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thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

You are a band of common travelers, admiring the beauty of the natural world. Belonging to no true kingdom, you live your lives in the fast lane, inn-to-inn. Years pass, and you all settle near each other in the kingdom of Cikoray(chi-cor-ay). Your kingdom is grand and powerful - soon, it turns greedy, sending elite knights out to claim the ancient treasures of civilizations past and present. After a while, this backfires, and a kingdom that was long thought dead was awakened again, angry at the meddling of Cikoray. A scourge sweeps across Cikoray, killing everyone. Sensing a problem, you and your friends are able to escape into the wilderness, to an inn. With Cikoray absorbed into this new evil kingdom, you know you're the only ones with a deep enough understanding of this foe to clean up the mess.

I'll be accepting four people. Here are the classes!

FIGHTER CLASSES

Knight - Medium HP, attack, defense, and agility
Base Stats
HP: 100
Attack: 50
Defense: 50
Agility: 50

Paladin - high HP, medium attack, medium defense, low agility
Base Stats
HP: 150
Attack: 50
Defense: 50
Agility: 10

Reaper - medium HP, high attack, low defense, medium agility
Base Stats
HP: 100
Attack: 90
Defense: 10
Agility: 50

Assassin - low HP, medium attack, medium defense, high agility
Base Stats
HP: 50
Attack: 50
Defense: 50
Agility: 90

MAGE CLASSES

Neptune Mage - medium HP, attack, defense, and agility - uses water-based magic
Base Stats
HP: 100
Attack: 30
Defense: 30
Agility: 50
Spells: Icicle, Whirlpool, Convalesce, Spout(will explain later)
Jupiter Mage - medium HP, low attack, medium defense, high agility - uses wind-based magic
Base Stats
HP: 100
Attack: 5
Defense: 30
Agility: 100
Spells: Gale, Zephyr, Wind Slash, Zap

Pyro Mage - low HP, medium attack, high defense, medium agility, uses fire-based magic
Base Stats
HP: 50
Attack: 30
defense: 100
agility: 50
Spells: pyre, sear, flare, hot flash

Geo Mage - high HP, medium attack, medium defense, low agility, uses earth-based magic
HP: 150
attack: 30
defense: 30
agility: 5
Spells: tremor, rockfall, sandstorm, crush

SPELL EFFECTS

Water spells - Neptune mages can use these infinitely,

Icicle - do high damage to a single enemy, pierces armor

Whirlpool - delay the actions of enemies randomly for three turns

Convalesce - heal one ally for half of the maximum HP

Spout - do high damage to a single enemy, lowers enemy attack

Wind spells - Jupiter mages can use these infinitely

Gale - do low damage to all enemies or medium damage to three

Zephyr - heal all allies for a little HP

Wind Slash - do high damage to a single enemy or medium damage to three

Zap - stun an enemy and do a little damage

Fire spells - pyro mages can use these infinitely

Pyre - has a small chance to instantly kill an enemy, does a little damage if it fails

Sear - do medium damage to two enemies

Flare - do very high damage to one enemy

Hot flash - raise the attack of a fighter by a random amount

Earth spells - Geo mages can use these infinitely

Tremor - do low damage to all enemies and destabilize them

rockfall - do medium damage to three enemies

sandstorm - demolish the armor of two enemies

crush - do high damage to a single enemy

NOTE: there are other, highly secret spells to be learned later on

Because it's a pain in the a** to type out a gigantic OP, Imma post the item selection stuff after this. Please don't post yet, because it will make me very sad.

  • 33 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Can I reserve a spot?
Kinda short on time at the moment, g2g, but this seems interesting.

PanzerTank
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PanzerTank
1,707 posts
Nomad

Can I reserve a spot:

Geo Mage - high HP, medium attack, medium defense, low agility, uses earth-based magic
HP: 150
attack: 30
defense: 30
agility: 5
Spells: tremor, rockfall, sandstorm, crush

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

I just lost what I wrote TWICE. DAMN.

Anyway, you two now have a spot. And I am not very sad.

