You don't know how hard it is to have such pressure on you developing a game that you know will make or break a video game series. My staff put hours of work into this game working out the kinks ourselves and getting it to shelves faster then you would think possible. The grenade launcher attachment is very much used in real life and we wanted to implement as much real life as we could into this game. I know there is a large disgust for our game but we have tried, believe me. As for me personally, I do have a small say on what goes on behind the scenes but once the liquidation of IW occurred I need to run by ANYTHING through Activision to even begin a patch.
I've used UDK and I can tell you it's more repetitive and a little easier than you might think. And the exporting / importing of weapons is difficult, but making sure they do the proper damage is easy in comparison, they couldn't balance it properly (M9-3 > M4A1. Knife > Sniper). Even more, the pressure must be handled incredibly well by DICE whom had made Battlefield Bad Company 2, I actually found myself wanted to install BF 1942 and then play it, rather than play CoD4 / MW2 on Multiplayer. Unbalanced weapons, small maps (which in real life a shotgun can go from one side to the other, in some cases), retarded fighting tactics (Marathon + Lightweight + Steady Aim / Commando beats nearly everything).
Not just that, but MW2 Campaign is completely different to MP, where's the army-feel? Look:
No Teamwork.
No proper Tactics.
Unbalanced Weapons.
Everyone using different weapons (Standard Issue G18, eh?)
Everyone with different Killstreaks.
Most people screaming into their headset about hackers, noobs, or anything nowadays.
Battlefield Bad Company 2 needs more finesse, by the way. I don't (ever) see people moaning on it, and teamwork is a godsend on this game, they got it all wrapped up so well. And the maps are huge! But you can still sustain long fights over short distances in it because of the objectives system, which is another huge benefit to the game (aswell as Dedicated Servers). Even better, it feels more army like, because some / most of the equipment that is useable are also used by other people. Sometimes you can get extra magazines / explosives / speed, but then again SAS Survival Tactics allows you to pick your own bag of resources.
Even funnier is that Bad Company 2 doesn't even try to feature a bunch of kick-ass stuff, just weapons and ranks etc. No lazer sights, no throwing knives (oh and they done that in a previous Battlefield game, BEFORE MW2, so yeah, they're douches), but it's funny putting on 2 C4 pieces on a Quad Bike, driving it, hopping out so it hits a tank and lighting it up!
P.S This was already made...
- H