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Healmeal
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Healmeal
1,940 posts
Nomad

I hope I find the time for this, but I'm giving it a shot.

This is a game based on the game, Mount and Blade: warband. You don't need to know what it is, but it's more of a reference.

Starting conditions.

6 kingdoms:

The Kingdom of Swadia
The kingdom of Rhodoks
The Kingdom of Nords
The kingdom of Veagirs
The Kherghit Khanate
The Sarrarid Sultanate

Goal: Capture Calradia

Specialities:
Swadia: Knights
Rhodoks: Spearmen, Armoured Crossbowmen
Nords: Heavy Infantry
Veagirs: Archers
Kherghites: Horse archers
Sarrarids: Knights, Archers

Character Sheet:

The lord's name:
Lord's Speciality: (Choose from: Trainer, Tactician, Fighter, Leader, Trader, Spotter/tracker or Engineer)
Kingdom:
Army Size: 0/0
Prisoners:


The first players of a faction will become the leader.

  • 54 Replies
locoace3
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locoace3
15,053 posts
Nomad

The lord's name:King Phillip II
Lord's Speciality:Tactician
Kingdom:Rhodoks
Army Size: 25/50

Rhodok Tribesman: 15
Rhodok Militia: 10

Prisoners: 0/0

Fiefs: Jelkala
Renown: 0
Honor: 0
Denars: 0
Quests: None

to keep our morale I'll lead the charge again! CHARGE!

Healmeal
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Healmeal
1,940 posts
Nomad

The lord's name:King Phillip II
Lord's Speciality:Tactician
Kingdom:Rhodoks
Army Size: 25/50

Rhodok Tribesman: 10
Rhodok Militia: 13

Prisoners: 0/0

Fiefs: Jelkala
Renown: 0
Honor: 0
Denars: 0
Quests: None

You charge again, bashing down 2 or 3. When you turn around, you see the last of the bandits being killed.

You've won the battle, and did quite well. You lost 2 tribesman in the attack, but due to a succesfull flanking tactic, you didn't lose more than that. Some of your troops gain better weapons and armor from it, and more importantly, experience.

Please choose: 3 Militias can rank up, either to Skirmisher or footman.

(oh, and stop spamming)

I;m off to bed right now. Will be back tomorrow

locoace3
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locoace3
15,053 posts
Nomad

The lord's name:King Phillip II
Lord's Speciality:Tactician
Kingdom:Rhodoks
Army Size: 25/50

Rhodok Tribesman: 10
Rhodok Militia: 13

Prisoners: 0/0

Fiefs: Jelkala
Renown: 0
Honor: 0
Denars: 0
Quests: None

footmen

and soz also it's only like 4:30 pm here O.o

jalte
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jalte
1,925 posts
Nomad

The lord's name: King McLoven
Lord's Speciality: Tactician
Kingdom: Swadia
Army Size: 25/50

Swadian Recruits: 15
Swadian Militia: 10

Prisoners: 0/0

Fiefs: Praven
Renown: 0
Honor: 0
Denars: 0
Quests: None

hellz to the yea!

DARN THEY GET TO KEEP EM!

Healmeal
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Healmeal
1,940 posts
Nomad

The lord's name: King McLoven
Lord's Speciality: Tactician
Kingdom: Swadia
Army Size: 25/50

Swadian Recruits: 15
Swadian Militia: 10

Prisoners: 0/0

Fiefs: Praven
Renown: 0
Honor: 0
Denars: 0
Quests: None

You follow the messenger to the house. It looks like an ordinary house.

"Sir, the spies have spotted us, but since they have no escape, they're setting up barricades. They are still poorly armed though. You can go through the back of the house, or bash through the front."

Renjineon
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Renjineon
3,912 posts
Nomad

The lord's name: Robert the black King
Lord's Speciality: Tactician
Kingdom:The Kingdom of Nords
Army Size: 0/0
Prisoners:

jalte
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jalte
1,925 posts
Nomad

The lord's name: King McLoven
Lord's Speciality: Tactician
Kingdom: Swadia
Army Size: 25/50

Swadian Recruits: 15
Swadian Militia: 10

Prisoners: 0/0

Fiefs: Praven
Renown: 0
Honor: 0
Denars: 0
Quests: None

back door

locoace3
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locoace3
15,053 posts
Nomad

whats my scenario now?

Healmeal
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Healmeal
1,940 posts
Nomad

The lord's name:King Phillip II
Lord's Speciality:Tactician
Kingdom:Rhodoks
Army Size: 25/50

Rhodok Tribesman: 10
Rhodok Militia: 13

Prisoners: 0/0

Fiefs: Jelkala
Renown: 0
Honor: 0
Denars: 0
Quests: Return to the Guild master

You charge again, bashing down 2 or 3. When you turn around, you see the last of the bandits being killed.

You've won the battle, and did quite well. You lost 2 tribesman in the attack, but due to a succesfull flanking tactic, you didn't lose more than that. Some of your troops gain better weapons and armor from it, and more importantly, experience.

Please choose: 3 Militias can rank up, either to Skirmisher or footman.

Next time, simply read twice if you think I'm not giving you any options.

The lord's name: Robert the black King
Lord's Speciality: Tactician
Kingdom:The Kingdom of Nords
Army Size: 25/50

Nord Recruits: 15
Nord Militia: 10

Prisoners: 0/0

Fiefs: Sargoth
Renown: 0
Honor: 0
Denars: 0
Quests: Defend yourself

As you head back to Sargoth from patrolling, you hear a sound in the woods around you. Suddenly one of your men starts yelling:

"Ambush! Prepare for battle."

