Story In the once peaceful town of Farsburg, a small farming town in the country side. There was a disease spreading, a disease that was extremely deadly to anything that was living, even the plants contracted this disease. Slowly, all the living things there began to die, and the virus spread through the air. The virus was able to survive an extremely long time without a viable host, then it made it's way into the cities and highly populated areas. The people died by the thousands every day. Until they were all wiped out, the remaining people locked themselves inside their households hoping not to contract the disease. After a few days, people reported seeing people that died, walking and limping. The government thought they were just delusional and ignored them, but after a few days... Dead plants started mutating, animals would act very differently from they're normal habits, and the dead... The dead walked the Earth once again. You are one of the survivors, you must fight for your life in this wasteland of terror and destruction.
Smart Guy - Your incredibly smart, you can solve most problems but your not that strong or agile.
Body Builder - Your incredibly strong, you can carry a lot and can push or pull most things out of the way, but your not very strong or agile.
Athlete - Your incredibly fast, you can run insanely fast without breaking a sweat and can jump 3x times the length and height a normal person can, but your not very smart or agile.
HP
HP or Hitpoints or Life determines how many hits you can take before you die.
SP
SP or Skillpoints allows you to do incredible feats of intelligence, strength, or agility depending on your build.
Energy
Determines what you can do, if you are low on Energy you must rest or you'll become slower and weaker and dumber.
Hunger
Determines how hungry you are, if you don't eat for a long time you can die of starvation.
Thirst
Determines how thirsty you are, if you don't drink for a long time you'll start becoming delusional.
Fatigue
Determines how rested you are, if you don't rest for a long time you'll become weaker, dumber, and slower.
The Weapons
Crowbar - Light to carry yet still heavy enough to cave in a human skull or what was ONCE a human skull... It can also be used for stabbing.
Sledgehammer - Heavy, slow, but does insane amounts of damage and if your strong enough, send the enemy flying.
Hand Axe - Ridiculously light but still makes a good weapon nonetheless.
The Clothes
T-shirt and shorts - Extremely light but offers no benefits except for being lighter and faster.
Leather Jacket and Jeans - A bit heavy, but the leather jacket is extremely tough and offers extra protection.
Camo Fatigues - Allows you to move through the environment undetected by some zombies, but some will be smart enough to notice you anyways.
Pets
If a zombie becomes attached to you enough, it will join your party as a pet. You can gain it's trust by either beating it in battle, letting it live, or by giving it food.
Allies
People that trust you and rely on you as a leader to guide them.
Transportation
Determines how fast you can get to other places.
The Items
Rope - You'll never know when you'll need a good rope.
Hook - Can be combined with the rope to make a Grappling Hook
Lighter - Who knows? You might need some light shining on you in some dark situations.
Energy Drink - Hydrates you and energizes you all at the same time.
Fruits, Vegetables, and Meat - You might get hungry.
Sleeping Bag - In-case you get tired.
Bike [takes up all 3 items and goes in the Transportation slot] - Oh well, better than walking for all i know.
Bag of Chips - In-case you need a quick snack, make sure you don't crunch too hard.
Radio - You'll never know when they'll give out useful info
Glock [0/15] [costs 2 item slots] - You've been keeping this in your house for a few years now, but you don't have any ammo for it.
Planks x5 - You'll never know when you'll need to barricade a window or a door.
Box of Nails x3 - Necessity for boarding up windows and doors.
Full Gas Can - You might find an abandoned, yet working vehicle out there somewhere.
Cellphone - Use it to call your friends, if they're still alive out there.
Weed Killer - You heard there were killer plants out there, so you decided to take some trusty weed killer with you.
Black Face Paint - Makes you harder to see, and conceals your scent somewhat.
Glock Ammo - You've been keeping this box of glock ammo in your house for quite a while now.
Lever Action Shotgun [0/5] [Costs 3 item slots] - An old family shotgun that's been in the family for almost a hundred years, but now you get to use it. Too bad it doesn't have any ammo.
Lock Pick - Used to pick a wide array of locks.
First Aid Kit - Contains all the necessary things to treat a wounded person.
City Map - A map of your city. But it doesn't work anywhere but here.
Bottled Drinking Water x3 - Drinking water, what else can i say?
