Enemy: Drescription of Enemy: Effects (You): Effects (Enemy): Enemy Status: Player Status:
First Enemy!
Enemy: Regular ECU Marine, 500/500, Regular ECU Marine, 500/500, Sargeant ECU Marine, 750/750 Drescription of Enemy: An ECU Marine Squad. (ECU means Earth Coalations United) ECU Marines have a Laser Rifle and a 5-pack of plasma grenades. Effects (You): N/A Effects (Enemy): Good Leadership: The man commanding these marines is a military genius, causing damage to be doubled: (Until the Sargeant is Killed) Enemy Status: Armed and Ready Player Status: N/A
Enemy: Hover Tank, 5000/4500, Cpt. Andrew (In a Mecha-Suit), 1600/1100, Cpt. John (In a Mecha-Suit), 1600/1100, Mecha-Suit Medic Kiro, 1400/900, Drescription of Enemy: Mecha-Suits have two EMP Missle Launchers on the side. They have two auto pulse rifles. They have laser eyes too. The tank has a SUPER PULSE of Electricity, killing all in a 5000 yard radius. Effects (You): Effects (Enemy): Enemy Status: N/A Player Status: Kylelolcat Reviving
@Sonicheroes: You damage them all for 500 damage.
@Sir Noobalot: You kill the Col...
@Kyle: The manufacturers made the suit resistant to EMP's so that if the rockets misfired, they would not die.
Enemy: Dead Drescription of Enemy: Mecha-Suits have two EMP Missle Launchers on the side. They have two auto pulse rifles. They have laser eyes too. The tank has a SUPER PULSE of Electricity, killing all in a 5000 yard radius. Effects (You): Effects (Enemy): Enemy Status: Dead. Player Status: N/A
You kill them, but this was too easy... THEY WERE ROBOTS! You gasp! The real attack is to come....
i put sandbag fortifications around my rail gun, make a very strong bunkwe for the rail fun , dig trenches, tank traps, plasma minefields, and plasma MG nests, camouflaged and fortified heavily.
Enemy: ECU Elite Spec Ops Marine, 2500/2500, ECU Elite Spec Ops Marine, 2500/2500, Cpt. Arnold, 5000/5000, The Ambassador, 50000/50000 Drescription of Enemy: Spec Ops are fast, and they take little damage. And the Ambassador is the BOSS... He CAN kill. Effects (You): N/A Effects (Enemy): Ambassador: This guy is some kick-*** *****: 70% less damage, and 100% more damage is dealed. Enemy Status: N/A Player Status: N/A
Enemy: ECU Elite Spec Ops Marine, 2500/2490, ECU Elite Spec Ops Marine, 2500/2490, Cpt. Arnold, 5000/4995, The Ambassador, 50000/49995 Drescription of Enemy: Spec Ops are fast, and they take little damage. And the Ambassador is the BOSS... He CAN kill. Effects (You): N/A Effects (Enemy): Ambassador: This guy is some kick-*** *****: 70% less damage, and 100% more damage is dealed. Enemy Status: N/A Player Status: Sir Noobalot Reviving, Itaku Reviving
@Itaku Your attack does 5 damage to the Ambassador. @Sir Noobalot Your attack does 5 damage to the marines and cpt. @Kyle Your attack does 5 damage to the Marines.
SHOCKING UPDATE! Enemy: The Ambassador, 50000/49995 Drescription of Enemy: Spec Ops are fast, and they take little damage. And the Ambassador is the BOSS... He CAN kill. Effects (You): N/A Effects (Enemy): Ambassador: This guy is some kick-*** *****: 70% less damage, and 100% more damage is dealed. Enemy Status: N/A Player Status: Sir Noobalot Reviving, Itaku RevivingEnemy: ECU Elite Spec Ops Marine, 2500/2490, ECU Elite Spec Ops Marine, 2500/2490, Cpt. Arnold, 5000/4995, The Ambassador, 50000/49995 Drescription of Enemy: Spec Ops are fast, and they take little damage. And the Ambassador is the BOSS... He CAN kill. Effects (You): N/A Effects (Enemy): Ambassador: This guy is some kick-*** *****: 70% less damage, and 100% more damage is dealed. Enemy Status: N/A Player Status: Sir Noobalot Reviving, Itaku RevivingEnemy: ECU Elite Spec Ops Marine, 2500/2490, ECU Elite Spec Ops Marine, 2500/2490, Cpt. Arnold, 5000/4995, The Ambassador, 50000/49995 Drescription of Enemy: Spec Ops are fast, and they take little damage. And the Ambassador is the BOSS... He CAN kill. Effects (You): N/A Effects (Enemy): Betrayed: This man has been betrayed, and he feels as if he is losing his grip on his people: 50% less damage: (2 turns) Insicure: This man is insicure, and is taking 1000% more damage! (2 turns), Insane: This man is going insane!: Recieves 1000 damage per turn. (5 turns) Enemy Status: N/A Player Status: Sir Noobalot Reviving, Itaku Reviving, Spec Ops Marine, 2500/2490, Spec Ops Marine, 2500/2490, Cpt. Arnold, 5000/4995
Arnold and His squad betrayed the Ambassador! These guys can kick ***, so keep them alive!