ForumsForum GamesAge of Man- Chapter 1: Discovery

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SirNoobalot
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SirNoobalot
22,207 posts
Nomad

You are a small village just entering a new age of.... perhaps exploration, scientific, global domination, MUDKIPZ?!?! IT is all up to you, the door is open..

Note: if you don't like independent, non-linear, semi-complex gameplay, this is not for you

Village Name:
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: leave blank if you want me to fill
Terrain Type: leave blank if you want me to fill
Notable landmarks: -

Limit: 6 people

  • 32 Replies
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat som

You enter the prairie and are suddenly approached by a large, hairy blobl-lookin thing... ohai it has pritty tusks!!!

... OH NOEZ IT'S CHARGING!

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat som

... everyone else squeals and runs and now it's just you, a spear, and the blob thing....

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat som

since the blob thing is already at top speed, after about 10 seconds of running it utterly pwns you....

try again?

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Village Name:
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Dry and arid, with ten inches of rainfall a year. A cold desert(meaning cold in the winter and hot in the summer) however not freeze-to-death cold or heat-stroke hot.
Terrain Type: Desert area rich in minerals, natural gases, coals, oils, etc. Water is a bit rare, but the village has been built on an aquifer. The rest of the area is sand dunes peppered with rocky patches. A large mountain range off in the distance, some smaller mountains peppered here and there. The occasional volcano can be found, but no fault line or plate boundary is nearby.
Notable landmarks: An aquifer, several mineral deposits, a large active volcano not too far away, and a distant mountain range.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Dry and arid, with ten inches of rainfall a year. A cold desert(meaning cold in the winter and hot in the summer) however not freeze-to-death cold or heat-stroke hot.
Terrain Type: Desert area rich in minerals, natural gases, coals, oils, etc. Water is a bit rare, but the village has been built on an aquifer. The rest of the area is sand dunes peppered with rocky patches. A large mountain range off in the distance, some smaller mountains peppered here and there. The occasional volcano can be found, but no fault line or plate boundary is nearby.
Notable landmarks: An aquifer, several mineral deposits, a large active volcano not too far away, and a distant mountain range.

it escapes me why you would want teh desert for a primitive people...

Well anyway it is the peak of Summer, and the high winds ( not typical for the area???) are driving up huge sand tornadoes....
A small shrew dive from beneath a bush and nibbles on some roots forming in the ground.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Village Name:
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Dry and arid, with ten inches of rainfall a year. A cold desert(meaning cold in the winter and hot in the summer) however not freeze-to-death cold or heat-stroke hot.
Terrain Type: Desert area rich in minerals, natural gases, coals, oils, etc. Water is a bit rare, but the village has been built on an aquifer. The rest of the area is sand dunes peppered with rocky patches. A large mountain range off in the distance, some smaller mountains peppered here and there. The occasional volcano can be found, but no fault line or plate boundary is nearby.
Notable landmarks: An aquifer, several mineral deposits, a large active volcano not too far away, and a distant mountain range.

Winds aren't typical for the area thanks to the surrounding mountains. They kind of create a valley or bowl, if you will.

Capture it. Begin to study it. Try to capture another one of the opposite gender.
I'm such a genius that I'm skipping hunting and going right on to domestication.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Dry and arid, with ten inches of rainfall a year. A cold desert(meaning cold in the winter and hot in the summer) however not freeze-to-death cold or heat-stroke hot.
Terrain Type: Desert area rich in minerals, natural gases, coals, oils, etc. Water is a bit rare, but the village has been built on an aquifer. The rest of the area is sand dunes peppered with rocky patches. A large mountain range off in the distance, some smaller mountains peppered here and there. The occasional volcano can be found, but no fault line or plate boundary is nearby.
Notable landmarks: An aquifer, several mineral deposits, a large active volcano not too far away, and a distant mountain range.

....with a shrew of all things???

You sprint at it and pounce, but it slips out of your fingers and runs away.

ShadowArcher
offline
ShadowArcher
1,001 posts
Nomad

Village Name: Kingrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: sub-artic climate cold and frigid
Terrain Type: On a mountain and snowy and icy and really cold
Notable landmarks: -

Healmeal
offline
Healmeal
1,940 posts
Nomad

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It´s covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.


Try to catch one of those four footed legged things. Otherwise, throw hard objects to them.


PS: don't know why those symbols apeared :P

ubica88
offline
ubica88
2,188 posts
Nomad

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,hot summers,cold winters
Terrain Type:Lots of Lake Forest said a few mountains and hills
Notable landmarks: -

Can I make a fire

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat some high hills
Notable landmarks: -

well no, your chickensh!t hunters are far enough away to escape, but you are not <.<

p.s you have a spear in your hand >.> <.<

Village Name: Kingrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: sub-artic climate cold and frigid
Terrain Type: On a mountain and snowy and icy and really cold
Notable landmarks: -

The biting mountain air strikes you as you gaze around... even though it is summer, it is still quite cold...
a small rabbit nibbles on some grass nearby.

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. Itôs covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.

You+your hunters run at them from one direction, but They run away with surprising speed and coordination >.>

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,hot summers,cold winters
Terrain Type:Lots of Lake Forest said a few mountains and hills
Notable landmarks: -

...and how are you going to do that??? ( explain the process)

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat some high hills
Notable landmarks: -

you kill it, but it falls on top of you and makes a mancake >.>

p.s that spear isn't glued to your hand :O

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Leningrad
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: nice cool summers slight cold winters
Terrain Type: mostly flat some high hills
Notable landmarks: -

You throw it.... SLCH! HEADSHOT! it penetrates the mid-forehead between the eyes and it tumbles forward and skids to a halt in front of you :O!

ubica88
offline
ubica88
2,188 posts
Nomad

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,hot summers,cold winters
Terrain Type:Lots of Lake Forest said a few mountains and hills
Notable landmarks: -


Hitting a stone on a stone and try to create a spark

Healmeal
offline
Healmeal
1,940 posts
Nomad

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It�ôs covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.

try to throw hard gray things on the ground. (we ought to give those things a name... (:P))

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