As Strop said up at the very top of the page Turn Down Your Quality! I Helped me alot, but everybody else still goes quicker than me, and I am about to quit the game for good
As Strop said up at the very top of the page Turn Down Your Quality! I Helped me alot, but everybody else still goes quicker than me, and I am about to quit the game for good
To solve this problem I believe we need some BLAST PROCESSING!
Nelad, I actually watched that video from start to finish! Here are my notes.
Marathon: Having experimented some, I'm pretty sure that this is now the fastest path.
Front Door: There's a little trick at the start you can use to shave time off. Don't bother with the flag, it's a waste of time. Also, I noticed that jumping error at the end lol. If you can, try going straight from the springboard to the middle platform... but I have a hard time getting this consistent.
Crossroads: I think you already know that springboard should boost you up in a single jump, so no further comment.
Tubes: You know, I once managed to boost-jump clear over the teleporter... but I haven't yet replicated this. Oh wait, there you go, you've done it!
Death Wall: I see you know the over-the-cogs megajump. If you have enough boost, you can actually land on the wall from which the next axe hangs from, and jump across, thereby not wasting time squeezing past the death wall below it!
Maze: If you boost while jumping over the first axe, you can get a smoother transition and that will shave half a second off your time. Also, you might be interested to try taking the top route and boosting off the jump and seeing what happens!
Lunge: Thanks for showing me that, now I know why I can never win against some people on that level -_-;
Unfriendly Teleporters: You would go even faster if you used a little boost go jump over the teleporters.
Funk: That's how I do it, no further comments.
Cubicles: I reckon you could add even another trick to that. To win against some people you need to do a triple!
Over and Under: The absolutely fastest way I did this was to actually boost off the bouncepad all the way until I fell between the cogs. Very difficult.
Zipper: Simple map, no further comments!
Jumper: No further comment, this one's all about timing.
Slip & Slide: I see you know that sneaky trick where your flow doesn't drain when you stop while you're using it!
Wombat: Perfectly done. The only thing that differentiates between runs like that is exactly when somebody boosts... and lag.
Fuzzballs: Ditto.
Secret Staircase: I wonder which is faster... boosting after the 2nd bounce to land on the 2nd stair, or landing on the block, then boosting to land on the 3rd as you've done?
Cubey: Perfect!
Descending: If you go a bit more aggressively in the first section you just might be able to squeeze in front of the spikes in the 2nd tier. It saved me nearly two seconds!
Treadmillvania: Oh, so you CAN clear all three cogs in one jump! I'll try that next time.
Strop, thanks for your comment and watching my video. It will be happy if you get some new tricks from my video Also thanks for your advise. I'll try those and reduce my time.
(Cubicle.. I wanted more tricks and perfect run into my video, but cubicle is chosen too rarely yesterday. I had too little chance for the cubicle. Damn, why marathon again! I wanted cubicle! )
Samdawghomie, yes.. this game's saddest truth is that slow computer never wins.. T.T I'm lucky that I have a fast computer. I try to tell others in the room, how to lower quality and lower lags. There are too many who don't know about quality.
------------------------------------------ My Exit Path Multiplay on Youtube
awesome video nelad. Marathon: That was epic. sadly, nobody even bothers to go through the middle at 0:16 and few go to the bottom, or even succeed. The way you used Flow was very skilled.
Front Door: kinda messed up at the end (wasted small amount of time) but still, you owned it.
Crossroads: ahh, so you DO use flow when going through the line of spikes at the start. Gotta try that sometime. anyway, another beutiful win.
Tubes: Epic win at the start. Right over that teleporter, good job. Damn, you make this multiplayer look like the easiest part of the game... too bad you screwed up at the end by hitting that spike... dont worry, you did good anyway.
Death Wall: WHOA!! the start of that just... nevermind, anyway, 2:01 jumping over that is quite easy, but good job using Flow there to speed through. Just win.
The Maze: I think you would have gone faster by going to the top and using Flow at the end but, good enough.
i cant really say the rest since i dont have much of the time, BUT i do have time to say that THAT was the best speedrun video i've seen of the multiplayer of ExitPath. Good job nelad.
Yesterday I met a strange grandmaster who use abnormal path in marathon.
When marathon begins, avoids one axe, there is a springboard. We usually jump and go left to the teleporter. But, that guy jumped and go over the right building. It actually reduce huge amount of time.
So I tried that jump and go over right building... But, I CAN'T!!! I want to know that jump is possible or not. Why only that guy can do that jump...
Yesterday I met a strange grandmaster who use abnormal path in marathon.
When marathon begins, avoids one axe, there is a springboard. We usually jump and go left to the teleporter. But, that guy jumped and go over the right building. It actually reduce huge amount of time.
Hrmm....funny. I've never saw anybody do that. Surely it is really abnormal.
I'm officially tired of this game. I completed all the Uniplayer flairs(achievements) so I moved on Multiplayer. I played frequently until I reached lvl 35-36.I know every track from top to bottom,unlike others I can't find shortcuts,if they aren't designed on purpose.Besides the entire multiplayer system is very buggy and imbalanced.You have to have a pretty decent PC and a good connection.And lastly it makes my flash player crash.