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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dragon says check your email.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Done...so what now?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

M:"Fine we shall go east." So you all head east and enter a different room.

This room is empty except for a white stone
statue, placed in the middle of the chamber. It
depicts an 8-foot-tall figure in a strangely
faceted, angular robe, with his hands poised as if
to cast a spell.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Rem sneaks around and checks for traps.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Mord says "If this guy was known as the Never Lost, wouldn't it make sense that he would have extra passages put in his tomb? Wouldn't it also make sense that they would hold dangerous traps?" Well no traps, but you do get smashed in the ribs by the statue that was actually a golem for 22. D:"Yeah that does seem like whats happening."

Hypermnestra
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Hypermnestra
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Nomad

Attack the golem...won't the others help me do that?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Well lets see, the initiative order is Drake, Murt, Mord, Rem, Golem, Neri, Targana, Gis, and Ere. Drake casts disintegrate on it completely obliterating it. D:"Was that it?"

DBLACKSTAR
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DBLACKSTAR
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Nomad

"You just got lucky......."
Angel heals Rem.
D:"Even so, that was kind of disappointing."
G:"Wow, lets hope the rest of the trip is that easy."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"You just got lucky......."
That was said by Mord.
Hypermnestra
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Hypermnestra
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Nomad

"Thank you," Rem says. He searches the room for a secret door.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

There is no secret door, but there is an 5x5 door way to the left.

Hypermnestra
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Hypermnestra
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Nomad

Check for traps on the door.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

MORD:"Shut the hell up......." Directed at Drake and Gis. D:"Whats eating you."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

There are no traps do you wish to go in. Oh and there was also another doorway in the hallway yo guys came from.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

A: "You're welcome."
MORD:"Every time somebody says that, we get our *** kicked....."
D:"Not true."

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