You are a small village just entering a new age of.... perhaps exploration, scientific, global domination, MUDKIPZ?!?! IT is all up to you, the door is open..
Note: if you don't like independent, non-linear, semi-complex gameplay, this is not for you
Village Name: Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: leave blank if you want me to fill Terrain Type: leave blank if you want me to fill Notable landmarks: -
Village Name:Babylon Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,Hot summers,cold winters Terrain Type:Mostly flat but there are 2 mountins and some hills. Notable landmarks: -
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It´s covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
(We were allowed to set landmarks right? Oh, and think of the temperature as the scandinavian climate)
Village Name: Kingrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Snowy Terrain Type: On a mountain and snowy and icy and really cold Notable landmarks: -
Village Name: Kingrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Snowy Terrain Type: On a mountain and snowy and icy and really cold Notable landmarks: -
'snowy'; simply won't cut it for climate >.>
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. Itôs covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
erm... is your village on this lake island???
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat some high hills Notable landmarks: -
You step outside of your small mud hut... The dday greets you, with a strong summer breeze and clear sky....
A small child goes to you. "Hello Chief, i'm Tutapai ^.^ !" Your people have lo travelled past the Line of Sight ( the horizon) of your small village, fearing the unknown....
Village Name:Babylon Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,Hot summers,cold winters Terrain Type:Mostly flat but there are 2 mountins and some hills. Notable landmarks: -
The sweltering heat rise from the ground in a haze as you gaze around... a few children throwing dirt-balls at each other, a proud warrior sitting on a log.... Your people have yet to even travel past the horizon, in fear of the unknown...
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Hot summers,cold winters Terrain Type: Notable landmarks: -
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Hot summers,cold winters Terrain Type: Notable landmarks: -
lil bit more for climate :O
....and this is very discouraging for 0 replies 6 hours later Y.Y
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat some high hills Notable landmarks: -
there are a few ominous shapes towards the sunset-place, and there is a dark patch of something towards sunrise-place...
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It�ôs covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
Nope, it's not on the island, but I think it's more interesting for exploring etc. That's why I added it. We haven't built boats or anything yet, and the ice is mostly too fragile to walk on.
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,hot summers,cold winters Terrain Type:Lots of Lake Forest said a few mountains and hills Notable landmarks: -
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It���ôs covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
the island sits ominous across the clearwater.... most tribesmen try to avoid looking at it, but it still exists whether they like it or not....
a cool spring breeze goes by, and a few butterflies lazily flutter by.
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat som
which one, sunrise-place or sunset place???
>.>
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,hot summers,cold winters Terrain Type:Lots of Lake Forest said a few mountains and hills Notable landmarks: -
the first flakes of winter hit the ground as you stare out into the dark woods.... Winter is just beginning, and you better get ready >.>
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,hot summers,cold winters Terrain Type:Lots of Lake Forest said a few mountains and hills Notable landmarks: -
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It��ïÿý���ôs covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
Try exploring the neighbourhood, mainly looking for eatable stuffs, and something to drink. Don't get near the lake though, as most men get the creeps from it.
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,hot summers,cold winters Terrain Type:Lots of Lake Forest said a few mountains and hills Notable landmarks: -
your hunters come back with a small rabbit D:!
...they need something else besides the spear to kill with... * /hint*
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat som
You go towards sunrise-place and reach a massive, stretching evergreen forest, the needles preventing any foliage and the trees blocking out any sunlight from reaching below....
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It��ïÿý�ï�ÿ�ý��ïÿý���ôs covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
There is a large Rocky area nearby :O... nothing grows there, and the ground is hard+thin to the foot.
a few strange four-footed animals were sighted towards sunrise-place.
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat som
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat som
Lolwut?
You approach 3 identical mountains, each with lush foothills of rolling prairie+ patches of forest....