"Each of us has a destiny. But we are the only ones who can determine it," the doctor stated, and picked up the scalpel off the nearby table. On the table were several frightening and painful-looking instruments. The sole light in the dark room was bright and fluorescent, yet it flickered hauntingly. The biocells in the corner lent an eerie greenish light to the room; even more frightening were the vaguely human bodies floating in the cells. They were grotesque, distorted in many ways and yet still recognizably human. The patient strapped to the table watched in horror as the doctor rhythmically began to sharpen the knife. The doctor began to smile darkly as the patient's eyes widened. The patient shook desperately in an attempt to break their bonds but they were unsuccessful. Nurses and orderlies held the patient down as the doctor approached. The doctor took a needle off the same table as he had gotten the scalpel and drove the needle deep into the patient's upper arm. Immediately, the patient's struggles ceased and the young subject fell into a deep sleep...
Doctor's Log: Surgical Addendum Subjects #7793, 1842, and 5350 have survived the surgery, however we are still unsure about the usefulness of the operation. Therefore, we are releasing the subjects into society to observe how the operation has affected them. The parents' memories have been wiped so they forget the kidnapping, the surgical scars have been removed, and any evidence of the surgery, kidnapping, or otherwise has been removed(with the exception of this record, of course). The subjects will be like normal children in every way...but they're not. These subjects have a destiny.
Doctor's Log: Surgical Addendum Patient Age: 5 Subject #7793: The subject has taken the alias "Wesley Swanson". He has reached the age of five years old. It would seem that the surgery has had a few effects; specifically, 7793 has some sort of obsession with firearms. In addition, it would seem he prefers to be in a group and hates being ostracized; this pack mentality is an interesting development. Finally, 7793 has a phobia of water and the ocean, which we might want to research further.
Subject #5350: The subject, who is at this point five years of age, has assumed the alias "John Lunas". The effect that the surgery has had on him is alarming, but effective. It would seem that he is extremely aggressive and violent. In addition, as opposed to #7793, he has an anti-social tendency. He dislikes what is at this point vogue, making him a sort of renegade. Further research into 5350's surgery is recommended.
Subject #1842: The subject is Asian, and surprisingly tall for his age. In addition, strangely, he has strong legs but weak arms, which is probably only due to the youth of the subject. He has assumed the alias "John Marx". He seems intelligent and logical even now; several times footage has depicted him with a puzzle of some sort, or a textbook. However, what he perceives as idiocracy angers him; possible egotistical complex?
Doctor's Log: Surgical Addendum Subject Age: 13
Subject #7793: The behavioral "ticks" noted in the prior surgical follow-up have only become greater, leading me to believe that these personality traits are, indeed, the result of the surgery. 7793 has a distinct hatred of being "out of the loop" and will cave to peer pressure easily. However, his pure obsession with firearms has staved off the negative effects from this for the time being. Last, 7793's phobia of water has become far more pronounced, to the point he will not swim in the pool. Again, these are all suspected effects of the surgery, however we'll have to wait a few more years before we can really see the subject in action.
Subject #5350: The subject's aggression has become more pronounced, and several times he has been suspended from school for assault of another student purely because they were listening to "Hannah Montana". 5350 is dangerously aggressive and we need to keep an eye on him to ascertain he doesn't hurt anyone.
Subject #1842: The subject's intelligence has not increased; in fact, intelligence-wise, I'd say he's normal. So our prior hunch about the puzzles was incorrect. However, in addition, his so-called egotistical complex was also incorrect. Even though the subject can look down on people, he actually seems fairly normal. 1842 seems to be the most mild of the three.
Doctor's Log: Surgical Addendum Subject Age: 18 Since our last incursion into these subjects' lives, we've noted a number of impressive changes. It would seem that the surgery was highly successful after all; the effects simply take a long time to manifest themselves. We got the subjects to take a quiz to determine their personality, and were able to recognize a distinct connection between their personality and the effects of the surgery on them. To make it easier, I've compiled the quiz and their answers below, as well as their current conditions. We should make contact with them soon; they owe us everything for who they are, and who knows what they could do?
1. Brains, brawns, or looks? 2. Light or dark? 3. Cold or hot? 4. Fire, water, earth, or air? 5. Are you a loner or group person? 6. In a, say, sports team, would you be the captain, the star, or the hardworking player? 7. What do you want to be when you grow up? 8. Ability to dodge a hit or ability to take a hit? 9. Long range fighter or close range fighter? 10. Pacifist or aggressor? 11. What are you afraid of?
