You are a small village just entering a new age of.... perhaps exploration, scientific, global domination, MUDKIPZ?!?! IT is all up to you, the door is open..
Note: if you don't like independent, non-linear, semi-complex gameplay, this is not for you
Village Name: Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: leave blank if you want me to fill Terrain Type: leave blank if you want me to fill Notable landmarks: -
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat som
You enter the prairie and are suddenly approached by a large, hairy blobl-lookin thing... ohai it has pritty tusks!!!
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat som
... everyone else squeals and runs and now it's just you, a spear, and the blob thing....
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat som
since the blob thing is already at top speed, after about 10 seconds of running it utterly pwns you....
Village Name: Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Dry and arid, with ten inches of rainfall a year. A cold desert(meaning cold in the winter and hot in the summer) however not freeze-to-death cold or heat-stroke hot. Terrain Type: Desert area rich in minerals, natural gases, coals, oils, etc. Water is a bit rare, but the village has been built on an aquifer. The rest of the area is sand dunes peppered with rocky patches. A large mountain range off in the distance, some smaller mountains peppered here and there. The occasional volcano can be found, but no fault line or plate boundary is nearby. Notable landmarks: An aquifer, several mineral deposits, a large active volcano not too far away, and a distant mountain range.
Village Name: Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Dry and arid, with ten inches of rainfall a year. A cold desert(meaning cold in the winter and hot in the summer) however not freeze-to-death cold or heat-stroke hot. Terrain Type: Desert area rich in minerals, natural gases, coals, oils, etc. Water is a bit rare, but the village has been built on an aquifer. The rest of the area is sand dunes peppered with rocky patches. A large mountain range off in the distance, some smaller mountains peppered here and there. The occasional volcano can be found, but no fault line or plate boundary is nearby. Notable landmarks: An aquifer, several mineral deposits, a large active volcano not too far away, and a distant mountain range.
it escapes me why you would want teh desert for a primitive people...
Well anyway it is the peak of Summer, and the high winds ( not typical for the area???) are driving up huge sand tornadoes.... A small shrew dive from beneath a bush and nibbles on some roots forming in the ground.
Village Name: Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Dry and arid, with ten inches of rainfall a year. A cold desert(meaning cold in the winter and hot in the summer) however not freeze-to-death cold or heat-stroke hot. Terrain Type: Desert area rich in minerals, natural gases, coals, oils, etc. Water is a bit rare, but the village has been built on an aquifer. The rest of the area is sand dunes peppered with rocky patches. A large mountain range off in the distance, some smaller mountains peppered here and there. The occasional volcano can be found, but no fault line or plate boundary is nearby. Notable landmarks: An aquifer, several mineral deposits, a large active volcano not too far away, and a distant mountain range.
Winds aren't typical for the area thanks to the surrounding mountains. They kind of create a valley or bowl, if you will.
Capture it. Begin to study it. Try to capture another one of the opposite gender. I'm such a genius that I'm skipping hunting and going right on to domestication.
Village Name: Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Dry and arid, with ten inches of rainfall a year. A cold desert(meaning cold in the winter and hot in the summer) however not freeze-to-death cold or heat-stroke hot. Terrain Type: Desert area rich in minerals, natural gases, coals, oils, etc. Water is a bit rare, but the village has been built on an aquifer. The rest of the area is sand dunes peppered with rocky patches. A large mountain range off in the distance, some smaller mountains peppered here and there. The occasional volcano can be found, but no fault line or plate boundary is nearby. Notable landmarks: An aquifer, several mineral deposits, a large active volcano not too far away, and a distant mountain range.
....with a shrew of all things???
You sprint at it and pounce, but it slips out of your fingers and runs away.
Village Name: Kingrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: sub-artic climate cold and frigid Terrain Type: On a mountain and snowy and icy and really cold Notable landmarks: -
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It´s covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
Try to catch one of those four footed legged things. Otherwise, throw hard objects to them.
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,hot summers,cold winters Terrain Type:Lots of Lake Forest said a few mountains and hills Notable landmarks: -
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat some high hills Notable landmarks: -
well no, your chickensh!t hunters are far enough away to escape, but you are not <.<
p.s you have a spear in your hand >.> <.<
Village Name: Kingrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: sub-artic climate cold and frigid Terrain Type: On a mountain and snowy and icy and really cold Notable landmarks: -
The biting mountain air strikes you as you gaze around... even though it is summer, it is still quite cold... a small rabbit nibbles on some grass nearby.
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. Itôs covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
You+your hunters run at them from one direction, but They run away with surprising speed and coordination >.>
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,hot summers,cold winters Terrain Type:Lots of Lake Forest said a few mountains and hills Notable landmarks: -
...and how are you going to do that??? ( explain the process)
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat some high hills Notable landmarks: -
you kill it, but it falls on top of you and makes a mancake >.>
Village Name:Leningrad Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: nice cool summers slight cold winters Terrain Type: mostly flat some high hills Notable landmarks: -
You throw it.... SLCH! HEADSHOT! it penetrates the mid-forehead between the eyes and it tumbles forward and skids to a halt in front of you :O!
Village Name:Singidunum Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate:Warm springs and fall,hot summers,cold winters Terrain Type:Lots of Lake Forest said a few mountains and hills Notable landmarks: -
Hitting a stone on a stone and try to create a spark
Village Name: Xanunor Population:50 Land Area: 1,000 sq. ft. Town specialty: *** to be determined*** Government Type: Tribal monarchy Alliances:- Treaties- State of War: - --------------- Culture Level: extremely low Cultural events:none Notable traits: none ----------- People: Happy, satisifed Thoughts: ------- $: * to be determined* Exports: none Imports:None Natural resources: to be discovered Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!) ------ Technology: Hut, crude spear ----- Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It�ôs covered in snow half the year. Terrain Type: A few mountains, lakes. Alot of hills and forests. Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.
try to throw hard gray things on the ground. (we ought to give those things a name... (:P))