Okay, so here's the arpeg. What do you think? Battlefront 1861
Battlefront: The military sector in which actual combat takes place. The American Civil War began on April 12, 1861 when the Confederate assault on Fort Sumter brought tensions between the northern states of the USA and the southern states of the USA to a boil, finally kicking off the bloodiest conflict in United States history, and in only four years had claimed the lives of anywhere between 618,000 to 700,000 Americans. Now, it is your turn to enter the war. You must fight for the Confederates or the Union, and turn the tide of the War Between the States.
Name: First and last name, please. Middle name optional. Do not include rank. Age: 14-60. Neither army was very picky about who they allowed to enlist. They needed everyone they could get. Side: Confederate or Union. Home State: Not required. Connected to "side". Rank: Private, unless your class is Officer, in which case you start off as a Lieutenant. Health: 50/50 Class: Look below to see the classes. Skill: See "Classes" Perk: You can have one perk. Check below, in Perks. Weapon: See "Classes". Clothing: Confederate Uniform or Union Uniform, according to your side, Haversack(kind of like a backpack, it's what you carry your stuff in). Other Equipment: Bedroll, Canteen, Rations[1 week]. For the rest, see Classes. Allies/Troops: See Classes.
Classes(all the classes are the same for either side). Cavalryman: The horse-riding branch of the military. Used as reconnaissance, or to harrass the enemy slowly but surely, so that they will either slow down or stop. Starts out with a Trained Horse, a Pistol[2/2], and a Saber. Skill is "Horsemanship", the ability to train a horse for battle, and skillfully ride it. Officer: The high-ranking commanders of the battlefield. Used as an in-combat commander, the Officer not only commands troops, but can take out enemies of their own. Starts out with a Saber, a Pistol[2/2], and 10 Troops. Skill is "Command", to control troops on the same side as you to do what you tell them to. Infantryman: The on-foot backbone of the war. Used for nearly everything, from defense to offense to drawn-out battles. Starts out with a Musket[5/5], and a Bayonet. Skill is "Sharpshooter", the ability to reload your weapon faster and aim more accurately. Artilleryman: The "big guns" of the war. The artillerymen must work as a seamless team, because it takes five or so people to operate a cannon, but when it works, it can take out nearly anything. Used for offense or defense. Starts out with a Cannon, a Snake(sharp, swordlike tool that they use to load the cannon, but can also be used as a makeshift weapon), Flint and Tinder, 5 allies, and a Knife. Skill is "Heavy Artillery", which is the ability to load and fire cannons and mortars accurately and more quickly than untrained people trying to operate them. Other: You can create your own class, HOWEVER, it must be approved by me. Please attempt to make it historically accurate and do not make it overpowered.
Perks: A perk is a little something extra. You can gain perks throughout the game by doing amazing feats, but most of you are going to end up with only the perk you pick at the beginning, so choose wisely! Your perk(s) are what set you apart from other soldiers just like you. Sharp: Players with the "Sharp" perk are more skilled with a sword, and can wield it much more efficiently than soldiers without the perk. Resiliency: Players with the "Resiliency" perk are not only more resistant to disease, but if they do get it, it does less damage and goes away quicker. Plus, they can go longer without food, water, and sleep without feeling the effects. Squeaky Clean: Players with the "Squeaky Clean" perk automatically take much better care of all their weapons, meaning they're less likely to malfunction(and blow up in your face). Locked and Loaded: Players with the "Locked and Loaded" perk are better with small arms like pistols, meaning they're more accurate with a pistol and fire faster. Other: As with classes, you can make your own perk, but also as with classes, it must be accurate, not overpowered, and must be approved by me.
Also: I know that in the Civil War, disease actually killed many more people than bullets. However, just to make this interesting, you can and must find some way to make sure that your character doesn't get sick(they will, just not with a fatal disease, as long as you take precautions. If you have Resiliency, chances are you won't even get a minor disease). So, read up, and find out how you can save your character's life with some common sense!
Moderators: This game will start out with one moderator, Piester22, who helped me create this RPG by supplying accurate historical information. He can play the game, but can also respond to other players' scenarios(of course, Pie, you should be fair or you won't be a mod for long) and will also be giving you a dossier before each battle. As the game goes on, I may or may not add more moderators.
Any questions, comments, suggestions, or anything, feel free to post!
