I know the two games are very different, but I just wanted to make a thread so we could collect a bunch of ideas for the sequels to these two games.
When submitting an idea, please describe it as best as possible and how it would compare with the current features within the original game.
My idea for Raze:
Pulser Gun - Similar to that of the alien commander, it has indefinite range until it hits an obstacle, it fires at a rate of 1.5 shots per second, and deals more damage the shorter the beam travels to hit the target. Ammo of 50 shots per clip, collecting the weapon gives you 2 clips.
you may be right Vinny... may i call you vinny??? they are not really like like eachother, ok, nvm, yes they are... xD oh well, im confusing myself... lol
New awards and people to play with, a multiplayer mode for both (playing against actual people) and a few newer levels would be better.Maybe even some new styles for Raze (in the character setup) and besides human and alien cmpaign why not zombie campaign?
I would have to suggest that for chaos faction three they leave the gameplay alone, but change the character art styles back to the originaldesign of the first game. For Raze 2, I would have to say maybe improve aiming and add some new weapons, also make the Alien Campaign easier. PLEASE make the Alien Campaign easier.
This is a gun...that slows down your opponent. Clip is just like the uzi. It does 3 damage every second when your opponent is in the slime. Slime disappears in 5 seconds.
Slime gun Type 2
This is another form of the slime gun. This one shoots out slime. The other one, shoots slime at the ground. This slime gun is almost the same as the uzi. Same clip. But this slime gun is slightly weaker. It does 9 damage each shot that hits.
How to change the 2 slime guns' forms
Let's just say that the slime gun is #2. So, when you have the first type of slime gun, you type 2 again to move to the second type of slime gun. And yeah...