Post your playable Crush the Castle 2 maps. There are other threads for talking about CtC2. If it's not good for shooting at or interesting to look at don't put it here: NO castles that fall apart by themselves, NO random junk piles.
Those elements that cannot be expanded or reshaped. Y=0 shifts the element down one and x=0 shifts the element right.
I thought you meant objects at position y=0 in the level. I usually avoid 0 scale because it's hard to move things in the editor. If you're experimenting with negative scale too, you may notice that the apparent position of a negative object in the editor is 1 scale width closer than it is in the game.
I usually avoid 0 scale because it's hard to move things in the editorI usually avoid 0 scale because it's hard to move things in the editor
Yeah, you gotta plan things out first without changing, then, move them. You can build a structure first, add the elements that you want and then shift them after. That way, only the castle shows up in the thumbname...
actually, i cant really even get motivated to make a level because of the blackout
I've already made two levels. The first one is a ship belonging to the Knights of St-John, the Great Carrack and the second one is an Hyrule guard from Zelda. I won't share them until this ****ing blackout is over!
BLACKOUT AG - NEED LITES Jester mounted his high throne with his brother Bob to shake the evil AG to order. Meanwhile, his other brothers Bob and Bob, decided to have their way with the pretty princess!
Theo, I see that you messaged Ferret about the blackout. I sent him another message as well. Meanwhile, the trolls making garbage levels are cheating to raise their plays. Once the blackout is resolved (if ever) all those crap levels will be sitting on top of this week's page.