Post your playable Crush the Castle 2 maps. There are other threads for talking about CtC2. If it's not good for shooting at or interesting to look at don't put it here: NO castles that fall apart by themselves, NO random junk piles.
@DeathstormKnight I am still trying to figure out a consistent method of keeping arches still. They are the most unpredictable element, and while sometimes they shift everything around, other times they stay perfectly still. Heavy horizontal beams on top of them seem to make them irritable.
@ObieOdie If that's a replacement contest entry, remember to put it in the contest thread or they probably will not count it.
There is talk of a player pack of sorts in this thread in the form of an editorial that links to all of the selected levels. There are no guarantees, and nothing is finalized, but if you have levels that you think are player pack material, bring them forth. Nothing painstakingly hard since this will be for people who are not as experienced as we are, but nothing ridiculously easy either. Discussion of the criteria is on the page I linked to.
Remember that nothing is finalized, and this may or may not happen. If we take this seriously enough, @Ferret might be inclined to make it happen for us.
ROUND 13
Theme: Elemental Health
Deadline: Wednesday, July 15, 11:59 PM AG time.
Description: Your castle must include wood, stone, iron, ice, and TNT. All props are allowed.