ForumsForum GamesAge of Man- Chapter 1: Discovery

32 4066
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

You are a small village just entering a new age of.... perhaps exploration, scientific, global domination, MUDKIPZ?!?! IT is all up to you, the door is open..

Note: if you don't like independent, non-linear, semi-complex gameplay, this is not for you

Village Name:
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: leave blank if you want me to fill
Terrain Type: leave blank if you want me to fill
Notable landmarks: -

Limit: 6 people

  • 32 Replies
Razerules
offline
Razerules
4,049 posts
Nomad

Village Name:Babylon
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,Hot summers,cold winters
Terrain Type:Mostly flat but there are 2 mountins and some hills.
Notable landmarks: -

Is this good?

Healmeal
offline
Healmeal
1,940 posts
Nomad

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It´s covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.

(We were allowed to set landmarks right? Oh, and think of the temperature as the scandinavian climate)

ShadowArcher
offline
ShadowArcher
1,001 posts
Nomad

Village Name: Kingrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Snowy
Terrain Type: On a mountain and snowy and icy and really cold
Notable landmarks: -

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name: Kingrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Snowy
Terrain Type: On a mountain and snowy and icy and really cold
Notable landmarks: -

'snowy'; simply won't cut it for climate >.>

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. Itôs covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.

erm... is your village on this lake island???

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat some high hills
Notable landmarks: -

You step outside of your small mud hut... The dday greets you, with a strong summer breeze and clear sky....

A small child goes to you. "Hello Chief, i'm Tutapai ^.^ !"
Your people have lo travelled past the Line of Sight ( the horizon) of your small village, fearing the unknown....


Village Name:Babylon
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,Hot summers,cold winters
Terrain Type:Mostly flat but there are 2 mountins and some hills.
Notable landmarks: -

The sweltering heat rise from the ground in a haze as you gaze around... a few children throwing dirt-balls at each other, a proud warrior sitting on a log....
Your people have yet to even travel past the horizon, in fear of the unknown...

ubica88
offline
ubica88
2,188 posts
Nomad

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Hot summers,cold winters
Terrain Type:
Notable landmarks: -

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Hot summers,cold winters
Terrain Type:
Notable landmarks: -

lil bit more for climate :O



....and this is very discouraging for 0 replies 6 hours later Y.Y

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat some high hills
Notable landmarks: -

there are a few ominous shapes towards the sunset-place, and there is a dark patch of something towards sunrise-place...

which one???

Healmeal
offline
Healmeal
1,940 posts
Nomad

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It�ôs covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.


Nope, it's not on the island, but I think it's more interesting for exploring etc. That's why I added it. We haven't built boats or anything yet, and the ice is mostly too fragile to walk on.

ubica88
offline
ubica88
2,188 posts
Nomad

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,hot summers,cold winters
Terrain Type:Lots of Lake Forest said a few mountains and hills
Notable landmarks: -

Good

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It���ôs covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.

the island sits ominous across the clearwater.... most tribesmen try to avoid looking at it, but it still exists whether they like it or not....

a cool spring breeze goes by, and a few butterflies lazily flutter by.

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat som

which one, sunrise-place or sunset place???

>.>

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,hot summers,cold winters
Terrain Type:Lots of Lake Forest said a few mountains and hills
Notable landmarks: -

the first flakes of winter hit the ground as you stare out into the dark woods.... Winter is just beginning, and you better get ready >.>

ubica88
offline
ubica88
2,188 posts
Nomad

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,hot summers,cold winters
Terrain Type:Lots of Lake Forest said a few mountains and hills
Notable landmarks: -

I send hunters into the woods for fur and food

Healmeal
offline
Healmeal
1,940 posts
Nomad

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It��ïÿý���ôs covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.


Try exploring the neighbourhood, mainly looking for eatable stuffs, and something to drink. Don't get near the lake though, as most men get the creeps from it.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,hot summers,cold winters
Terrain Type:Lots of Lake Forest said a few mountains and hills
Notable landmarks: -

your hunters come back with a small rabbit D:!

...they need something else besides the spear to kill with... * /hint*

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat som

You go towards sunrise-place and reach a massive, stretching evergreen forest, the needles preventing any foliage and the trees blocking out any sunlight from
reaching below....

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It��ïÿý�ï�ÿ�ý��ïÿý���ôs covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.

There is a large Rocky area nearby :O... nothing grows there, and the ground is hard+thin to the foot.

a few strange four-footed animals were sighted towards sunrise-place.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat som

There is nothing.... ohai a bird!!!!

it flies away into the steadily darker forest....

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat som

Lolwut?

You approach 3 identical mountains, each with lush foothills of rolling prairie+ patches of forest....

Showing 1-15 of 32