It appears you are surrounded by 20 forest bandits, who are lightly armoured, like your soldiers. You are the only well equipped soldier. The enemy comes from 2 sides, 10-10. What will your strategy be?


Flag

The lord's name: King McLoven
Lord's Speciality: Tactician
Kingdom: Swadia
Army Size: 25/50

Swadian Recruits: 15
Swadian Militia: 10

Prisoners: 0/0

Fiefs: Praven
Renown: 0
Honor: 0
Denars: 0
Quests: Kill or Capture the spies

You decide to take the backdoor. One of your soldiers bashes in the door for you. Immidiatly a spy jumps out and attacks your soldier, but he was quick enough to defend himself and kills the spy. You rush inside along with some soldiers, and enter the kitchen. Some spies try to run outside, but are stabbed by the city guard. You know there are a few more around. From where you are, you can either go upstairs, or search the rest of the floor, either for spies or intelligence. (Note, you can also command your soldiers to do any of these, but you're the strongest soldier, and will probally be most succesfull. You can try to do both, in a certain way, but that is not very often the best choice)

locoace3
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locoace3
15,053 posts
Nomad

The lord's name:King Phillip II
Lord's Speciality:Tactician
Kingdom:Rhodoks
Army Size: 25/50

Rhodok Tribesman: 10
Rhodok Militia: 13
Footmen:3
Prisoners: 0/0

Fiefs: Jelkala
Renown: 0
Honor: 0
Denars: 0
Quests: Return to the Guild master

head back to the guild master

jalte
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jalte
1,925 posts
Nomad

The lord's name: King McLoven
Lord's Speciality: Tactician
Kingdom: Swadia
Army Size: 25/50

Swadian Recruits: 15
Swadian Militia: 10

Prisoners: 0/0

Fiefs: Praven
Renown: 0
Honor: 0
Denars: 0
Quests: Kill or Capture the spies

ill go upstairs with 5 soldiers and have the other 20 search for info and look for others on that floor

Renjineon
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Renjineon
3,912 posts
Nomad

The lord's name: Robert the black King
Lord's Speciality: Tactician
Kingdom:The Kingdom of Nords
Army Size: 25/50
Nord Recruits: 15
Nord Militia: 10
Prisoners: 0/0
Fiefs: Sargoth
Renown: 0
Honor: 0
Denars: 0
Quests: Defend yourself
As you head back to Sargoth from patrolling, you hear a sound in the woods around you. Suddenly one of your men starts yelling:
"Ambush! Prepare for battle."
It appears you are surrounded by 20 forest bandits, who are lightly armoured, like your soldiers. You are the only well equipped soldier. The enemy comes from 2 sides, 10-10. What will your strategy be?

i will have my soldiers get out of the sandwitch tactic and attck their ending flanks and turn them inside so they are incircled

Healmeal
offline
Healmeal
1,940 posts
Nomad

Flag

The lord's name:King Phillip II
Lord's Speciality:Tactician
Kingdom:Rhodoks
Army Size: 25/50

Rhodok Tribesman: 10
Rhodok Militia: 13
Footmen:3
Prisoners: 0/0

Fiefs: Jelkala
Renown: 0
Honor: 0
Denars: 0
Quests: Return to the Guild master

You first have to choose, 3 militia's ranked up. You can train them into skirmishers (ranged) or Footmen (infantry, or later on, cavalry)

locoace3
offline
locoace3
15,053 posts
Nomad

The lord's name:King Phillip II
Lord's Speciality:Tactician
Kingdom:Rhodoks
Army Size: 25/50

Rhodok Tribesman: 10
Rhodok Militia: 10
Footmen:3
Prisoners: 0/0

Fiefs: Jelkala
Renown: 0
Honor: 0
Denars: 0
Quests: Return to the Guild master

i'm still very confused by that i just did do i have to sing a footman song or do the footman dance?

oh maybe i have to pick them by name if so i pick George Jeff and bob

Healmeal
offline
Healmeal
1,940 posts
Nomad

The lord's name: King McLoven
Lord's Speciality: Tactician
Kingdom: Swadia
Army Size: 25/50

Swadian Recruits: 15
Swadian Militia: 10

Prisoners: 0/0

Fiefs: Praven
Renown: 0
Honor: 0
Denars: 0
Quests: Kill or Capture the spies

As you head upstairs, a spy turns around the corner and shoots an arrow at you. The arrow flies towards you, but hits your shield by luck. You don't hesitate for a moment and you bash him, leaving him unconcious. You still hear more footsteps upstairs. There are 3 rooms, the first one appears to be empty. There are a few spies in the other 2 rooms. You head towards the third room, whilst 2 of your soldiers kill the sole spy in the second room. As you enter the third room, you see the last spies jumping out of the window, hoping for an escape.

How do you proceed?



The lord's name: Robert the black King
Lord's Speciality: Tactician
Kingdom:The Kingdom of Nords
Army Size: 25/50
Nord Recruits: 15
Nord Militia: 10
Prisoners: 0/0
Fiefs: Sargoth
Renown: 0
Honor: 0
Denars: 0
Quests: Defend yourself



You tell your men to turn the ambush into your way. Your side of the soldiers succeeds in turning the flanks around, but the others don't.

How do you proceed?

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