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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

MORD:"Like hell it's not......."

D:"Name three times that has happened."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"I have not found any traps. Mord, you go first."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

MORD:"In order: that **** fire Gnome, this..."
He shows the scar across his chest.
"...and Flinnick." D:"Those times it was just a hellish job, not because someone jinxed us."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

MORD:"Why me?"

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Because I dislike you. Now," he gestures towards the door. "Lead the way."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

D:"Saw that one coming."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Mord sighs.
"Fine....."
Angel nudges Rem angrily.
So Mord goes in and nothing happens.

This cramped chamber is about 15 feet wide
and almost 10 feet deep. Opposite the door, an
alcove hosts another stone statue of a man in a
faceted robe. He clutches an open book in his
hands and stares intently at the contents. Bookshelves
filled with books line all the remaining
walls. A glass panel protects the shelves and
seems to have preserved the aging books. No
means to open or bypass the glass makes itself
apparent.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Proceed," Rem says to Mord, pointing to the statue.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

MORD:"Drake, proceed." D:"Why the hell should I do it, and you not liking me is not a good enough reason."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Whichever one of us has the highest AC and HP should take point.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

MORD:"You didn't tell us about this....."
D:"I was waiting for an opportunity to tell you all, but fine be that way." He walks up to the statue, the kicks it a few time, D:"See nothing, now get over here you baby."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

MORD:"You waited to long. What do you want me to do?" D:"Yeah yeah, I was going to tell you after I got the okay from them. Mow help me get this case open."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"What case?"

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

The glass case.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Mord sighs and helps. They both attempt to open the glass case but it does not open no matter what they do. D:"****, everybody look around there must be a lever or switch somewhere."

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