Journal of Pvt. Phillip Vasquez of the Confederate Army April 15, 1861 The only hiding place I could see nearby was the bushes, and that was where the noises were coming from! I panicked, looking back and forth until I finally lost my head and dove into the thick brambles. Luckily, it would seem that I had missed the source of the noises. Unluckily, it would seem that they had heard me. I felt the bushes shaking and realized they were coming after me. I fought my way out of the thorny bushes, my hands clawing at the brambles and uniform being torn with several small holes from the thorns. When I'd finally fought my way out, I turned back and saw that my pursuer was none other than a black bear! I cursed and wondered what to do. *end of page*
Name: Robert M. Morrison Age: 19 Side: Union. Home State Massachusetts Rank: Private Health: 50/50 Class: Artilleryman Skill:Heavy Artillery Perk:Squeaky Clean Clothing: Union Uniform, Haversack Other Equipment: Bedroll, Canteen, Rations[1 week] Snake and Cannon Allies/Troops: 5
Journal of Pvt. Robert M. Morrison of the Union Army April 6, 1862 "Camp?" I asked my buddy Camp from the artillery team. As always, he was playing poker with another from our artillery team, Sharp. He had on his supreme poker face. Sharp was smoking a cigarette, and I just managed to withhold a cough. I hated cigarettes, and didn't really see the appeal of poker. "What is it, Morry?" Camp asked, with a lopsided grin. I winced, Morry wasn't exactly my favorite nickname. "I wanted to go scout for the enemy," I explained. "I thought that if we took a small group instead of our large army, the Rebs might not be alerted of our presence and we might find them!" "Fine," Camp sighed, "just let me finish this hand." "What?" I asked. "No! Just come with me, Camp." "But it's a really good hand! And if I fold, I'll lose the thirty dollars I have in it," pleaded Camp. "Pleeeeeaaaaase?" He flashed the lopsided grin again. I rolled my eyes. "Fine, just finish the hand already," I conceded, "but make it quick." Sharp groaned. "Fold," he muttered, tossing his cards on the table. "Now I know you've got me beat." Camp started gathering up the cash from the win, thirty bucks from Sharp, and thirty that were his in the first place. "Pair of jacks, huh Sharp?" Camp started, his face serious, then he broke out in roaring laughter. He slapped his cards on the table, then doubled over. One ace, one four. "You were bluffing," Sharp said numbly. "Uh...guys? Hand's over, war's going on...mind going now?" I pressed. "Sure," Camp wiped tears of laughter off his face and stood up. Sharp stood up as well, pushing his chair back, and stubbed his cigarette on the table with a scowl. "I'm in too," he told us. We shrugged. "Okay, sure," Camp replied. "So, which way should we go, Morry? The Rebs were last spotted by our scouts heading southeast, but to get any further that way than we already are, we gotta cross a river." "Not much of a river," commented Sharp. *end of page* What will you do?
Name: James Brown Age: 21 Side: Union Home State: NY Rank: Captain. Health: 50/50 Class: Officer Skill: Command Perk: Locked and Loaded Weapon: Musket[5/5], A Saber Clothing: Union Uniform, Haversack Other Equipment: Bedroll, Canteen, Rations[1 week],, Confederate Officer Hat Allies/Troops: 1,489
Well...just take grey out of the equation(? lol) then
Name: James Brown Age: 21 Side: Union Home State: NY Rank: Captain. Health: 50/50 Class: Officer Skill: Command Perk: Locked and Loaded Weapon: Musket[5/5], A Saber Clothing: Union Uniform, Haversack Other Equipment: Bedroll, Canteen, Rations[1 week],, Confederate Officer Hat Allies/Troops: 1,489
Actually, I forgot someone else volunteered, so I can just replace Grey with him if that's ok?
Journal of Pvt. Phillip Vasquez of the Confederate Army I fumbled and scrabbled at the musket on my back, finally sliding it off the strap. The bear had made it through the bushes and was charging at me. My fingers slippery with sweat, I put my hand on the trigger and pulled. Unluckily, my shot missed, and the bear still approached. However, it seemed a bit put off by the loud BANG of the gunfire, which granted me a brief reprieve. Shaking, I reloaded and armed my musket and fired again. This time, I hit the bear squarely in the face and blew it away. It fell to the ground in a bloody mass from the impact of my minie ball at close range. I kicked at it, just to make sure it was dead, then shouldered my musket again. My blood was still racing and my heart was pumping from the fear and adrenaline of the moment, and the pain of my wrist nearly disappeared. However, once that passed, I slumped to the ground, exhausted again. I was used to shooting, used to killing by now, but at the moment I was exhausted and the bumps on my lower abdomen seemed to be sapping my strength. Add that to the difficulties of my travels, and you could understand my weakness. At least my ordeal with the bear was over. *end of page* What will you do?