1. Brawns 2. Light 3. Hot 4. Fire 5. Group 6. Captain 7. A Special forces mercenary 8. Ability to take a hit 9. Long range 10. Agressor 11. Darkness and the Ocean
Subject: 7793 Name: Wesley Swanson Age: 18 Job: Special Forces Health: 100/100 Energy: 20/20 Activity: Diurnal[Daytime] Intelligence: 1 Strength: 20 Charisma: 1 Agility: 1 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Friendship[More likely to be accepted into groups], Leadership[More likely to become NPC leader,and chances of revolt are lower], Firearms Proficiency[Higher skill with guns and other longrange weapons] Resistances: Heat/Fire Weaknesses: Water/Freezing Weapon: SCAR-FN Heavy[30/30] Armor: Flak Jacket Items: Radio
1.Brains 2.Dark 3.Cold 4.Water 5.Loner 6.Captain 7.Mercenary 8.Ability to dodge a hit. 9.Long Range Fighter 10.Agressor 11.Death and getting to close to someone
Subject: 5350 Name: John Lunas Age: 18 Job: Mercenary Health: 20/20 Energy: 100/100 Activity: Nocturnal[Nighttime] Intelligence: 10 Strength: 10 Charisma: 1 Agility: 10 Constitution: 1 Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Animals Weapon: Steyr AUG[30/30] Armor: Camouflage Outfit Items: First-Aid Kit
1. Brains, brawns, or looks? Looks 2. Light or dark? Dark 3. Cold or hot? Cold, John likes being cold over being hot, as with hot their is a social standard to amount of clothing, and with cold you can just layer more on. 4. Fire, water, earth, or air? Fire. 5. Are you a loner or group person? loner 6. In a, say, sports team, would you be the captain, the star, or the hardworking player? the star, the one who's the best and excels off other people's support. 7. What do you want to be when you grow up? Soldier 8. Ability to dodge a hit or ability to take a hit? Take a hit, because with a dodge there's always the chance you'll get it, and not every time you'll be ready to dodge. 9. Long range fighter or close range fighter? Long range fighter, attack them befor ethey're a threat. 10. Pacifist or aggressor? Pacifist. 11. What are you afraid of? Clowns, Hairy insects, Claustrophobia, Extreme Heights
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Health: 100/100 Energy: 20/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[30/30] Armor: Flak Jacket Items: .44 Magnum Desert Eagle
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
"What do you think I'm doing here?" Tomlinson replied, rolling his eyes. "I saw you in one of the surveillance cameras we have set up, in a restaurant. Two things; those teens who were sitting in the table near you have been following you. I had a suspicion from the restaurant so I checked into it. Turns out they've been tailing you the whole day. And who was that kid you had with you?"
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
darn i knew it... that's what you meant by 'watched'...
" Those teens? * high charisma* they were a bunch of Jehovah's Witnesses trying to convert me. Why do you ask? and that kid i decided to give a random act of kindness, as he was homeless."
ey you said an Olympic athlete was about a 7, meaning they could convince a Lemming to not jump off the cliff after the other Lemmings, so does that make meh the ultimate debater???
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
"Jehovah's Witnesses?" Tomlinson repeats. He looks skeptical, but shrugs. "That's devotion," you hear him mutter to himself. He eats up the kid thing easily. "All right...just warning you. Keep in touch." He is about to leave when Evan walks out of your room, half-asleep. "I heard the door," he says. Tomlinson looks at you. "Isn't this the homeless kid from the restaurant?"
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
" Why yes it is. I offered him a nice bed to sleep in for the night, as i felt very bad for em when we first met."
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
"Funny you would give your own bed to some random homeless kid and sleep on the couch yourself..." Tomlinson looks suspicious. Evan just stands there looking confused.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
" Well why not?" i say defensively, offended." Are you just questioning my motives because i did the right thing to do by giving my own bed to a person who otherwise would be sleeping on a piece of cardboard somewhere?!?!? Is THAT it?!?"
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
"All right!" Tomlinson says, putting his hands up defensively as if to show his innocence. "Cool down, 1842. I just thought it was a bit strange, that's all. You're free to give your bed away to whoever you like." He leaves. "Who was that?" Evan demands, as soon as he's left.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
looks out the window to make sure he's truly gone,then say: " You know how i said i was working for the Loyalists? thats my 'boss' or 'accomplice' of sorts. And by the way, i was... well... lets just say if my conscious didnt kick in you'd be a dead forgotten body on a table right now."
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
*Conscience. "Oh," Evan nods. "So are you still with the Loyalists?"
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
Fall back into an uneasy sleep, locking the door again and keeping my gun within grabbing distance.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
You sleep and it's fairly uneventful other than that. You wake up. You see a note taped to a desk adjacent to the couch! Damn! Either Evan left that note or someone picked the lock and snuck in while you were sleeping...
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
grab my gun, wildly look around and then read the note..
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 75/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $70 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
There's no one else, apparently they left. You read the note. "The girl that you attacked has lived. You are welcome to join the ranks of Freedom Underground. If you're interested, be at the northeast docks at noon today."