ForumsForum GamesAge of Man- Chapter 1: Discovery

32 4065
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

You are a small village just entering a new age of.... perhaps exploration, scientific, global domination, MUDKIPZ?!?! IT is all up to you, the door is open..

Note: if you don't like independent, non-linear, semi-complex gameplay, this is not for you

Village Name:
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: leave blank if you want me to fill
Terrain Type: leave blank if you want me to fill
Notable landmarks: -

Limit: 6 people

  • 32 Replies
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village Name:Singidunum
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate:Warm springs and fall,hot summers,cold winters
Terrain Type:Lots of Lake Forest said a few mountains and hills
Notable landmarks: -

it crates hiny little dots :O. Whatever they are bounce on the moist grass before disappearing D:!

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It���ôs covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.

perhaps you should... :P
... nothing happens?

Healmeal
offline
Healmeal
1,940 posts
Nomad

Village Name: Xanunor
Population:50
Land Area: 1,000 sq. ft.
Town specialty: *** to be determined***
Government Type: Tribal monarchy
Alliances:-
Treaties-
State of War: -
---------------
Culture Level: extremely low
Cultural events:none
Notable traits: none
-----------
People: Happy, satisifed
Thoughts:
-------
$: * to be determined*
Exports: none
Imports:None
Natural resources: to be discovered
Stockpiled food: 100 ( population divided by 2= amount of food eaten per-- OH NOEZ you haven't created time tracking!!!)
------
Technology: Hut, crude spear
-----
Climate: Cool overall, Sea-lake unfluences. Medium summers, chilly winters. It is covered in snow half the year.
Terrain Type: A few mountains, lakes. Alot of hills and forests.
Notable landmarks: A small, dark forest on an island in a lake. It has an open spot exactly in the middle.


Stoopit 4 legged things... Continue exploring, since the animals ran off. Maybe shiny things in bushes?

Showing 31-32 of 32