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ForumsForum GamesComplete the Objective

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Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

The idea is simple: You have an objective. complete it.

This is what to look for in an update/start post:

Objective:
Target name(s):
Completion value:
Player status:
Target status:
Helpful Information:
Opposition:
(turn update area)

For example:
Objective:Get [Secret Weapon] to [Arctic Base A]!
Target Names: Secret Weapon and Arctic Base A
Completion Value: 440/600 HP and 400/1200 mi.
Player Status: PlA(dead), OpC (unconcious 3 turns)
Target Status: SW: Ignited (-10HP/turn)
Opposition: OpA, OpB, OpC

PlA: Strapping a Nuke to the weapon kills you and deals 100 damage to the Weapon! At least you got 100 miles...

PlC: Your Concussive grenade KOs OpC for three turns!

OpB: Your Tactical Napalm Strike does 50 damage to the Weapon and Ignites it, but propels it 400 miles to the base!
------------------------------------------------------------------

Lets start simple:

Objective: Destroy the Tank!
Target Name: E-60 Mass-Produced Tank
Completion Value: 100/100 HP
Player Status: N/A
Target Status: Unwary (Extra Damage)
Opposition: N/A

  • 1,076 Replies
sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

math failure... 500-300=200...


i slash at Arcanasil, sword still on fire, then chain it into a side kick then chain that into a spin attack.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

I added in the 50 from Soul Tiger's healing factor.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Objective: Kill the Dark Wizard (stage one)
The Soul Tiger heals another 50 damage.

Target names: Arcanasil the Dark Wizard, Arcanasil's Tiger
Completion value: Arcanasil: 6370/7500, Soul Tiger: 200/500
Player status: TheAKGuy: Reviving (1 turn), Sonicheroes95: Dizzy (half hit chance)
Target status: Arcanasil: Bullet barrier. ST: Plasmatic Heal (+50 HP/turn)
Helpful Information: Tiger is weak to magic
Opposition:

@gtfawjkjg: It is a weapon. You slash the still unwieldly weapon at the soul tiger. It hits... sorta. You do 100 damage.

sonicheroes95: C-C-C-COMBO! He blocks the slash, gets hit by the kick (30 damage) and gets air juggled by a spin slash! 300 damage, but you're dizzy now.

gtfawjkjg
offline
gtfawjkjg
1,126 posts
Nomad

What do you mean by sorta? I guess I hit it again but more accuratly.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

i use brisingr to set the tiger and the wizard ablaze.

mki10
offline
mki10
251 posts
Nomad

i use a sniper rifle to shoot him at his throat!

CommanderDude7
offline
CommanderDude7
4,689 posts
Nomad

My gun wants to shoot again.
BLAAAAAAAAAAAAAAAAAAARGH! IM FIRNING ME GUN!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

@mki10 you don't have a sniper rifle right now, or anything for that matter...

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

OK, AKGuy, you're alive.

Wolfman121's inventory: (right)Spinner Hand Cannon, (left) Sword of light, Hand Grenades

CommanderDude7's inventory: Judgement Ray, Hell Wheel, Hand Grenades

sonicheroes95's inventory: 7 League Boots, God's Fist, Sorcerium H+H sword, Hand Grenades

DarkFire45's inventory: Hand Cannon, Hnad grenades, *bonus* Twin Ace's Fury

Merchant's inventory: Mysteries of the East, Thunder of Kylelolcat
gtfawjkjg: Darkfirium Murusame, Fire Beam

TheAKGuy's inventory: Busted Thunder of Kylelolcat, Smoke Grenades, Toxic Kunais, Combat Knife

mki10: Spaz's Rampage, Manasoline Coctails

inventory fixed.

Target names: Arcanasil the Dark Wizard, Arcanasil's Tiger
Completion value: Arcanasil: 6120/7500,
Player status:
Target status: Arcanasil: Bullet barrier
Helpful Information: Tiger is weak to magic
Opposition:

@gtfawjkjg: You figure out what is the problem: The Soul Tiger mostly dodges your attacks via splitting. This doesn't block it all, though. You try a stab, doing 200 damage.

@sonicheroes95: You successfully kill the tiger. The Wizard has a buff on that accelerates the debuffs to their end point, so he takes 200 damage.

@mki10: Here. have an inventory.

@Commanderdude7: Your bullets bounce harmlessly away! He laughs himself 50 damage.

The Merchant uses a scan spell on Arcanasil! His barrier is weak to fist attacks, like God's fist!

gtfawjkjg
offline
gtfawjkjg
1,126 posts
Nomad

Fire Beam FTW! After Arcanasil is on fire, I throw random flamable stuff at him.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

oh yeah, I USE ETERNAL MEGA PUNCH ON THE WIZARD!!!

CommanderDude7
offline
CommanderDude7
4,689 posts
Nomad

While he laughs I throw my hell wheel!

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Sorry if it's misleading, but I should fix the inventory to the real names. "Fire Beam" is a Laser rifle (which could still set him on fire), and Hell Wheel is the Minigun.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Inventory Translated.

Wolfman121's inventory: (right).44 Magnum, (left) Beam Saber, Hand Grenades

CommanderDude7's inventory: Solar Railgun, Minigun, Hand Grenades

sonicheroes95's inventory: 7 League Boots, God's Fist, Sorcerium H+H sword, Hand Grenades

DarkFire45's inventory: Pistol, Hand grenades, *bonus* Auto Shotgun

Merchant's inventory: Mysteries of the East, Sniper Rifle

gtfawjkjg: Darkfirium Murusame, Laser Rifle

TheAKGuy's inventory: Busted Sniper Rifle, Smoke Grenades, Toxic Kunais, Combat Knife

mki10: Shotgun, Manasoline Coctails

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

could really use an update soon...

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