WEAPONS - one per person

Greatsword - knights and paladins only
attack+20

sword-and-shield - knights and paladins only
attack+12, defense+10

steel spear - knights and paladins only
attack+17, good reach

ball-and-chain - knights only
attack+25, good reach, tough to control

one of those big swords from Soul Calibur - paladins only
attack+20, good reach, good potential to knock over enemies

double blades - reapers and assassins only
attack+9, strikes twice per attack

katana - reapers and assassins only
attack+20, good critical hit rate

curved sword - reapers and assassins only
attack+20

Death Scythe - reapers only
attack+30, small instant-kill rate, sloppy

Bloodthirsty Sword - assassins only
attack+17, small instant-kill rate, high critical hit rate

Staff - mages only, boosts magic power

SIDEARMS - three per person, optional

Dagger - all classes
attack+5

shortsword - knights and paladins only
attack+7

stiletto - knights only
attack+6, double damage against armored opponents

White Dagger - paladins only
attack+6, double damage against bosses and mini-bosses

serrated dagger - reapers and assassins only
attack+8, can leave an open wound

sickle - reapers only, can decapitate enemies
attack+12, can instant-kill

cruel blade - assassins only, not very nice of a sword
attack+11, insanely high critical rate

magic amp - mages only, ups magic power

ARMORS

Knight's armor - armor for knights
defense+15

Paladin's Armor - the name says it all
defense+12, HP+5

Black Robe - reapers only
defense+8, attack+12

Leather armor - armor for the assassins among us
defense+10, veeeeerrryyyy quiiiiieeeeeeeetttttt

Elemental Robe - mages only, ups magic power
defense+10

~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~

URGENT MESSAGES

GUYS, DON'T BE ALL THE SAME CLASS. THAT WOULD MAKE ME SUPER SAD AND MAKE THE RPG BORING. HAVE A MIX OF THE FIGHTERS AND MAGES SO THE TEAM CAN WORK IN GOOD SYNERGY, KTHXBAI

THERE WILL BE OTHER SPELLS AND WEAPONS AVAILABLE, AND ARMOR UPGRADES TOO. THEY WILL BE DESCRIBED AS THEY ARE OBTAINED.

IN COMBAT, THINK CREATIVELY. THIS IS NOT RIGID AND BORING TURN-BASED CRAP, YOU CAN USE SOME STRATEGY AND MAKE YOUR LIMITED POWER GO FURTHER

THIS IS ALSO GOING TO NOT BE RIGID OUTSIDE OF COMBAT. IT'LL BE FLEXIBLE AND KINDA QUIRKY, LIKE DYSTOPIA WAS

HAVE FUN AND EAT YOUR VEGGIES

Alright, we can start soon.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Panzer, you're in too.

Depending on when we get a 4th person, we will start today or tomorrow. If I don't update in a while, it's because school is busy, so cordially remind me and I'll get to it.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Instead of 'base stats' put your level. Also, add the stats of the weapons and armor directly into your stats, and list 'em somewhere in the sheet.

You only have to post the sheet once per page. Once every post'll clutter up your posts too much.

PanzerTank
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PanzerTank
1,707 posts
Nomad

Geo Mage - high HP, medium attack, medium defense, low agility, uses earth-based magic
HP: 150
attack: 30
defense: 30
agility: 5
Spells: tremor, rockfall, sandstorm, crush
Weapons: Staff - mages only, boosts magic power
SideArms: magic amp - mages only, ups magic power
Armor: Elemental Robe - mages only, ups magic power
defense+10

Ok I think I gots my sheet set up

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Name: Zevran Ariani
Class: Assasin
HP: 50
Weapon: BloodThirsty Sword
Sidearms: Cruel Blade, Dagger
Armor: Leather
Attack: 83
Defense: 60
Agility: 90

PanzerTank
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PanzerTank
1,707 posts
Nomad

When are we gonna get scenarios?

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Alright, now that we have all four people and this insanely hectic week is over, we can finally get started.

You guys wanna jump right in, or do a sample battle first to get the feel of the system?

PanzerTank
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PanzerTank
1,707 posts
Nomad

Me personally I like to jump right in and learn on the job.

obscuredemon
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obscuredemon
1,426 posts
Nomad

*Spots RPG*

http://i640.photobucket.com/albums/uu122/WolfLinkSaturn/house-do-want.jpg

*Looks at player count*

http://i93.photobucket.com/albums/l47/noni_hedgehog/1244648562211.gif

Grrr. When someone inevitably stops posting, can I have a spot plx?

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Yes you can.

A'ight Panzer, we need moar inputz.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

No, not necessarily. Assassins can work with paladins, haven't you ever heard of Fire Emblem? :P

Anyways, sounds good. Sorry I didn't update yesterday, my ISP was completely down.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Lol. Still, it's more of a fighting style than a moral persuasion :P

PanzerTank
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PanzerTank
1,707 posts
Nomad

@thisisnotanalt

I think he meant couldn't we fight each other. Like if I were a Reaper and KnockoutSloth was a Paladin.

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