Shurikens x15 - For some reason you found these in your basement.
Flare Gun [5/5] [costs 3 item slots] - You'll never know when you need to set something on fire or call out to someone.
Chain - Much stronger than a rope but shorter as well.
6 Pack of Coke [costs 2 item slots] - Keeps you hydrated whilst keeping you awake with constant sugar rushes.
There's a wide variety of items, so take your time choosing. The rest of the stats are self explanatory.
Only 3 people please, once a build is chosen it cannot be chosen EVER AGAIN. If you do you are not allowed to enter the game unless you choose another build.
Name: Panzer Age: 16 Gender: M Build: Athete Level 1: 0/10 Exp HP: 20/20 SP: 20/20 Energy: 100/100 Hunger: Full Thirst: Very Hydrated Fatigue: Very Energized Weapon: Hand Axe Side Arm: N/A (is this for guns?) Clothing: Leather Jacket and Jeans Pets: N/A Allies: N/A Money: $25 Transportation: My feet Inventory: Radio, Weed Killer, Fruit Vegetables and Meat (I think this counts as three items)
Wow, you guys really like Camo Fatigues... and Crowbars :O. Anyways, let's get to business, and Panzertank i said 3 people not 4. Get outta here.
Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm:N/A Clothing: Camo Fatigues Pets:Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation:Your Feet Inventory: Shruikens x15, First Aid Kit, Rope
You wake up in your home town of Draville, it has been ravaged by the virus and you think you are the only one that's survived. You took some of your stuff and stuffed it inside your bag, all your friends including your parents are dead. Your pet dog contracted the virus, but since he's been with you for almost 5 years, he still loves you very much. Your in your house.
What do you do?
Name: Ryan Age: 22 Gender: M Build: Smart Guy Level 1: 0/10 Exp HP: 20/20 SP: 20/20 Energy: 100/100 Hunger: Bloated Thirst: Hydrated Fatigue: Energized Weapon: Crow Bar Sidearm:N/A Clothing: Camo Fatigues Pets:N/A Allies:George [Body Builder] [Hand Axe] Money:$25 Transportation:Your Feet Inventory: First Aid Kit, Lock Pick, Radio
You wake up in your home town of Cirs City, one of the last areas to be attacked by the zombie virus. Most of the people here are still alive, but only 1 of your friends survived, you've made a pact with each other not to leave the other one for dead. His name is George and he's a Body Builder wielding a Hand Axe, he can protect you while you do the smart things he can't. You and George are at his house.
Your in your home town of Vaelsburg. Many of the people in your town is dead, many dead bodies litter the street while some still walk the earth. Many of the crops have mutated and have become extremely smart, so it's dangerous to go past them without a sharp, slashing weapon. Your pet hamster was mutated in the process, but you've treated him like a king and with respect all his life so he's still on your side.
Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm:N/A Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation:Your Feet Inventory: Shruikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food
You go into your kitchen and fill up a few bottles of water with some water you managed to store in a drum. Then you look around and pick up a few kitchen knives and a pack of dog food.
You pick up your hamster and put him in your pocket, he seems really comfy. You go outside and scan the horizon looking for a nice place to set up your base, whilst looking you hear moaning behind you, lots of moaning, about 10 zombies have sneaked behind you while you were distracted! They form a circle around you and continue circling around you, moaning, with lust for blood in their eyes.
You lift your Crowbar and swing it around yourself wildly, thankfully you managed to take down 6 of them. But the rest of the zombies managed to dodge your blows, they all simultaneously lunge at you and scratch your repeatedly. They jump back and then, flee the scene leaving you heavily wounded.
What do you do?
Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm:N/A Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation:Your Feet Inventory: Shruikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food
You cautiously sneak outside your house and look for a vehicle that's still operational, you manage to find a bicycle, but then you thought that your dog would easily fall from it. You continue looking and manage to find a Taxi. Aside from a few scratches and bumps, it's tank is full and it's still operational.
Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm:N/A Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation: Taxi Inventory: Shruikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food
You enter the Taxi and slam the door behind you, You then remember a nearby gun shop, so you decide to drive there. After at least 15 minutes, you manage to reach it. You exit the Taxi and find that the glass windows have been shattered and the door has been kicked down.