bank
Royal Mint = Treasury
Furnace = Generator
Dragon Vault = Solar Grid
Apothecary = Hospital
Alchemist's = War Sanctum
Church = Special Ops
Gatehouse = Outpost
Barracks = Barracks
Castle = Arsenal
Inn = Armoury

Resources

£ = $ (Produced from Counting House/Royal Mint)
Fire = Power (Produced from Furnace/Dragon Vault
Manpower = Manpower (Produced from Apothecary/Alchemist's)
Faith = Influence (Produced from Church)

Units

Warrior = Marine (Melee)
Knight = Chronite Tank (Melee)
Sorcerer = A25 Ronan
Griffin = Scout
Archer = Sniper
War Dogs = Groditz (Melee)
Trebuchet = Sakata Mk II
Wyrven = Phantom

I'll post more later. Feel free to create your own, and constructive criticism or comments are welcomed.

  • 21 Replies
Chozo1992
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Chozo1992
78 posts
Farmer

umm idk bout this, this would kinda kill the way colony is but hey you never know what could happen

obscuredemon
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obscuredemon
1,426 posts
Nomad

How would it 'kill colony"? It's just an idea. Anyway, some more units:

War Elephant = Hover Tank (Melee)
Shadow Dragon = Black Queen
Ballista = Sakata Spider
Arch Wizard = A28 Gladiator
Physician = Medic
Archangel = Saint
Phoenix = Modified Phantom
Bombardier = Modified Sakata
High Witch = A27 Ronan
Longbowman = Far Sniper
Heroes of Light = Special Ops team
Physician Summon = (The three medic summon ability)

Bluydee
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Bluydee
3,426 posts
Nomad

I made up a building and a unit.


God`s Avatar
Type: Ground/Air (depends if there are more units in G/A)
Armor: Gold + Silver
Health: 9,000
Builds From: God`s Shrine
Fire Type: Light Magic Laser
Damage: 2000
Fire Rate: Once per 10 seconds
Range: Groditz
Targets: All
Speed: Wyvern
Cost: 100 Holy Energy
Production Time: 1 min.
Special: Let There Be Light!- He creates a giant shockwave that attacks the entire screen for 10,000 damage. Only happens after collecting 100 Holy Energy.(Does not include bases)


God`s Shrine
Building type: Resource
Resource gain: 1 Holy Energy for every 10 units.
Tier: N/A
Cost: 200 money, 100 Faith, 100 Fire,

Faunbard
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Faunbard
650 posts
Nomad

Thats cool, they should make a medieval colony.
Except they should hav monitars, so people couldnt swear.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

This could be an idea, but I'd prefer if they made a Colony 2 that had more features that looked more futuristic and all that, but I guess it would fit this armorgames theme =)

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

War Elephant = Hover Tank (Melee)
Shadow Dragon = Black Queen
Ballista = Sakata Spider
Arch Wizard = A28 Gladiator
Physician = Medic
Archangel = Saint
Phoenix = Modified Phantom
Bombardier = Modified Sakata
High Witch = A27 Ronan
Longbowman = Far Sniper
Heroes of Light = Special Ops team
Physician Summon = (The three medic summon ability)


Do things have to be a medieval duplicate of an existing unit?
obscuredemon
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obscuredemon
1,426 posts
Nomad

Nope. Why not make our own?

*hurrys over to forum games, copies template from CYOCE

Ta-da!!!

Name

Type: (Ground/Air)
Armor: (Infantry/Iron/Steel/Magical)*
Health: (Compared to existing units)
Builds From: (Whatever)
Fire Type: Melee, Fireball, whatever
Damage:
Fire Rate:
Range:
Speed:
Cost: F for Fire, £ for £, M for Manpower and F for Faith
Production Time:

*Infantry = Infantry
Iron = Titanium
Steel = Chronite
Magic = Special

Is this too complex?

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Ranger

Type: Ground
Armor: Infantry
Health: 150
Builds From: Castle
Fire Type: Arrows
Damage: 6
Fire Rate: Twice every second
Range: Half the screen, hits both ground/air
Speed: Slow
Cost: 18M, 2$(Screw the sign)
Production Time: 1.5 seconds

Specialized archer, shoots at unmatchable speed but low damage. Damage is halved against air units.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Skeleton Warrior

Type: Ground
Armor: Infantry
Health: 100
Builds From: Sorcery School
Fire Type: Melee
Damage: 20
Fire Rate: Once per 2 seconds
Range: Melee
Speed: Fast
Cost: 12 Fire
Production Time: 0.5 Seconds

These are superb in massed numbers.

IMPORTANT ANNOUNCEMENT

Erm... No spam. Also! Don't do drugs, kids!

obscuredemon
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obscuredemon
1,426 posts
Nomad

Soz for double post, but:

50 Health = Marine/Warrior
500 Health = Black Queen/Shadow Dragon
10 Damage = Marine/Warrior
500 Damage = Missile

Just to clarify.

Freakenstein
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Freakenstein
9,502 posts
Jester

but I guess it would fit this armorgames theme =)


Well hey, Cargo Bridge has an ArmorGames version, why can't Colony? I mean, Krin is one of the AG developers, so it would make sense
obscuredemon
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obscuredemon
1,426 posts
Nomad

It is hugely popular, and what happens to popular things? Sequels!

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Soz for double post, but:

50 Health = Marine/Warrior
500 Health = Black Queen/Shadow Dragon
10 Damage = Marine/Warrior
500 Damage = Missile

Just to clarify.


Taking up my way now?
firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Ranger

Type: Ground
Armor: Infantry
Health: 150
Builds From: Castle
Fire Type: Arrows
Damage: 6
Fire Rate: Twice every second
Range: Half the screen, hits both ground/air
Speed: Slow
Cost: 18M, 2$(Screw the sign)
Production Time: 1.5 seconds

Specialized archer, shoots at unmatchable speed but low damage. Damage is halved against air units.

Archer


Type: Ground
Armor: Infantry
Health: 110
Builds From: Fort
Fire Type: Arrows
Damage: 8
Fire Rate: One per 2 seconds
Range: 1/3 of the screen, hits air units
Speed: Slow
Cost: 7M, 1$
Production Time: 1 second

Low damage, medium rate of fire, cheap and quick to build, good all-around. Halved damage against air.

Spacetraveler
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Spacetraveler
14 posts
Nomad

Wow! I think that's a great idea! Ask Krin and he might make a mini Colony version of that and dedicate it to you. Worth a try!

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