if they made any fps shooter realistic, no one would buy it (except cs:s)
Really? What about Operation Flashpoint: Dragon Rising? I hear that's selling well.
Snark aside, there probably is no realistic shooter out there. To the noobs who think that MW2 is realistic, well, it's not.
I never really liked these over-realistic games that try to recreate true battlefield environments, it's too chaotic.
Do you really think people in actual wars could try any of the tactics that are used by the people in MW2 and live? There's a couple of reasons:
1) Airstrikes are numbered. 2) Ammunition is finite. 3) Gas for vehicles is finite. 4) There's not that many conveniently-placed chest-high walls that provide the perfect cover in the real world. 5) If all the people in multiplayer actually died, no one would have an army.
And look at the best reason of all: If developers created a realistic shooter, nobody would play it. There'd have to be days of waiting before a shot was fired. Let's face it: Real warfare would have it's exciting moments, but for the majority, it would be boring.
Sorry for spam, Hydraulic's post wasn't there when I was typing mine up
Really? What about Operation Flashpoint: Dragon Rising? I hear that's selling well. Snark aside, there probably is no realistic shooter out there. To the noobs who think that MW2 is realistic, well, it's not.
All true actually, because let's face it - if you get shot by an M95 Barrett you cannot fight when you are revived in real life, unlike BFBC2 Or blown up, for that matter.
Do you really think people in actual wars could try any of the tactics that are used by the people in MW2 and live? There's a couple of reasons:
Yeah, I mean none of it is entirely realistic, but MW2 is based on bunny hopping, no cover, drop-shots, running around like a moron, and retardedly small maps which I cannot believe the shotguns can't shoot across (AA12 Can in real life , should have larger maps).
1) Airstrikes are numbered. 2) Ammunition is finite. 3) Gas for vehicles is finite. 4) There's not that many conveniently-placed chest-high walls that provide the perfect cover in the real world.
All true!
5) If all the people in multiplayer actually died, no one would have an army.
You mean the 20,000,000 people dying over and over would add up and no one would realistically have an army? If so, then you're wrong because each map is basically being replayed - it's like skipping back to it for a sec and playing it over, except everyone does it making it different gameplay. Either case, only about 200 deaths would occur maximum in a game. Usually much less...
And look at the best reason of all: If developers created a realistic shooter, nobody would play it. There'd have to be days of waiting before a shot was fired. Let's face it: Real warfare would have it's exciting moments, but for the majority, it would be boring.
I find maps etc in Battlefield realistic, and to be honest if they done it like that, I wouldn't mind playing it (except the amazing amount of pain it could cause, and the death because of people running out of adrenline because they played through it all night (ROFL!))
Thanks for the support. But the way I look at multiplayer was that the map was a piece of land in very much contestment, and that each battle was a different one fought for it. That way the balance of power kept shifting and affecting some virtual Canada somewhere. I think I'm delusional.
Thanks for the support. But the way I look at multiplayer was that the map was a piece of land in very much contestment, and that each battle was a different one fought for it. That way the balance of power kept shifting and affecting some virtual Canada somewhere. I think I'm delusional.
Favela = Brazil Wasteland = Chernybwol Afghan = Afghanistan? Rundown = Brazil Invasion = Middle-East somewhere? Terminal = Moscow
Hydraulic = Delusional
Hehe, but I'm not too sure I understood you properly. To me it's as if you were one of the soldiers in the fight when it was in the campaign, but it's different because it's a bit far away. There's no real logical explaination for it to be honest. But on-topic - MW2 Sux