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SirNoobalot
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SirNoobalot
22,207 posts
Nomad

created by SirNoobalot and Nodnal.

we will both be OP's i guess? this will be interesting...

Background: you are on a tropical cruise in Oceania. suddenly pirates take over, but they accidentally set off a charge that destroyed the engine and put a giant hole thorugh it. standing on deck, the explosion sends you flying into the cold water and everything goes black....

name:
age:
class: (1st,2nd,3rd, or crew)
job: ( crew only)
stats:30 points
strength: ( dictates weight of loads, work time, and endurance)
intelligence: helps you out of bad situations, first to make technologies
agility: also effects endurance, helps in situations,
equipment: ( is decided on and is affected by the class/job)
Perks: ( as shown below)
bio: (optional)


classes:
1st: tends to start with more equipment ( like lighters, cell phones,etc.), strength -2, intelligence +4

2nd: in the middle, no pros or cons, +2 to any chosen skill
3rd: hard working +3 strength, -1 intelligence, much more willpower


Crew Jobs: ( crew only)
coxswain: steers the boat, experienced. +1 intelligence, easier to build stuff

engineer: make sure engines are running properly, repairs it. extra tools, +3 intelligence,-2 agility.

butler; services the passengers. +1 strength.

lad: helps around where needed, inexperienced. +2 strength, -1 intelligence.

captain: starts out with a map and compass. -1 agility. only 1

please, please add on the pros and cons for your class

3rd class members can have 2 1 perks and a single 2nd and
2nd class can have 1 of each
1st no 1st perk 1 of each other one



PERK TYPE ONE:
SURVIVALIST: can make the bast of what he/she has, can make things easily(less scraps or bits to make stuff, and can tell good food from bad

MULTITASKER: Can have two different classes or backgrounds. Technically the class they are and what they can do.Can make/repair 3 things at once.

boy/girl scout: you've been in the b/g scouts! you have basic knowledge of survival, can easily tie things like shelters, sails,weapons, or clothes together, and are slightly better at navigating than others

PERK TWO TYPE:

handyman: knows how to do a lot of things that most dont know. +1 strength

gadgetron: as a child you always made all kinds of stuff. +2 intelligence, better at designing shelters

SCIENCEWIZZ: Can make almost any thing of nothing. Can experiment to make stuff. also can tell good food from bad.

HUNTER:Can hunt game and other people with ease (others being non players of course) and what else they can do.

PERK THREE TYPE:
brawler: you have been trained in the art of fighting... +2 strength, large advantage at melee attacks.

I've seen some stuff man: you've seen it all. you arent easily as frightened/surprised by things, and you know your way around guns.

CONARTIST: Can team with non player players and con them of supplies leaving them to die. Can team with real world players and give them ability for same

  • 34 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

read before posting!!!!!!!!!!!!!!!!!!!!!!!!
hey look here! :P

gadgetron is a type one perk, not a type 3.

your attention is appreciated XD.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

OH NOZ, READ THIS TOO!!!

gadgetron is now a type two, thanks to someone being confusing :P.

bleh!

Nodnal
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Nodnal
221 posts
Nomad

Sorry bout that i didnt know you already had that figured on here i thought you were barely starting by the time i was done being CONFUSING

Nodnal
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Nodnal
221 posts
Nomad

You forgot to say this isnt in relation with awsome Rockstar Games's GTA4's Lost and Damned

Nodnal
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Nodnal
221 posts
Nomad

Well *sniff sniff cough* Sir *sniff* Noobalot *coughy* *hack gag* we we pulled it off... ;...S Aham, Sorry got to emotionally attatched to this.

Nodnal
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Nodnal
221 posts
Nomad

Well im bored so im going to make a random character someone can take or leave ( nobody has to use this im just bored and passiong time :P)

Name: Andrew Johnson
Age: 20
Class: 2nd
Stats: 30 Points
Strength: Moderate ( Can hold about 30 pounds light maybe 80 heavy )
Intellegence: Well Rounded Individual with a keen sense of direction and time.
Agility: Not too flexible but Pretty Athletic
Equipment: $40 wet into a shribbled mess and his pocket knife.
Perks: 1.SURVIVALIST
2.HANDYMAN
3.GAGETRON
BIO:

Nodnal
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Nodnal
221 posts
Nomad

You can change the name i was alittle bored so i put that and the BIOs 100% yours but i would recomend you keep the perks for an easy start. But be warned coming from me you may Face concequences on your way for this set up, but so with all or these games would be boring theyre not all bad either just maybe guys holding you up for money, but you get a chance to get a gun any way! So ya dont get spooked its gonna be a fun game.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

the stats work like this...

name: John Marston
age:25
class: crew
job: engineer, +3 int, -2 agil
stats:30 points
strength: 8
intelligence: 15(+3)
agility: 8 (-2)
equipment: wrench, hammer,oil
Perks: 1. boy scout
2.Hunter
3.i've seen some stuff man.

Nodnal
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Nodnal
221 posts
Nomad

oh hahahaha u coulda told me :P

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

well then OP what next???

Nodnal
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Nodnal
221 posts
Nomad

So thats how it would be then lol

Name:
Age: 20
Class: 2nd
Stats: 30 Points
Strength: Moderate 12
Intellegence: 3
Agility: 6
Equipment: $40 wet into a shribbled mess and a pocketknife.
Perks: 1.SURVIVALIST
2.HANDYMAN
3.GAGETRON
BIO:

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

no,no,no. the numbers all have to add up to 30, and any benefits from your class, perk, or job are put into parentheses. so for handyman, you get +1 strength,for being 2nd class, you get 2 free points for whatever you want.

Nodnal
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Nodnal
221 posts
Nomad

We wait... doy ;P

Nodnal
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Nodnal
221 posts
Nomad

Woe i didnt put 3!!!!!!

Nodnal
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Nodnal
221 posts
Nomad

Fuking dumb azz server or somthin
Name:
Age:
Class: 2nd
Stats: 30 Points
Strength: 12
Intellegence: 11
Agility: 7
Equipment: $40 wet into a shribbled mess and a pocketknife.
Perks: 1.SURVIVALIST
2.HANDYMAN
3.GAGETRON
BIO:

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