I know the two games are very different, but I just wanted to make a thread so we could collect a bunch of ideas for the sequels to these two games.
When submitting an idea, please describe it as best as possible and how it would compare with the current features within the original game.
My idea for Raze:
Pulser Gun - Similar to that of the alien commander, it has indefinite range until it hits an obstacle, it fires at a rate of 1.5 shots per second, and deals more damage the shorter the beam travels to hit the target. Ammo of 50 shots per clip, collecting the weapon gives you 2 clips.
Sorry for the wait of my next comment but here it is.
You heard of my helicopter idea(If you didnt its on page 20) and heres the tank and then the special mode.
Tank.The tank is very powerful.In it can be 3 people.The Driver,The Cannon Guy and the Machine-Gunner.The Tanks weakness is the Plazma Grenade Launcher,Rocket launcher and the turret rocket launcher.It is invinceble against bullets except The Sniper because it has peircing bullets but that wont hurt Tank.Only the People inside it.They are at diffrent places.The Machine-Gunner is on top of The Tank.Driver is in the front(There is a black rectangle and that is where the Driver is).The Cannon Guy is in the back of the tank refiling and shooting the main Cannon.The Tank can go on FLAT or Small Hills but not on Big ones.When in special mode you can choose trough 3 official maps.One is Flat.One has a Medioum Hill in the Center of the map and the last one has a lot of small hills.The maps change background every time you play them.You can also make your own map.Oh,Theres also one more kind of Tank.A Flak Tank which only Targets Air Units ad slowly moves.3 people inside it too.Driver,Shooter and Refiller.Thats about Tank.Now Special Mode.
Special Mode.In the Special mode you can play with The Tanks,The helicopter and create maps.When you play with tanks you can play with bots or online.Same as The helicopter.Make options so you play how you want to.You can also play Tanks vs Helicopters(Flak Tanks vs Helicopters).You can make maps for ground units(People in the game) or For Mobile Units(Tanks and helicopters).You can make your own Background too or just take the orginal backgrounds.When creating your own background you draw it.Oh and when makeing a map you can create your own tank or helicopter for blue and red team.But only 3-5 people can still be in there.Thats it from my idea.Please suport.
Got a new idea and i think it will be good so here it is.
I saw a comment for Ranks and i like that but i got a idea with that.Everytime you gain a rank you gain special abilitys.You would get ranks by getting kills.These special abilitiys would be for online and offline gameplay.When you play offline you can customize your opponents.Like you can make how he looks,fights and his special abilitys.The special abilitys include Wall running(only for 2 seconds)Matrix(Only avalible on offline mode because when useing matrix it will slow down everybody)Super Punch and Kick(Powerful melee attack) And other.Each time you rank up you will get better and better special abilitys.Thats it from my idea.Please Support.
Oh,Then i think it can be this way. When you enter online mode and want to go in a battle there will only be battles with your rank and when you gain a rank you will get other battles your rank.
example:You are rank 3 and you can go in rank 3 battles but if you gain a rank you cant play rank 3 but rank 4.And on and on.So that way you can play with people your own rank and skill.Exept a pro comes from offline mode trained and that then it would be diffrent but still.
razerules one major problem with all your ideas, making a multiplayer game with that much on it and still remain a flash game would be near impossible to do. and if it was acomplished it would be lagy and have terrible graphics. I think a sequel would be best if it stayed the same principles, but added more weopons and multiplayer.
Oh,Then i think it can be this way. When you enter online mode and want to go in a battle there will only be battles with your rank and when you gain a rank you will get other battles your rank.
Oh,Then i think it can be this way. When you enter online mode and want to go in a battle there will only be battles with your rank and when you gain a rank you will get other battles your rank.
example:You are rank 3 and you can go in rank 3 battles but if you gain a rank you cant play rank 3 but rank 4.And on and on.So that way you can play with people your own rank and skill.Exept a pro comes from offline mode trained and that then it would be diffrent but still.
What if there weren't that many people playing? If it's ranks 1-10, if only like 30 people are online, some people might have no games to join.
making a multiplayer game with that much on it and still remain a flash game would be near impossible to do. and if it was acomplished it would be lagy and have terrible graphics.
Smaller weapons, such as knives or baseball bats, wouldn't necessarily be a great matchup to the big guns, but at least you don't ever have to worry about losing ammo.
If it's a multiplayer game, there could also be some kind of safe zone you could hide in if you need to get off the computer for a short amount of time, but you don't wish to get killed. This wouldn't necessarily work if a battle is timed, or if there are fewer than 5 players, but otherwise, I don't see very much wrong with it.
I can't remember if there's a "lock-on" feature or not, but if there isn't, it should be implemented in Raze 2.
Raze ideas: In juggernaut-match juggernaut gets alien commander gun and unlimited ammo for if, BUT cant pick other guns. Achiement:Mass murder: get highest kill steark over 100 (I have done this). Achiements:One more..: Get more kills than max kill limit is in the match (I have made this in juggernaut when killing jugg also count as a kill).
Also in Raze 2 would be cool if you could create custom personalitys.Just type text that you want your character tp say when pick up health,shield, getting headshot etc. And also bit higher deatchmatch/team deatchmatch kill limit, mayby 50.